docs: improve examples & concepts

This commit is contained in:
Yoshua Wuyts
2016-05-23 03:32:14 +09:00
parent 23a104cd7e
commit 0be2337605
2 changed files with 152 additions and 45 deletions
+150 -39
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@@ -13,6 +13,7 @@ productive package.
- [Demos](#demos)
- [Usage](#usage)
- [Concepts](#concepts)
- [Models](#models)
- [Effects](#effects)
- [HTTP](#http)
- [Subscriptions](#subscriptions)
@@ -23,6 +24,7 @@ productive package.
- [API](#api)
- [FAQ](#faq)
- [Installation](#installation)
- [See Also](#see-also)
- [License](#license)
## Features
@@ -51,15 +53,16 @@ productive package.
const choo = require('choo')
const app = choo()
app.model('title', {
app.model({
namespace: 'input',
state: {
title: 'my-demo-app'
title: 'my demo app'
},
reducers: {
'update': (action, state) => ({ title: action.payload })
update: (action, state) => ({ title: action.payload })
},
effects: {
'update': (action, state, send) => (document.title = action.payload)
update: (action, state, send) => (document.title = action.payload)
}
})
@@ -69,8 +72,8 @@ const mainView = (params, state, send) => choo.view`
<label>Set the title</label>
<input
type="text"
placeholder=${state.title}
oninput=${(e) => send('title:update', { payload: e.target.value })}>
placeholder=${state.input.title}
oninput=${(e) => send('input:update', { payload: e.target.value })}>
</main>
`
@@ -83,13 +86,14 @@ document.body.appendChild(tree)
```
## Concepts
`choo` is a complete framework. It has an answer to pretty most points
- __user:__ 🙆
- __DOM:__ the [Document Object Model][dom] is what is currently displayed in
your browser
- __actions:__ a named event with optional properties attached. Used to call
`effects` and `reducers` that have been registered in `models`
- __model:__ optionally namespaced object containing `subscriptions`, `effects`
and `reducers`
- __model:__ optionally namespaced object containing `subscriptions`,
`effects`, `reducers` and initial `state`
- __subscriptions:__ read-only data sources that emit `actions`
- __effects:__ asynchronous functions that emit an `action` when done
- __reducers:__ synchronous functions that modify `state`
@@ -116,6 +120,40 @@ document.body.appendChild(tree)
└────────┘ └────────┘
```
## Models
`models` are objects that contain initial `state`, `subscriptions`, `effects`
and `reducers`. They're generally grouped around a theme (or domain, if you
like). To provide some sturdiness to your `models`, they can either be
namespaced or not. Namespacing means that only actions and state inside the
model can be called.
So say we have a `todos` namespace, an `add` reducer and a `todos` model.
Outside the model they're called by `send('todos:add')` and
`state.todos.todos`. Inside the namespaced model they're called by
`send('add')` and `state.todos`. An example namespaced model:
```js
const app = choo()
app.model({
namespace: 'todos',
model: { todos: [] },
reducers: {
add: (state, action) => ({ todos: state.todos.concat(action.payload) })
}
})
```
In most cases using namespaces is beneficial, as having clear boundries makes
it easier to follow logic. But sometimes you need to call `actions` that
operate over multiple domains (such as a "logout" `action`), or have a
`subscription` that might trigger multiple `reducers` (such as a `websocket`
that calls a different `action` based on the incoming data).
In these cases you probably want to have a `model` that doesn't use namespaces,
and has access to the full application state. Try and keep the logic in these
`models` to a minimum, and declare as few `reducers` as possible. That way the
bulk of your logic will safely shielded, with only a few points touching every
part of your application.
## Effects
Side effects are done through `effects` declared in `app.model()`. Unlike
`reducers` they cannot modify the state by returning objects, but get a
@@ -136,25 +174,49 @@ A typical `effect` flow looks like:
that weighs only `2.4kb`:
```js
const http = require('choo/http')
const choo = require('choo')
const app = choo()
// GET JSON
http.get('/my-endpoint', { json: true }, function (err, res, body) {
if (err) throw err
if (res.statusCode !== 200 || !body) throw new Error('something went wrong')
app.model({
effects: {
'app:error': (state, event_ => console.error(`error: ${event.payload}`)),
'app:print': (state, event) => console.log(`http: ${event.payload}`),
'http:get_json': getJson,
'http:post_json': postJson,
'http:delete': httpDelete
}
})
// POST JSON
const body = { foo: 'bar' }
http.post('/my-endpoint', { json: body }, function (err, res, body) {
if (err) throw err
if (res.statusCode !== 200 || !body) throw new Error('something went wrong')
})
function getJson (state, action, send) {
http.get('/my-endpoint', { json: true }, function (err, res, body) {
if (err) return send('app:error', { payload: err.message })
if (res.statusCode !== 200 || !body) {
return send('app:error', { payload:'something went wrong' })
}
send('app:print', { payload: body })
})
}
// DELETE
http.del('/my-endpoint', function (err, res) {
if (err) throw err
if (res.statusCode !== 200) throw new Error('something went wrong')
})
function postJson (state, action, send) {
const body = { foo: 'bar' }
http.post('/my-endpoint', { json: body }, function (err, res, body) {
if (err) return send('app:error', { payload: err.message })
if (res.statusCode !== 200 || !body) {
return send('app:error', { payload:'something went wrong' })
}
send('app:print', { payload: body })
})
}
function httpDelete (state, action, send) {
const body = { foo: 'bar' }
http.post('/my-endpoint', { json: body }, function (err, res, body) {
if (err) return send('app:error', { payload: err.message })
if (res.statusCode !== 200) {
return send('app:error', { payload:'something went wrong' })
}
})
}
```
Note that `http` only runs in the browser to prevent accidental requests when
rendering in Node. For more details view the [`raynos/xhr`
@@ -165,6 +227,20 @@ Subscriptions are a way of receiving data from a source. For example when
listening for events from a server using `SSE` or `Websockets` for a
chat app, or when catching keyboard input for a videogame.
An example subscription that logs `"dog?"` every second:
```js
const app = choo()
choo.model({
subscriptions: [
(send) => setTimeout(() => send('app:print', { payload: 'dog?' }), 1000)
],
effects: {
'app:print': (state, action) => console.log(action.payload)
}
})
```
### Server Sent Events (SSE)
[Server Sent Events (SSE)][sse] allow servers to push data to the browser.
They're the unidirectional cousin of `websockets` and compliment `HTTP`
@@ -176,17 +252,20 @@ const stream = new document.EventSource('/sse')
app.model({
subscriptions: [
function (send) {
stream.onerror = (e) => send('error', { payload: JSON.stringify(e) })
stream.onmessage = (e) => send('print', { payload: e.data })
stream.onerror = (e) => send('app:error', { payload: JSON.stringify(e) })
stream.onmessage = (e) => send('app:print', { payload: e.data })
}
],
effects: {
'sse:close': () => stream.close()
error: (state, event_ => console.error(`error: ${event.payload}`)),
print: (state, event) => console.log(`pressed key num: ${event.payload}`)
'app:error': (state, event_ => console.error(`error: ${event.payload}`)),
'app:print': (state, event) => console.log(`sse: ${event.payload}`)
}
})
```
This code does not handle reconnects, server timeouts, exponential backoff and
queueing data. You might want to use a package from `npm` or [write your
own][sse-reconnect] if you're building something for production.
### Keyboard
Most browsers have [basic support for keyboard events][keyboard-support]. To
@@ -195,11 +274,11 @@ capture keyboard events, setup a `subscription`:
app.model({
subscriptions: [
function (send) {
keyboard.onkeypress = (e) => send('print', { payload: e.keyCode })
keyboard.onkeypress = (e) => send('app:print', { payload: e.keyCode })
}
],
effects: {
print: (state, event) => console.log(`pressed key num: ${event.payload}`)
'app:print': (state, event) => console.log(`pressed key: ${event.payload}`)
}
})
```
@@ -213,18 +292,21 @@ const socket = new document.WebSocket('ws://localhost:8081')
app.model({
subscriptions: [
function (send) {
socket.onerror = (e) => send('error', { payload: JSON.stringify(e) })
socket.onmessage = (e) => send('print', { payload: e.data })
socket.onerror = (e) => send('app:error', { payload: JSON.stringify(e) })
socket.onmessage = (e) => send('app:print', { payload: e.data })
}
],
effects: {
'ws:close': () => socket.close(),
'ws:send': (state, event) => socket.send(JSON.stringify(event.payload)),
error: (state, event_ => console.error(`error: ${event.payload}`)),
print: (state, event) => console.log(`pressed key num: ${event.payload}`)
'app:error': (state, event_ => console.error(`error: ${event.payload}`)),
'app:print': (state, event) => console.log(`ws: ${event.payload}`)
}
})
```
This code does not handle reconnects, server timeouts, exponential backoff and
queueing data. You might want to use a package from `npm` or [write your
own][ws-reconnect] if you're building something for production.
## Rendering in Node
Sometimes it's necessary to render code inside of Node; for serving first
@@ -273,9 +355,12 @@ else document.body.appendChild(app.start())
### app = choo()
Create a new `choo` app
### app.model(name?, obj)
Create a new model. Models modify data and perform IO. Obj takes the following
### app.model(obj)
Create a new model. Models modify data and perform IO. Takes the following
arguments:
- __namespace:__ optional namespace that prefixes the keys in `state`,
`reducers` and `effects`. Also limits `actions` called by `send()` to
in-namespace only.
- __state:__ object. Key value store of initial values
- __reducers:__ object. Syncronous functions that modify state. Each function
has a signature of `(action, state)`
@@ -283,10 +368,6 @@ arguments:
a signature of `(action, state, send)` where `send` is a reference to
`app.send()`
If a `name` string is passed as a first argument, `reducers` and `signatures`
will be prefixed by the name. So if name is "user" and a reducer called
"update" is registered, it would be accessed as `'user:update'` in `send()`.
### choo.view\`html\`
Tagged template string HTML builder. See
[`yo-yo`](https://github.com/maxogden/yo-yo) for full documentation. Views
@@ -316,6 +397,25 @@ Start the application. Returns a tree of DOM nodes that can be mounted using
accordingly.
## FAQ
### Why did you build this?
`choo` is nothing but a formalization of how I've been building my applications
for the past year. I originally used `virtual-dom` with `virtual-app` and
`wayfarer` where now it's `yo-yo` with `send-action` and `sheet-router`. The
main benefit of using `choo` over these technologies separately is that it
becomes easier for teams to pick up and gather around. The code base for `choo`
itself is super petite (`~150` LOC) and mostly acts to enforce structure around
some excellent npm packages. This is my take on modular frameworks; I hope
you'll find it pleasant.
### Why is it called choo?
Because I thought it sounded cute. All these programs talk about being
"performant", "rigid", "robust" - I like programming to be light, fun and
non-scary. `choo` embraces that.
Also imagine telling some business people you chose to rewrite something
critical to the company using the `choo` framework.
:steam_locomotive::train::train::train:
### How does choo compare to X?
Ah, so this is where I get to rant. `choo` (_chugga-chugga-chugga-choo-choo!_)
was built because other options didn't quite cut it for me, so instead of
@@ -382,6 +482,10 @@ transforms:
- [uglifyify](https://github.com/hughsk/uglifyify) - minify your code using
UglifyJS2. Use as a `--global` transform
## Hey, doesn't this look a lot like Elm?
Yup, it's greatly inspired by the `elm` architecture. But contrary to `elm`,
`choo` doesn't introduce a completely new language to build web applications.
### Is it production ready?
Sure.
@@ -390,6 +494,11 @@ Sure.
$ npm install choo
```
## See Also
- [budo](https://github.com/mattdesl/budo) - quick prototyping tool for
`browserify`
- [stack.gl](http://stack.gl/) - open software ecosystem for WebGL
## License
[MIT](https://tldrlegal.com/license/mit-license)
@@ -416,3 +525,5 @@ $ npm install choo
[morphdom]: https://github.com/patrick-steele-idem/morphdom
[morphdom-bench]: https://github.com/patrick-steele-idem/morphdom#benchmarks
[module-parent]: https://nodejs.org/dist/latest-v6.x/docs/api/modules.html#modules_module_parent
[sse-reconnect]: http://stackoverflow.com/questions/24564030/is-an-eventsource-sse-supposed-to-try-to-reconnect-indefinitely
[ws-reconnect]: http://stackoverflow.com/questions/13797262/how-to-reconnect-to-websocket-after-close-connection
+2 -6
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@@ -124,12 +124,8 @@ function choo (opts) {
// obj -> obj
function appInit (opts) {
const model = {
state: {
location: document.location.href
},
reducers: {
location: setLocation
},
state: { location: document.location.href },
reducers: { location: setLocation },
subscriptions: []
}