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portal/style
Bendik Aagaard Lynghaug d7f280e681
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YES canvas: size off its own container rect, not window.innerHeight
setupCanvas() measured window.innerWidth/innerHeight directly, then a
resize listener gated on innerWidth changing (guessing which resize
events were "real" vs mobile Safari's address-bar animation). That
measurement had nothing to do with .hero-yes's actual CSS height, so
the canvas and its box could end up disagreeing - which is what was
producing the observed jump in content below the hero on scroll, not
the choice of viewport unit on its own.

Switched to ResizeObserver on .hero-canvas (which tracks .hero-yes via
inset:0), using its contentRect directly. This also drops the
innerWidth-gating heuristic entirely: a fixed-height box never fires
a ResizeObserver callback during the toolbar animation in the first
place, so there's nothing to gate.

Also updated the mouse/touch position normalization to use the
canvas's own displayWidth/displayHeight instead of
window.innerWidth/innerHeight, for the same reason - and fixed the
.hero-yes comment, which still described the lvh reasoning from a
prior attempt after the height value itself had been changed back to
svh directly on origin/main.
2026-08-06 21:22:00 +02:00
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