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@@ -18,7 +18,7 @@ on:
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- .gitea/workflows/deploy.yml
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- .gitea/workflows/deploy.yml
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env:
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env:
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PORTAL_RELEASE: v0.3.0
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PORTAL_RELEASE: v0.3.32
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INSTANCE: uhhm-portal
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INSTANCE: uhhm-portal
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jobs:
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jobs:
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@@ -68,6 +68,10 @@ jobs:
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# The release tarball carries the site bundle at site/ (no
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# The release tarball carries the site bundle at site/ (no
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# target/ prefix), so override Cargo.toml's build-time path.
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# target/ prefix), so override Cargo.toml's build-time path.
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LEPTOS_SITE_ROOT=site
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LEPTOS_SITE_ROOT=site
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# Portal ships content-hashed pkg files (portal.<hash>.js) with
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# a hash.txt in the site root; this makes the server reference
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# them, so a stale cached bundle can never pair with new wasm.
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LEPTOS_HASH_FILES=true
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AUTOMATION_READ_TOKEN=${{ secrets.AUTOMATION_READ_TOKEN }}
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AUTOMATION_READ_TOKEN=${{ secrets.AUTOMATION_READ_TOKEN }}
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# Read-only (read:user,read:repository,read:organization),
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# Read-only (read:user,read:repository,read:organization),
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# used only by the Gitea resource sources (portal
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# used only by the Gitea resource sources (portal
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@@ -81,9 +85,16 @@ jobs:
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# No sudo: the runner's unit sets NoNewPrivileges=yes - systemctl
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# No sudo: the runner's unit sets NoNewPrivileges=yes - systemctl
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# talks to PID1 over D-Bus, authorized by the polkit rule scoped
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# talks to PID1 over D-Bus, authorized by the polkit rule scoped
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# to deploy-runner + the app@* unit pattern.
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# to deploy-runner + the app@* unit pattern.
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# enable: the unit must come back after a host reboot (2026-08-30 a
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# reboot left both portal instances down - deploys had only ever
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# started them). Needs the manage-unit-files polkit grant; until
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# that's on the host the enable is reported and skipped, never a
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# failed deploy.
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- name: Activate and restart
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- name: Activate and restart
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run: |
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run: |
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ln -sfn "/srv/app/$INSTANCE/releases/$PORTAL_RELEASE" /srv/app/$INSTANCE/current
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ln -sfn "/srv/app/$INSTANCE/releases/$PORTAL_RELEASE" /srv/app/$INSTANCE/current
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systemctl enable app@$INSTANCE.service \
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|| echo "::warning::could not enable app@$INSTANCE (polkit) - unit will not survive a reboot"
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systemctl restart app@$INSTANCE.service
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systemctl restart app@$INSTANCE.service
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# Apex and www are separate cookie scopes (no shared Domain
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# Apex and www are separate cookie scopes (no shared Domain
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@@ -133,13 +133,18 @@ entirely in this repo, in this order:
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and its workflow must be updated in lockstep.
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and its workflow must be updated in lockstep.
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5. **Change the system through itself.** `/develop/proposal` takes a
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5. **Change the system through itself.** `/develop/proposal` takes a
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proposed replacement for any content file (`questions/*.yaml` or
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proposed replacement for any content file (the `questions/` tree,
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`aggregates.yaml` — nothing else is in scope) — from a person, or
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`aggregates.yaml`, or `site.yaml` — nothing else is in scope) —
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eventually a locally-run model, through the same public form. An
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from a person, or eventually a locally-run model, through the same
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owner approves it on `/develop`; approval triggers the automation
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public form. The submission itself becomes a branch and a draft
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that branches, commits, opens a PR, and merges only when the same
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pull request at once (n8n "Portal: proposal received"), so lint
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lint that gates every human push passes. Nothing merges on
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reports on it immediately and the submitter gets one
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autopilot.
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acknowledgement mail if they left an address. An owner approves it
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on `/develop`; approval un-drafts the PR and merges it once the
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same lint that gates every human push passes ("Portal: commit
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approved development proposal"). Nothing merges on autopilot. The
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alternative is `disabled: true` while this loop is being finished —
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announced, not yet open.
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## Voice
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## Voice
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@@ -175,9 +180,11 @@ Question id (derived from the file's path - see routing
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requires_chain (question ref the visitor's ?chain=
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requires_chain (question ref the visitor's ?chain=
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lineage must end at), followup (nav-hidden until
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lineage must end at), followup (nav-hidden until
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the visitor carries a chain; inferred from the
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the visitor carries a chain; inferred from the
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tree when unset), responsible {name, contact},
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tree when unset), event {starts, duration, place}
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alternatives[]
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(announced page - see below), responsible
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Alternative name, description, action, consequence[label],
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{name, contact}, alternatives[]
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Alternative name, description, action, disabled (announced,
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not yet takeable), consequence[label],
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encouragements[], images[] (1 = banner, 2+ = card deck),
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encouragements[], images[] (1 = banner, 2+ = card deck),
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record_as (bucket), self_transition {bucket, to, label},
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record_as (bucket), self_transition {bucket, to, label},
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features[]
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features[]
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@@ -189,31 +196,92 @@ Question id (derived from the file's path - see routing
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bind {field, param, resource} (load this field's
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bind {field, param, resource} (load this field's
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value from a resource whenever the named sibling
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value from a resource whenever the named sibling
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changes - {param} templates into a url source's path),
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changes - {param} templates into a url source's path),
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relay (gesture only - ws(s):// redoal-relay URL)
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value (preset; on a dynamic page {name} takes the
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URL segment - value: "{key}" hands a voice field
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its address), relay (gesture/voice - ws(s)://
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redoal-relay URL)
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ResourceSpec source (kv | gitea_starred | gitea_org_repos |
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ResourceSpec source (kv | gitea_starred | gitea_org_repos |
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gitea_releases | url),
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gitea_releases | url),
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key, public, requires_group, transitions[{from, to, label}],
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key, public, requires_group, transitions[{from, to, label}],
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jq (reshape filter)
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jq (reshape filter), empty (text when the
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resource yields nothing; default "Nothing here yet.")
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```
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```
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Requirement `type`: `text` (default), `textarea`, `email`, `tel`,
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Requirement `type`: `text` (default), `textarea`, `email`, `tel`,
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`select`, `file`, `prosekit` (rich text), `gesture` (draw a stroke on
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`select`, `file`, `prosekit` (rich text), `gesture`, `voice`, or any
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a canvas; submits `{points, key}` - with `relay` set it announces the
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stroke to a redoal-relay and shows echoes of similar strokes; mark it
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`optional: true`, hidden inputs skip HTML required-validation), or any
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HTML input type.
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HTML input type.
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- `gesture` draws a stroke on a canvas and submits `{points, key}`.
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With `relay` set it announces the stroke to a redoal-relay: the
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relay answers with the key and its decode (drawn under the stroke),
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with who is at a similar shape right now, and with *places* - keys
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that hold recordings. Picking a place makes its key the field's:
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the value becomes `{points, key, own_key, selected_from,
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selected_distance}`. Mark it `optional: true` (hidden inputs skip
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HTML required-validation).
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- `voice` records in the browser and sends the audio to the relay,
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which keeps it at the field's `value` key (`value: "{key}"` on a
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`/shape/[key]` page). The value becomes `{key, digest, duration_ms}`.
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Needs `relay`; `optional: true` for the same reason.
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A `[name].yaml` page's segment also substitutes into a `url` resource
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source (`https://relay.redoal.com/place/{key}`), and a resource item
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with an https `audio` field renders an `<audio>` player.
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A repo may also carry an optional `site.yaml` at its root (sibling of
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A repo may also carry an optional `site.yaml` at its root (sibling of
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`aggregates.yaml`) declaring instance branding: `title`, `wordmark`
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`aggregates.yaml`) declaring instance branding: `title`, `wordmark`
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(image URL), and `hero {kind: yes | gesture | plain, relay}` for the
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(image URL), and the landing page's `hero`:
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landing page. Absent file = the historical uhhm look (YES canvas,
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/wordmark.svg).
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```yaml
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hero:
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kind: module # plain (default) | module
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module: hero.js # repo-relative path, served by portal at /site/hero.js
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```
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A `module` hero is a JavaScript module this repo ships, exporting
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`mount(container) -> handle` where the handle has `stop()`. Portal
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serves it same-origin (Gitea's raw endpoint sends no CORS headers, so
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`/site/<path>` proxies any plain-segment path from the repo), starts
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it at HTML parse time, adopts it on hydration, and stops it on
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navigation. Everything visual is the module's - it builds its own DOM
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inside `.hero-piece` and may inject its own stylesheet, including
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rules for the `.hero-module` header itself. uhhm's `hero.js` is the
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YES canvas piece; redoal's is the sine-swings band. Absent file =
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plain hero, portal's `SITE_NAME`, `/wordmark.svg`.
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`self_transition` is the anonymous, single-record counterpart to a
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`self_transition` is the anonymous, single-record counterpart to a
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review resource's transitions — fireable by whoever holds one specific
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review resource's transitions — fireable by whoever holds one specific
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record's `?chain=` link plus its matching email (the unsubscribe
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record's `?chain=` link plus its matching email (the unsubscribe
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pattern).
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pattern).
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**Descriptions are inline markdown** (alternative and feature):
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`[text](https://…)` links, `*emphasis*`, `**strong**`, `` `code` ``.
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One paragraph - block structure flattens; raw HTML is dropped; link
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targets may be https, mailto or a site-relative path, anything else
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renders as plain text.
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**Announced pages.** A question carrying an `event:` block
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```yaml
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event:
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starts: 2026-09-12T18:00:00+02:00 # RFC 3339, with offset
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duration: 3h # m / h / d, e.g. "1d 6h"
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place: Galleri X, Oslo # optional, shown verbatim
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```
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is announced in the header of every page (name, when, "in 3 days")
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while its window is open, instead of listed in the footer nav. The
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page itself is an ordinary question - RSVP, directions, whatever its
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alternatives say. When the window closes the page turns into a
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followup (only visitors carrying an answer chain still see it) and
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portal moves the page's record in the runtime-owned `portal_events`
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bucket from `announced` to `awaiting_summary`, publishing that on
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`portal.answers.submitted` like any decision (alternative "Summary
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due") - the "post what happened" task. `/review`'s "Announced pages"
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desk reads that bucket; **Posted what happened** closes the task.
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Lint warns when pages carry `event:` but nothing reads
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`portal_events`.
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**Attended buckets** (lint-enforced): every `record_as` bucket must be
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**Attended buckets** (lint-enforced): every `record_as` bucket must be
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read by some `kv` resource in this repo (a desk or listing) — or its
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read by some `kv` resource in this repo (a desk or listing) — or its
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`aggregates.yaml` entry must carry `attended_by: <who/what consumes
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`aggregates.yaml` entry must carry `attended_by: <who/what consumes
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@@ -0,0 +1,688 @@
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// uhhm.no's hero: "YES - Rasterized Lines", the piece that has been
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// live at uhhm.no since the static site (ported from
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// ~/repos/webpage/content/visualize/ah.html). Content-owned: portal
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// knows only site.yaml's `hero: {kind: module, module: hero.js}` and
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// the contract below - it serves this file same-origin at
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// /site/hero.js, starts it at HTML parse time, adopts it on hydration,
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// and calls stop() when the page is left.
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//
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// Contract: `export function mount(container) -> handle`, handle has
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// `stop()`. Everything visual - the canvases, the sticky full-viewport
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// header, the palette - is this module's, including the stylesheet it
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// injects once below (selectors target portal's .hero-module header
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// and .hero-piece box).
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//
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// Canvas paint can't read CSS custom properties, so THEMES mirrors
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// the portal stylesheet's palette for both color schemes - a palette
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// change lands there AND here.
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const STYLE_ID = 'uhhm-hero-style';
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const CSS = `
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.hero-module {
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/* Sticky at the viewport top for the whole scroll (its containing
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block is the page itself), so the piece stays animating behind
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everything that follows - the translucent cards scroll over it
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and it shows through them and in the gaps around them. z-index 0
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so positioned content below can stack above with z-index 1. */
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position: sticky;
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top: 0;
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z-index: 0;
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max-width: none;
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width: 100%;
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/* svh here is only the pre-JS/no-JS fallback (and first paint before
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yes.js's constructor runs). Once yes.js mounts, it overwrites this
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with an inline \`height: <px>\` frozen from a single measurement -
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see setupCanvas()'s comment in yes.js for why: on real mobile
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Safari, content bottom-aligned inside this box kept sliding down
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as the address bar collapsed even with a spec'd-stable viewport
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unit here, so the box's actual height can't be trusted to stay
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put on that unit alone. An inline style set from JS always wins
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the cascade over this rule, so that frozen number is what
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actually governs once the page is interactive.
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Plain-vh fallback declared first - an engine without svh support
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ignores the invalid second line rather than falling through to
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auto height, which would collapse this to the height of its
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in-flow content and clip the canvas via overflow:hidden below. */
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height: 100vh;
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height: 100svh;
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padding: 0;
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justify-content: flex-end;
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overflow: hidden;
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}
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.hero-module .hero-copy {
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position: relative;
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z-index: 1;
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padding: 0 1.5rem 3.5rem;
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gap: 0.6rem;
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text-shadow: 0 0.12em 1.4em var(--hero-glow);
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}
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.hero-canvas {
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position: absolute;
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inset: 0;
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}
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.hero-canvas canvas {
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position: absolute;
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top: 0;
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left: 0;
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cursor: pointer;
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}
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.hero-canvas #rasterCanvas {
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mix-blend-mode: overlay;
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opacity: 0.5;
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}
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/* The piece wants the whole viewport, not portal's 55svh reservation:
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the canvases position against the sticky header itself. */
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.hero-module .hero-piece {
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position: static;
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min-height: 0;
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}
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@media (prefers-color-scheme: light) {
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/* overlay against near-white paper resolves to ~white and the
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raster ghost vanishes; multiply lets the light theme's gray YES
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show as ink. */
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.hero-canvas #rasterCanvas {
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mix-blend-mode: multiply;
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}
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}
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`;
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function ensureStyle() {
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if (document.getElementById(STYLE_ID)) return;
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const style = document.createElement('style');
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style.id = STYLE_ID;
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style.textContent = CSS;
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document.head.appendChild(style);
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}
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class RasterizedYES {
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constructor(container) {
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ensureStyle();
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// The piece builds its own DOM inside portal's box - two
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// stacked canvases, raster ghost under the drifting lines.
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const wrap = document.createElement('div');
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wrap.className = 'hero-canvas';
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this.lineCanvas = document.createElement('canvas');
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this.lineCanvas.id = 'lineCanvas';
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this.rasterCanvas = document.createElement('canvas');
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this.rasterCanvas.id = 'rasterCanvas';
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wrap.append(this.lineCanvas, this.rasterCanvas);
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container.appendChild(wrap);
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this.wrap = wrap;
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// The Rust side only constructs this once it's confirmed (via a
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// NodeRef) that the canvas is mounted, but that guard has shown
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// a real gap on fast client-side re-navigation back to `/` -
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// this is the actual failure point, so it gets its own defense
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// rather than depending on getting that timing exactly right
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// from the other side of the wasm boundary. Leaving the
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// instance otherwise-inert (no crash, no animation) rather than
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// throwing mid-render - `stop()` already tolerates a partially
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// (non-)initialized instance.
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if (!this.rasterCanvas || !this.lineCanvas) {
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console.warn('RasterizedYES: canvas not in DOM yet, skipping');
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this.destroyed = true;
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return;
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}
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this.rasterCtx = this.rasterCanvas.getContext('2d');
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this.lineCtx = this.lineCanvas.getContext('2d');
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this.lines = [];
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this.rasterData = null;
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this.isActive = true;
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this.destroyed = false;
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this.time = 0;
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this.containmentStrength = 0.5;
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||||||
|
this.wiggleAmount = 0.5;
|
||||||
|
|
||||||
|
// .hero-canvas is inset:0 inside this - freezing an inline
|
||||||
|
// height here (below) is what actually locks the box, not
|
||||||
|
// just reading its rect.
|
||||||
|
this.heroEl = container.closest('.hero');
|
||||||
|
|
||||||
|
this.setupCanvas();
|
||||||
|
this.setupResizeHandler();
|
||||||
|
this.setupDrift();
|
||||||
|
this.setupTheme();
|
||||||
|
this.setupScrollFade();
|
||||||
|
this.setupClickHandler();
|
||||||
|
this.rasterizeText();
|
||||||
|
this.initializeLines();
|
||||||
|
this.animate();
|
||||||
|
}
|
||||||
|
|
||||||
|
stop() {
|
||||||
|
this.destroyed = true;
|
||||||
|
if (this.wrap) this.wrap.remove();
|
||||||
|
if (this.heroEl) this.heroEl.style.height = '';
|
||||||
|
if (this.heroCopy) { this.heroCopy.style.opacity = ''; this.heroCopy.style.visibility = ''; }
|
||||||
|
if (this._resizeHandler) {
|
||||||
|
window.removeEventListener('resize', this._resizeHandler);
|
||||||
|
}
|
||||||
|
if (this._themeQuery) {
|
||||||
|
this._themeQuery.removeEventListener('change', this._themeHandler);
|
||||||
|
}
|
||||||
|
if (this._scrollHandler) {
|
||||||
|
window.removeEventListener('scroll', this._scrollHandler);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// The hero is position: sticky (main.css), so without this the
|
||||||
|
// title/wordmark stay pinned at the viewport bottom for the whole
|
||||||
|
// page and ghost through the translucent cards scrolling over
|
||||||
|
// them. Fade the copy out across the first half-screen of scroll;
|
||||||
|
// visibility: hidden at the end so the wordmark link can't be
|
||||||
|
// clicked while invisible.
|
||||||
|
setupScrollFade() {
|
||||||
|
this.heroCopy = this.heroEl ? this.heroEl.querySelector('.hero-copy') : null;
|
||||||
|
if (!this.heroCopy) return;
|
||||||
|
this._scrollHandler = () => {
|
||||||
|
const opacity = Math.max(0, 1 - window.scrollY / (this.displayHeight * 0.5));
|
||||||
|
this.heroCopy.style.opacity = opacity;
|
||||||
|
this.heroCopy.style.visibility = opacity <= 0.01 ? 'hidden' : '';
|
||||||
|
};
|
||||||
|
window.addEventListener('scroll', this._scrollHandler, { passive: true });
|
||||||
|
this._scrollHandler();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Canvas paint can't read CSS custom properties, so the piece
|
||||||
|
// carries its own copy of both palettes and follows
|
||||||
|
// prefers-color-scheme itself - values must track main.css's :root
|
||||||
|
// (--paper especially: the fade fill IS the page background where
|
||||||
|
// the canvas shows through translucent cards). Dark keeps the
|
||||||
|
// original neon-on-black inks; light restates them as CMYK process
|
||||||
|
// inks dark enough to carry on paper, since 80%-lightness pastels
|
||||||
|
// vanish on white.
|
||||||
|
setupTheme() {
|
||||||
|
this._themeQuery = window.matchMedia('(prefers-color-scheme: light)');
|
||||||
|
this._themeHandler = () => {
|
||||||
|
this.applyTheme();
|
||||||
|
// Repaint the raster ghost in the new theme's ink and
|
||||||
|
// hard-clear the trails - a slow 3%-alpha fade from the
|
||||||
|
// old paper color would smear across the flip otherwise.
|
||||||
|
this.rasterizeText();
|
||||||
|
this.lineCtx.fillStyle = this.theme.paper;
|
||||||
|
this.lineCtx.fillRect(0, 0, this.displayWidth, this.displayHeight);
|
||||||
|
};
|
||||||
|
this._themeQuery.addEventListener('change', this._themeHandler);
|
||||||
|
this.applyTheme();
|
||||||
|
}
|
||||||
|
|
||||||
|
applyTheme() {
|
||||||
|
this.theme = this._themeQuery.matches
|
||||||
|
? {
|
||||||
|
paper: '#f6f5f1',
|
||||||
|
fade: 'rgba(246, 245, 241, 0.03)',
|
||||||
|
// White ground so multiply (the light theme's CSS
|
||||||
|
// blend mode for #rasterCanvas) leaves the paper
|
||||||
|
// untouched; gray ink becomes the faint YES ghost.
|
||||||
|
rasterBg: '#ffffff',
|
||||||
|
rasterInk: '#6b6b6b',
|
||||||
|
strokes: [
|
||||||
|
'hsla(185, 70%, 32%, 0.85)',
|
||||||
|
'hsla(315, 60%, 38%, 0.85)',
|
||||||
|
'hsla(50, 90%, 40%, 0.85)'
|
||||||
|
]
|
||||||
|
}
|
||||||
|
: {
|
||||||
|
paper: '#0a0a0a',
|
||||||
|
fade: 'rgba(10, 10, 10, 0.03)',
|
||||||
|
rasterBg: '#111111',
|
||||||
|
rasterInk: '#ffffff',
|
||||||
|
strokes: [
|
||||||
|
'hsla(180, 90%, 80%, 0.8)',
|
||||||
|
'hsla(300, 90%, 80%, 0.8)',
|
||||||
|
'hsla(60, 90%, 80%, 0.8)'
|
||||||
|
]
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
// Reading .hero-canvas's rendered rect (a prior attempt at this)
|
||||||
|
// only helps if that rect actually stays put - and on real mobile
|
||||||
|
// Safari it didn't: .hero-copy (bottom-aligned via flexbox inside
|
||||||
|
// .hero-yes) kept sliding down as the address bar collapsed, even
|
||||||
|
// with a spec'd-stable viewport unit (svh, then lvh) driving the
|
||||||
|
// box's height. Either the browser isn't holding up its end, or
|
||||||
|
// something in the cascade is still landing on a live value - not
|
||||||
|
// provable from here without the device. Rather than keep
|
||||||
|
// guessing at which CSS viewport unit actually holds still, yes.js
|
||||||
|
// becomes the source of truth instead: it freezes .hero-yes's
|
||||||
|
// rendered height to a literal inline px value once, up front. An
|
||||||
|
// inline style always wins the cascade over the stylesheet's
|
||||||
|
// `height: 100svh`, so once this runs, nothing the browser does
|
||||||
|
// with that unit afterward can move the box - the number is fixed
|
||||||
|
// in the DOM, not recomputed from a unit at all.
|
||||||
|
setupCanvas() {
|
||||||
|
const pixelRatio = window.devicePixelRatio || 1;
|
||||||
|
const width = window.innerWidth;
|
||||||
|
const height = window.innerHeight;
|
||||||
|
|
||||||
|
if (this.heroEl) {
|
||||||
|
this.heroEl.style.height = height + 'px';
|
||||||
|
}
|
||||||
|
|
||||||
|
this.rasterCanvas.style.width = width + 'px';
|
||||||
|
this.rasterCanvas.style.height = height + 'px';
|
||||||
|
this.lineCanvas.style.width = width + 'px';
|
||||||
|
this.lineCanvas.style.height = height + 'px';
|
||||||
|
|
||||||
|
this.rasterCanvas.width = width * pixelRatio;
|
||||||
|
this.rasterCanvas.height = height * pixelRatio;
|
||||||
|
this.lineCanvas.width = width * pixelRatio;
|
||||||
|
this.lineCanvas.height = height * pixelRatio;
|
||||||
|
|
||||||
|
this.rasterCtx.scale(pixelRatio, pixelRatio);
|
||||||
|
this.lineCtx.scale(pixelRatio, pixelRatio);
|
||||||
|
|
||||||
|
this.displayWidth = width;
|
||||||
|
this.displayHeight = height;
|
||||||
|
this.pixelRatio = pixelRatio;
|
||||||
|
}
|
||||||
|
|
||||||
|
setupResizeHandler() {
|
||||||
|
// Gate on width, not height: mobile Safari's address-bar
|
||||||
|
// animation changes window.innerHeight continuously with no
|
||||||
|
// real layout change to react to (that's the live value this
|
||||||
|
// whole method exists to stop trusting). A genuine resize -
|
||||||
|
// orientation change, desktop window drag - always changes
|
||||||
|
// width too, so that's the real signal to re-freeze on.
|
||||||
|
this._resizeHandler = () => {
|
||||||
|
if (window.innerWidth === this.displayWidth) return;
|
||||||
|
this.setupCanvas();
|
||||||
|
this.rasterizeText();
|
||||||
|
};
|
||||||
|
window.addEventListener('resize', this._resizeHandler);
|
||||||
|
}
|
||||||
|
|
||||||
|
// The two behavior dials (containmentStrength from x, wiggleAmount
|
||||||
|
// from y) used to follow the pointer. Now a smooth noise field
|
||||||
|
// wanders them instead - the same 0..1 inputs a mouse would give,
|
||||||
|
// but drifting at cloud pace, so the piece breathes on its own and
|
||||||
|
// behaves identically with nobody touching it (which on a landing
|
||||||
|
// hero is most of the time, and on touch devices was always the
|
||||||
|
// case between taps). Value noise with two octaves: smooth
|
||||||
|
// (C1-continuous via smoothstep), never repeats visibly, no jumps.
|
||||||
|
setupDrift() {
|
||||||
|
const channel = (seed) => {
|
||||||
|
const rand = (i) => {
|
||||||
|
let h = Math.imul(i ^ seed, 2654435761) >>> 0;
|
||||||
|
h ^= h >>> 13;
|
||||||
|
h = Math.imul(h, 0x5bd1e995) >>> 0;
|
||||||
|
// The >>> 0 here is load-bearing: ^ yields a SIGNED
|
||||||
|
// 32-bit value, and without the reinterpret a set top
|
||||||
|
// bit made this "0..1" noise go as low as -0.5,
|
||||||
|
// pushing both dials below their intended floors.
|
||||||
|
h = (h ^ (h >>> 15)) >>> 0;
|
||||||
|
return h / 4294967296;
|
||||||
|
};
|
||||||
|
const noise = (t) => {
|
||||||
|
const i = Math.floor(t);
|
||||||
|
const f = t - i;
|
||||||
|
const s = f * f * (3 - 2 * f);
|
||||||
|
return rand(i) * (1 - s) + rand(i + 1) * s;
|
||||||
|
};
|
||||||
|
// Two octaves, renormalized to 0..1: the slow octave sets
|
||||||
|
// the overall weather, the faster one keeps it from
|
||||||
|
// feeling like a pendulum.
|
||||||
|
return (t) => (noise(t) * 2 / 3 + noise(t * 2.7 + 913) * 1 / 3);
|
||||||
|
};
|
||||||
|
|
||||||
|
// One full "weather change" roughly every DRIFT_PERIOD
|
||||||
|
// seconds per octave - the pace of watching clouds, not of a
|
||||||
|
// hand on a mouse.
|
||||||
|
this.driftPeriod = 25;
|
||||||
|
this.driftX = channel(0x9e3779b9);
|
||||||
|
this.driftY = channel(0x85ebca6b);
|
||||||
|
|
||||||
|
this.containmentStrength = 0.55;
|
||||||
|
this.wiggleAmount = 1.05;
|
||||||
|
}
|
||||||
|
|
||||||
|
updateDrift() {
|
||||||
|
const t = this.time / this.driftPeriod;
|
||||||
|
const x = this.driftX(t);
|
||||||
|
const y = this.driftY(t);
|
||||||
|
// Same mapping the mouse position used to feed.
|
||||||
|
this.containmentStrength = 0.1 + (x * 0.9);
|
||||||
|
this.wiggleAmount = 0.1 + (y * 1.9);
|
||||||
|
}
|
||||||
|
|
||||||
|
setupClickHandler() {
|
||||||
|
this.lineCanvas.addEventListener('click', () => {
|
||||||
|
this.restartAnimation();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
restartAnimation() {
|
||||||
|
this.time = 0;
|
||||||
|
this.lineCtx.fillStyle = this.theme.paper;
|
||||||
|
this.lineCtx.fillRect(0, 0, this.displayWidth, this.displayHeight);
|
||||||
|
this.initializeLines();
|
||||||
|
this.isActive = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
rasterizeText() {
|
||||||
|
const width = this.displayWidth;
|
||||||
|
const height = this.displayHeight;
|
||||||
|
|
||||||
|
const aspectRatio = width / height;
|
||||||
|
let fontSize;
|
||||||
|
if (aspectRatio < 1) {
|
||||||
|
fontSize = width * 0.4;
|
||||||
|
} else {
|
||||||
|
fontSize = height * 0.5;
|
||||||
|
}
|
||||||
|
|
||||||
|
this.fontSize = fontSize;
|
||||||
|
|
||||||
|
this.rasterCtx.font = `bold ${fontSize}px Arial, sans-serif`;
|
||||||
|
this.rasterCtx.textAlign = 'left';
|
||||||
|
this.rasterCtx.textBaseline = 'middle';
|
||||||
|
|
||||||
|
const fullTextMetrics = this.rasterCtx.measureText('YES');
|
||||||
|
const textWidth = fullTextMetrics.width;
|
||||||
|
const textStartX = (width - textWidth) / 2;
|
||||||
|
const textY = height / 2;
|
||||||
|
|
||||||
|
const letters = ['Y', 'E', 'S'];
|
||||||
|
this.letterPositions = [];
|
||||||
|
let currentX = textStartX;
|
||||||
|
|
||||||
|
for (let i = 0; i < letters.length; i++) {
|
||||||
|
const letterMetrics = this.rasterCtx.measureText(letters[i]);
|
||||||
|
this.letterPositions[i] = {
|
||||||
|
x: currentX,
|
||||||
|
y: textY,
|
||||||
|
width: letterMetrics.width,
|
||||||
|
centerX: currentX + letterMetrics.width / 2
|
||||||
|
};
|
||||||
|
currentX += letterMetrics.width;
|
||||||
|
}
|
||||||
|
|
||||||
|
this.letterRasters = [];
|
||||||
|
|
||||||
|
for (let i = 0; i < 3; i++) {
|
||||||
|
this.rasterCtx.fillStyle = '#111';
|
||||||
|
this.rasterCtx.fillRect(0, 0, width, height);
|
||||||
|
|
||||||
|
this.rasterCtx.fillStyle = '#ffffff';
|
||||||
|
this.rasterCtx.fillText(letters[i], this.letterPositions[i].x, this.letterPositions[i].y);
|
||||||
|
|
||||||
|
this.letterRasters[i] = this.rasterCtx.getImageData(0, 0, this.rasterCanvas.width, this.rasterCanvas.height);
|
||||||
|
}
|
||||||
|
|
||||||
|
// The visible layer, distinct from the letterRasters sampled
|
||||||
|
// above (those stay #111/#fff - isInSpecificLetter's red>128
|
||||||
|
// test depends on it): painted in theme ink so the ghost works
|
||||||
|
// under the theme's blend mode (overlay on dark, multiply on
|
||||||
|
// light - see #rasterCanvas in main.css).
|
||||||
|
this.rasterCtx.fillStyle = this.theme.rasterBg;
|
||||||
|
this.rasterCtx.fillRect(0, 0, width, height);
|
||||||
|
this.rasterCtx.fillStyle = this.theme.rasterInk;
|
||||||
|
this.rasterCtx.fillText('YES', textStartX, textY);
|
||||||
|
|
||||||
|
this.rasterData = this.rasterCtx.getImageData(0, 0, this.rasterCanvas.width, this.rasterCanvas.height);
|
||||||
|
}
|
||||||
|
|
||||||
|
isInSpecificLetter(x, y, letterIndex) {
|
||||||
|
const canvasX = x * this.pixelRatio;
|
||||||
|
const canvasY = y * this.pixelRatio;
|
||||||
|
|
||||||
|
if (!this.letterRasters || !this.letterRasters[letterIndex] ||
|
||||||
|
canvasX < 0 || canvasY < 0 ||
|
||||||
|
canvasX >= this.rasterCanvas.width || canvasY >= this.rasterCanvas.height) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
const index = (Math.floor(canvasY) * this.rasterCanvas.width + Math.floor(canvasX)) * 4;
|
||||||
|
const red = this.letterRasters[letterIndex].data[index];
|
||||||
|
return red > 128;
|
||||||
|
}
|
||||||
|
|
||||||
|
initializeLines() {
|
||||||
|
this.lines = [];
|
||||||
|
const numLines = 60;
|
||||||
|
|
||||||
|
const letterCentroids = this.calculateLetterCentroids();
|
||||||
|
|
||||||
|
for (let i = 0; i < numLines; i++) {
|
||||||
|
const letterIndex = Math.floor(i / (numLines / 3));
|
||||||
|
let startX, startY, centerX, centerY;
|
||||||
|
|
||||||
|
if (letterCentroids[letterIndex]) {
|
||||||
|
centerX = letterCentroids[letterIndex].x;
|
||||||
|
centerY = letterCentroids[letterIndex].y;
|
||||||
|
|
||||||
|
const startVariation = this.fontSize * 0.1;
|
||||||
|
startX = centerX + (Math.random() - 0.5) * startVariation;
|
||||||
|
startY = centerY + (Math.random() - 0.5) * startVariation;
|
||||||
|
|
||||||
|
if (!this.isInSpecificLetter(startX, startY, letterIndex)) {
|
||||||
|
const nearestPoint = this.findNearestSpecificLetterPixel(startX, startY, letterIndex);
|
||||||
|
if (nearestPoint) {
|
||||||
|
startX = nearestPoint.x;
|
||||||
|
startY = nearestPoint.y;
|
||||||
|
} else {
|
||||||
|
startX = centerX;
|
||||||
|
startY = centerY;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
const letterPos = this.letterPositions[letterIndex];
|
||||||
|
startX = letterPos.centerX;
|
||||||
|
startY = letterPos.y;
|
||||||
|
centerX = startX;
|
||||||
|
centerY = startY;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Stroke color lives on the theme, looked up per frame by
|
||||||
|
// letterIndex (see draw()) - not frozen per line - so a
|
||||||
|
// theme flip recolors live lines instead of leaving
|
||||||
|
// dark-theme neon smearing across light paper.
|
||||||
|
this.lines.push({
|
||||||
|
relativeX: (startX - centerX) / this.fontSize,
|
||||||
|
relativeY: (startY - centerY) / this.fontSize,
|
||||||
|
prevRelativeX: (startX - centerX) / this.fontSize,
|
||||||
|
prevRelativeY: (startY - centerY) / this.fontSize,
|
||||||
|
angle: Math.random() * Math.PI * 2,
|
||||||
|
letterIndex: letterIndex,
|
||||||
|
lastSeenInside: { x: (startX - centerX) / this.fontSize, y: (startY - centerY) / this.fontSize },
|
||||||
|
outsideDuration: 0
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
calculateLetterCentroids() {
|
||||||
|
const centroids = [];
|
||||||
|
|
||||||
|
for (let letterIndex = 0; letterIndex < 3; letterIndex++) {
|
||||||
|
let sumX = 0, sumY = 0, count = 0;
|
||||||
|
|
||||||
|
const letterPos = this.letterPositions[letterIndex];
|
||||||
|
const searchStartX = Math.max(0, letterPos.x - this.fontSize * 0.1);
|
||||||
|
const searchEndX = Math.min(this.displayWidth, letterPos.x + letterPos.width + this.fontSize * 0.1);
|
||||||
|
const searchStartY = Math.max(0, letterPos.y - this.fontSize * 0.6);
|
||||||
|
const searchEndY = Math.min(this.displayHeight, letterPos.y + this.fontSize * 0.6);
|
||||||
|
|
||||||
|
const step = Math.max(1, Math.floor(this.fontSize * 0.02));
|
||||||
|
for (let y = searchStartY; y <= searchEndY; y += step) {
|
||||||
|
for (let x = searchStartX; x <= searchEndX; x += step) {
|
||||||
|
if (this.isInSpecificLetter(x, y, letterIndex)) {
|
||||||
|
sumX += x;
|
||||||
|
sumY += y;
|
||||||
|
count++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (count > 0) {
|
||||||
|
centroids[letterIndex] = {
|
||||||
|
x: sumX / count,
|
||||||
|
y: sumY / count
|
||||||
|
};
|
||||||
|
} else {
|
||||||
|
centroids[letterIndex] = {
|
||||||
|
x: letterPos.centerX,
|
||||||
|
y: letterPos.y
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return centroids;
|
||||||
|
}
|
||||||
|
|
||||||
|
updateLines() {
|
||||||
|
this.time += 0.016;
|
||||||
|
this.updateDrift();
|
||||||
|
if (!this.isActive) return;
|
||||||
|
|
||||||
|
const letterCentroids = this.calculateLetterCentroids();
|
||||||
|
|
||||||
|
this.lines.forEach(line => {
|
||||||
|
line.prevRelativeX = line.relativeX;
|
||||||
|
line.prevRelativeY = line.relativeY;
|
||||||
|
|
||||||
|
const centroid = letterCentroids[line.letterIndex];
|
||||||
|
if (!centroid) return;
|
||||||
|
|
||||||
|
const currentX = centroid.x + line.relativeX * this.fontSize;
|
||||||
|
const currentY = centroid.y + line.relativeY * this.fontSize;
|
||||||
|
|
||||||
|
const currentlyInside = this.isInSpecificLetter(currentX, currentY, line.letterIndex);
|
||||||
|
|
||||||
|
if (currentlyInside) {
|
||||||
|
line.outsideDuration = 0;
|
||||||
|
line.lastSeenInside = { x: line.relativeX, y: line.relativeY };
|
||||||
|
} else {
|
||||||
|
line.outsideDuration++;
|
||||||
|
}
|
||||||
|
|
||||||
|
const visionDistance = 0.08 * this.fontSize;
|
||||||
|
const centerX = currentX + Math.cos(line.angle) * visionDistance;
|
||||||
|
const centerY = currentY + Math.sin(line.angle) * visionDistance;
|
||||||
|
const leftX = currentX + Math.cos(line.angle - 0.4) * visionDistance;
|
||||||
|
const leftY = currentY + Math.sin(line.angle - 0.4) * visionDistance;
|
||||||
|
const rightX = currentX + Math.cos(line.angle + 0.4) * visionDistance;
|
||||||
|
const rightY = currentY + Math.sin(line.angle + 0.4) * visionDistance;
|
||||||
|
|
||||||
|
const centerSees = this.isInSpecificLetter(centerX, centerY, line.letterIndex);
|
||||||
|
const leftSees = this.isInSpecificLetter(leftX, leftY, line.letterIndex);
|
||||||
|
const rightSees = this.isInSpecificLetter(rightX, rightY, line.letterIndex);
|
||||||
|
|
||||||
|
let speed = 0.02;
|
||||||
|
|
||||||
|
const attractionThreshold = Math.floor(15 + (1 - this.containmentStrength) * 45);
|
||||||
|
|
||||||
|
if (line.outsideDuration > attractionThreshold) {
|
||||||
|
const targetX = line.lastSeenInside.x;
|
||||||
|
const targetY = line.lastSeenInside.y;
|
||||||
|
const deltaX = targetX - line.relativeX;
|
||||||
|
const deltaY = targetY - line.relativeY;
|
||||||
|
const angleToTarget = Math.atan2(deltaY, deltaX);
|
||||||
|
|
||||||
|
let angleDiff = angleToTarget - line.angle;
|
||||||
|
while (angleDiff > Math.PI) angleDiff -= 2 * Math.PI;
|
||||||
|
while (angleDiff < -Math.PI) angleDiff += 2 * Math.PI;
|
||||||
|
|
||||||
|
const baseAttraction = Math.min(0.4, line.outsideDuration / 80);
|
||||||
|
const attractionStrength = baseAttraction * this.containmentStrength;
|
||||||
|
line.angle += angleDiff * attractionStrength;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (centerSees) {
|
||||||
|
const baseWiggle = 0.15;
|
||||||
|
line.angle += (Math.random() - 0.5) * baseWiggle * this.wiggleAmount;
|
||||||
|
} else {
|
||||||
|
speed *= (0.3 + this.containmentStrength * 0.4);
|
||||||
|
|
||||||
|
const baseTurnStrength = 0.3 + (this.containmentStrength * 0.4);
|
||||||
|
const randomTurnAmount = 0.2 * this.wiggleAmount;
|
||||||
|
|
||||||
|
if (leftSees && !rightSees) {
|
||||||
|
line.angle -= baseTurnStrength + Math.random() * randomTurnAmount;
|
||||||
|
} else if (rightSees && !leftSees) {
|
||||||
|
line.angle += baseTurnStrength + Math.random() * randomTurnAmount;
|
||||||
|
} else {
|
||||||
|
const randomTurn = (Math.random() - 0.5) * (0.8 + this.wiggleAmount * 0.7);
|
||||||
|
line.angle += randomTurn;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
line.relativeX += Math.cos(line.angle) * speed;
|
||||||
|
line.relativeY += Math.sin(line.angle) * speed;
|
||||||
|
|
||||||
|
line.relativeX = Math.max(-1.7, Math.min(1.7, line.relativeX));
|
||||||
|
line.relativeY = Math.max(-1.7, Math.min(1.7, line.relativeY));
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
findNearestSpecificLetterPixel(x, y, letterIndex) {
|
||||||
|
const searchRadius = this.fontSize * 0.08;
|
||||||
|
const step = Math.max(1, Math.floor(this.fontSize * 0.01));
|
||||||
|
let nearestPoint = null;
|
||||||
|
let nearestDistance = Infinity;
|
||||||
|
|
||||||
|
for (let dy = -searchRadius; dy <= searchRadius; dy += step) {
|
||||||
|
for (let dx = -searchRadius; dx <= searchRadius; dx += step) {
|
||||||
|
const testX = x + dx;
|
||||||
|
const testY = y + dy;
|
||||||
|
|
||||||
|
if (this.isInSpecificLetter(testX, testY, letterIndex)) {
|
||||||
|
const distance = Math.sqrt(dx * dx + dy * dy);
|
||||||
|
if (distance < nearestDistance) {
|
||||||
|
nearestDistance = distance;
|
||||||
|
nearestPoint = { x: testX, y: testY };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return nearestPoint;
|
||||||
|
}
|
||||||
|
|
||||||
|
draw() {
|
||||||
|
this.lineCtx.fillStyle = this.theme.fade;
|
||||||
|
this.lineCtx.fillRect(0, 0, this.displayWidth, this.displayHeight);
|
||||||
|
|
||||||
|
const letterCentroids = this.calculateLetterCentroids();
|
||||||
|
|
||||||
|
this.lines.forEach(line => {
|
||||||
|
const centroid = letterCentroids[line.letterIndex];
|
||||||
|
if (!centroid) return;
|
||||||
|
|
||||||
|
const currentX = centroid.x + line.relativeX * this.fontSize;
|
||||||
|
const currentY = centroid.y + line.relativeY * this.fontSize;
|
||||||
|
const prevX = centroid.x + line.prevRelativeX * this.fontSize;
|
||||||
|
const prevY = centroid.y + line.prevRelativeY * this.fontSize;
|
||||||
|
|
||||||
|
if (prevX === currentX && prevY === currentY) return;
|
||||||
|
|
||||||
|
this.lineCtx.strokeStyle = this.theme.strokes[line.letterIndex];
|
||||||
|
this.lineCtx.lineWidth = this.fontSize * 0.003;
|
||||||
|
this.lineCtx.lineCap = 'round';
|
||||||
|
|
||||||
|
this.lineCtx.beginPath();
|
||||||
|
this.lineCtx.moveTo(prevX, prevY);
|
||||||
|
this.lineCtx.lineTo(currentX, currentY);
|
||||||
|
this.lineCtx.stroke();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
animate() {
|
||||||
|
if (this.destroyed) return;
|
||||||
|
this.updateLines();
|
||||||
|
this.draw();
|
||||||
|
requestAnimationFrame(() => this.animate());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export function mount(container) {
|
||||||
|
return new RasterizedYES(container);
|
||||||
|
}
|
||||||
@@ -15,6 +15,9 @@ alternatives:
|
|||||||
has to be complete, valid YAML for that file, not a diff.
|
has to be complete, valid YAML for that file, not a diff.
|
||||||
Nothing outside those files is in scope.
|
Nothing outside those files is in scope.
|
||||||
action: proposed
|
action: proposed
|
||||||
|
# Announced, not yet open: the automation that turns a proposal
|
||||||
|
# into a pull request is still being built.
|
||||||
|
disabled: true
|
||||||
consequence: [Propose it]
|
consequence: [Propose it]
|
||||||
record_as: development_proposals
|
record_as: development_proposals
|
||||||
encouragements:
|
encouragements:
|
||||||
@@ -60,9 +63,12 @@ alternatives:
|
|||||||
public: true
|
public: true
|
||||||
source:
|
source:
|
||||||
kind: url
|
kind: url
|
||||||
url: https://project.uhhm.no/api/v1/repos/uhhm/questions/contents/questions?ref=main
|
# The whole tree, not one directory: since the tree became
|
||||||
|
# the router, pages live in subdirectories too.
|
||||||
|
url: https://project.uhhm.no/api/v1/repos/uhhm/questions/git/trees/main?recursive=true
|
||||||
jq: >
|
jq: >
|
||||||
.[] | select(.type == "file") | {path: .path, name: .name}
|
.tree[] | select(.type == "blob" and (.path | startswith("questions/")) and (.path | endswith(".yaml")))
|
||||||
|
| {path: .path, name: .path}
|
||||||
- name: new_path
|
- name: new_path
|
||||||
label: Or a new file's path
|
label: Or a new file's path
|
||||||
placeholder: questions/example.yaml
|
placeholder: questions/example.yaml
|
||||||
|
|||||||
@@ -27,11 +27,10 @@ alternatives:
|
|||||||
# repos can point at something the public can actually
|
# repos can point at something the public can actually
|
||||||
# open; a private repo with no website gets no link at all
|
# open; a private repo with no website gets no link at all
|
||||||
# (the card renders an unlinked heading) instead of a 404.
|
# (the card renders an unlinked heading) instead of a 404.
|
||||||
# Gitea calls the star count stars_count, not GitHub's
|
# TODO: star counts (Gitea's .stars_count) are left out until
|
||||||
# stargazers_count.
|
# they're worth showing - add `stars: .stars_count` back here.
|
||||||
jq: >
|
jq: >
|
||||||
.[] | {name: .name, description: .description,
|
.[] | {name: .name, description: .description,
|
||||||
stars: .stars_count,
|
|
||||||
url: (if .website != null and .website != "" then .website
|
url: (if .website != null and .website != "" then .website
|
||||||
elif .private then null
|
elif .private then null
|
||||||
else .html_url end)}
|
else .html_url end)}
|
||||||
|
|||||||
@@ -116,3 +116,26 @@ alternatives:
|
|||||||
- name: body
|
- name: body
|
||||||
label: Body
|
label: Body
|
||||||
type: prosekit
|
type: prosekit
|
||||||
|
|
||||||
|
- name: Announced pages
|
||||||
|
description: >
|
||||||
|
Pages with an `event:` window, kept here by portal itself. When a
|
||||||
|
window closes the record becomes a task: post what happened,
|
||||||
|
then mark it done.
|
||||||
|
action: /review
|
||||||
|
consequence: [Confirm]
|
||||||
|
features:
|
||||||
|
- name: ""
|
||||||
|
description: ""
|
||||||
|
resource:
|
||||||
|
source:
|
||||||
|
kind: kv
|
||||||
|
bucket: portal_events
|
||||||
|
requires_group: owners
|
||||||
|
transitions:
|
||||||
|
- from: awaiting_summary
|
||||||
|
to: summarized
|
||||||
|
label: Posted what happened
|
||||||
|
- from: announced
|
||||||
|
to: summarized
|
||||||
|
label: Needs no summary
|
||||||
|
|||||||
Reference in New Issue
Block a user