20 Commits
Author SHA1 Message Date
Bendik Aagaard LynghaugandClaude Fable 5 d5eb362c87 Release 0.3.19
Test / test (push) Failing after 25s
Publish release / publish (push) Successful in 1m40s
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Y42TyF8Zu7NGRR2893vNcZ
2026-09-01 16:47:01 +02:00
Bendik Aagaard LynghaugandClaude Fable 5 7f10ba20d3 Markdown images in descriptions, gated and framed
Images already flowed through render_inline_markdown ungated; they
now take the same scheme gate as links (https or same-origin only -
no data:, no plain http) and render as full-width framed figures in
alternative, feature, and item-card descriptions. Carries whole-site
imagery for content-driven instances (westra).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Y42TyF8Zu7NGRR2893vNcZ
2026-09-01 16:46:56 +02:00
Bendik Aagaard LynghaugandClaude Fable 5 756818cacd Release 0.3.18
Test / test (push) Successful in 26s
Publish release / publish (push) Successful in 1m42s
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Y42TyF8Zu7NGRR2893vNcZ
2026-09-01 15:58:45 +02:00
Bendik Aagaard LynghaugandClaude Fable 5 0423e9c368 Merge convergence: ink-to-key animation + overlay results
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Y42TyF8Zu7NGRR2893vNcZ
2026-09-01 15:58:41 +02:00
Bendik Aagaard LynghaugandClaude Fable 5 ea7acf4d7d Gesture results overlay the canvas - the page never jumps
Echo thumbnails float centered along the canvas's bottom edge and the
empty-state line sits in the same band; both are out of flow, so the
widget's height is fixed by the canvas alone whether results come
back or not. The strip is pointer-inert except the thumbnails
themselves, so drawing near the bottom edge still works.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Y42TyF8Zu7NGRR2893vNcZ
2026-09-01 15:55:58 +02:00
Bendik Aagaard LynghaugandClaude Fable 5 19f8fbaf03 Convergence: ink converges onto the decoded key (WebGL glow)
On ack (and on picking a place) a glowing copy of the stroke peels
off and converges point-by-point onto the key's decoded path - a
staggered wave from stroke start to end, comet trails, additive on
dark / ink on light, ghost deposited where the light settles. WebGL
point sprites on an overlay canvas; no WebGL or reduced-motion means
exactly the previous behavior. ?relay= query override points widgets
at a local relay for dev.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Y42TyF8Zu7NGRR2893vNcZ
2026-09-01 15:47:09 +02:00
Bendik Aagaard LynghaugandClaude Fable 5 ee295be6a7 Item cards render inline markdown descriptions
Test / test (push) Successful in 25s
Publish release / publish (push) Successful in 1m39s
Resource-fed cards follow the same convention as every other
description: links live there, sanitized by render_inline_markdown.
Carries the per-recording report link on place pages.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Y42TyF8Zu7NGRR2893vNcZ
2026-08-31 17:18:40 +02:00
Bendik Aagaard LynghaugandClaude Fable 5 d161677155 Release 0.3.16
Test / test (push) Successful in 25s
Publish release / publish (push) Successful in 1m33s
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Y42TyF8Zu7NGRR2893vNcZ
2026-08-30 23:13:33 +02:00
Bendik Aagaard LynghaugandClaude Fable 5 8229dbf4c2 Announce sweeper: refresh open records from content
A date or place corrected after first announce never reached the
portal_events record, so the followup fired on the stale schedule.
While a record is still in its initial state, content is the source
of truth: differing responses are written back on each sweep.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Y42TyF8Zu7NGRR2893vNcZ
2026-08-30 23:13:29 +02:00
Bendik Aagaard LynghaugandClaude Fable 5 3de069f41d Release 0.3.15
Test / test (push) Successful in 24s
Publish release / publish (push) Successful in 1m33s
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Y42TyF8Zu7NGRR2893vNcZ
2026-08-30 23:09:11 +02:00
Bendik Aagaard LynghaugandClaude Fable 5 ab3a649646 Hidden fields: carrier value without a label row
A type: hidden requirement rendered through the fallback branch, whose
label wrapper shows the field name — so a preset key listed as a second
visible field under the email. Bare hidden input, no row.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Y42TyF8Zu7NGRR2893vNcZ
2026-08-30 23:08:59 +02:00
Bendik Aagaard Lynghaug f1e7573b36 Release 0.3.14
Test / test (push) Successful in 24s
Publish release / publish (push) Successful in 1m33s
2026-08-30 16:56:19 +02:00
Bendik Aagaard LynghaugandClaude Fable 5 2082e8ae48 Feature cards: icon column, one text edge
The icon floated, so a description's second line wrapped back under
it. With an icon the feature is a two-column grid: icon left, every
other child in the text column.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-30 16:56:18 +02:00
Bendik Aagaard Lynghaug 313126768b Release 0.3.13
Test / test (push) Successful in 25s
Publish release / publish (push) Successful in 1m33s
2026-08-30 16:36:15 +02:00
Bendik Aagaard LynghaugandClaude Fable 5 78953a4633 Voice field: nothing leaves the browser until Keep it here
The widget holds the alternative's submit: on the first press it
uploads, sets its value on the relay's confirmation, then lets the
submit through. A relay error keeps the recording for another try and
submits nothing. Status copy says what to do at each step.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-30 16:36:14 +02:00
Bendik Aagaard Lynghaug 703e6b6356 Release 0.3.12
Test / test (push) Successful in 24s
Publish release / publish (push) Successful in 1m32s
2026-08-30 16:06:58 +02:00
Bendik Aagaard Lynghaug 2c545cd1b0 Voice preview stays hidden until there is something to play 2026-08-30 16:06:57 +02:00
Bendik Aagaard Lynghaug 47c894cc1d Release 0.3.11
Test / test (push) Successful in 25s
Publish release / publish (push) Successful in 1m32s
2026-08-30 16:02:42 +02:00
Bendik Aagaard LynghaugandClaude Fable 5 7bc59a65e0 Validate templated actions against the page pattern
resolve_question returns a clone with a concrete id, so is_dynamic()
on it was always false and every templated action failed lint.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-30 16:02:41 +02:00
Bendik Aagaard Lynghaug 243b6a5704 README: gesture and voice fields
Test / test (push) Successful in 24s
2026-08-30 16:00:25 +02:00
9 changed files with 430 additions and 28 deletions
Generated
+1 -1
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@@ -2948,7 +2948,7 @@ dependencies = [
[[package]]
name = "portal"
version = "0.3.10"
version = "0.3.19"
dependencies = [
"anyhow",
"arc-swap",
+1 -1
View File
@@ -1,6 +1,6 @@
[package]
name = "portal"
version = "0.3.10"
version = "0.3.19"
edition = "2021"
[lib]
+10
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@@ -39,6 +39,16 @@ stream.
`requires_chain` gates a page on verifiable answer provenance next
to `qualifies`' Kanidm-group identity gate (see
`docs/design/filesystem-routes.md`).
- **Gesture and voice fields** (`gesture.js`, `voice.js`): a stroke
becomes a redoal gesture key through a relay (ADR-0013/0015 in the
redoal repo) - the input shows the key's own decode under the
stroke, who is at a similar shape now, and *places* with recordings
the visitor can pick to make that key theirs; a voice field records
in the browser and leaves the audio at a key. Actions may be
templated from the answer (`/shape/{curve.key}`) onto dynamic
pages, whose URL segment also fills `value: "{key}"` presets and
`url` resource sources; resource items with an https `audio` field
render a player.
- **Announced pages** (`src/announce.rs`): a question with an
`event: {starts, duration, place}` window is announced in the
header (not the footer nav) while the window is open, becomes a
+232 -2
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@@ -43,6 +43,77 @@ const MAX_ECHOES = 8;
const RECONNECT_BASE_MS = 1000;
const RECONNECT_MAX_MS = 30000;
// ── Convergence animation (ink → what the network heard) ──────────
//
// When the ack lands, a glowing copy of the stroke peels off and
// converges point-by-point onto the key's decoded path: a wave of
// "being understood" travels from the stroke's start to its end,
// and the ghost materializes where the light settles. WebGL point
// sprites with additive glow on a dedicated overlay canvas; the 2d
// layer underneath never changes its final render, so losing WebGL
// (or prefers-reduced-motion) degrades to exactly today's behavior.
const CONVERGE_MS = 1500;
const CONVERGE_FADE_MS = 450;
const CONVERGE_POINTS = 128;
const CONVERGE_STAGGER = 0.6; // fraction of the timeline spent on the travelling wave
const GLOW_VERT = `
attribute vec2 aFrom;
attribute vec2 aTo;
attribute float aIndex;
uniform float uT;
uniform vec2 uResolution;
uniform float uDpr;
varying float vLife;
void main() {
float lead = aIndex * ${CONVERGE_STAGGER};
float p = clamp((uT * ${1.0 + CONVERGE_STAGGER} - lead), 0.0, 1.0);
float e = p < 0.5 ? 4.0 * p * p * p : 1.0 - pow(-2.0 * p + 2.0, 3.0) / 2.0;
vec2 pos = mix(aFrom, aTo, e);
vec2 clip = (pos / uResolution) * 2.0 - 1.0;
gl_Position = vec4(clip.x, -clip.y, 0.0, 1.0);
float pulse = 1.0 + 1.4 * sin(3.14159 * p);
gl_PointSize = 9.0 * uDpr * pulse;
vLife = p;
}`;
const GLOW_FRAG = `
precision mediump float;
uniform vec3 uColor;
uniform float uAlpha;
varying float vLife;
void main() {
vec2 d = gl_PointCoord - 0.5;
float fall = exp(-dot(d, d) * 18.0);
float breathe = 0.55 + 0.45 * sin(3.14159 * vLife);
gl_FragColor = vec4(uColor, 1.0) * (fall * uAlpha * breathe);
}`;
// Uniform arc-length resample of a pixel-space polyline to n points.
function resamplePx(points, n) {
if (points.length === 1) return Array(n).fill(points[0]);
const dists = [0];
for (let i = 1; i < points.length; i++) {
const dx = points[i][0] - points[i - 1][0];
const dy = points[i][1] - points[i - 1][1];
dists.push(dists[i - 1] + Math.hypot(dx, dy));
}
const total = dists[dists.length - 1] || 1;
const out = [];
let seg = 0;
for (let i = 0; i < n; i++) {
const target = (i / (n - 1)) * total;
while (seg < points.length - 2 && dists[seg + 1] < target) seg++;
const span = dists[seg + 1] - dists[seg] || 1;
const t = (target - dists[seg]) / span;
out.push([
points[seg][0] + (points[seg + 1][0] - points[seg][0]) * t,
points[seg][1] + (points[seg + 1][1] - points[seg][1]) * t,
]);
}
return out;
}
class GestureWidget {
constructor(container, hidden, relayUrl) {
this.container = container;
@@ -63,6 +134,17 @@ class GestureWidget {
this.canvas = document.createElement('canvas');
this.canvas.className = 'gesture-canvas';
container.appendChild(this.canvas);
// Overlay for the convergence glow; sized with the main canvas,
// inert to pointers, empty until an ack arrives.
this.glow = document.createElement('canvas');
this.glow.className = 'gesture-glow';
this.glow.style.position = 'absolute';
this.glow.style.pointerEvents = 'none';
if (!container.style.position) container.style.position = 'relative';
container.appendChild(this.glow);
this.gl = null;
this.animFrame = null;
this.converging = false;
this.echoes = document.createElement('div');
this.echoes.className = 'gesture-echoes';
this.echoes.setAttribute('role', 'listbox');
@@ -110,6 +192,13 @@ class GestureWidget {
this.ctx.scale(dpr, dpr);
this.cssWidth = rect.width;
this.cssHeight = rect.height;
this.glow.style.left = `${this.canvas.offsetLeft}px`;
this.glow.style.top = `${this.canvas.offsetTop}px`;
this.glow.style.width = `${rect.width}px`;
this.glow.style.height = `${rect.height}px`;
this.glow.width = this.canvas.width;
this.glow.height = this.canvas.height;
this.cancelConvergence(); // buffers are in old pixels
}
pos(e) {
@@ -123,6 +212,7 @@ class GestureWidget {
// One stroke only - a new pointerdown replaces the old drawing
// (and any ghost from the previous round).
this.drawing = true;
this.cancelConvergence();
this.ghost = null;
this.ownKey = null;
this.selected = null;
@@ -254,6 +344,7 @@ class GestureWidget {
applySelection() {
if (this.points.length < 2) return;
const points = this.normalized();
const before = this.ghost;
if (this.selected) {
this.ghost = this.selected.path;
this.setValue({ points, key: this.selected.key, own_key: this.ownKey, selected_from: this.ownKey, selected_distance: this.selected.distance });
@@ -261,6 +352,7 @@ class GestureWidget {
this.ghost = this.ownGhost || null;
this.setValue({ points, key: this.ownKey });
}
if (this.ghost && this.ghost !== before) this.startConvergence(this.ghost);
for (const el of this.echoes.children) {
el.classList.toggle('selected', !!this.selected && el.dataset.key === this.selected.key);
el.setAttribute('aria-selected', String(!!this.selected && el.dataset.key === this.selected.key));
@@ -317,6 +409,140 @@ class GestureWidget {
setTimeout(() => thumb.classList.add('shown'), 30);
}
// ── Convergence ────────────────────────────────────────────────
initGlow() {
if (this.gl) return this.gl;
const gl = this.glow.getContext('webgl', { alpha: true, premultipliedAlpha: true });
if (!gl) return null;
const compile = (type, src) => {
const s = gl.createShader(type);
gl.shaderSource(s, src);
gl.compileShader(s);
return s;
};
const prog = gl.createProgram();
gl.attachShader(prog, compile(gl.VERTEX_SHADER, GLOW_VERT));
gl.attachShader(prog, compile(gl.FRAGMENT_SHADER, GLOW_FRAG));
gl.linkProgram(prog);
if (!gl.getProgramParameter(prog, gl.LINK_STATUS)) return null;
gl.useProgram(prog);
this.gl = gl;
this.glProg = prog;
this.glLoc = {
aFrom: gl.getAttribLocation(prog, 'aFrom'),
aTo: gl.getAttribLocation(prog, 'aTo'),
aIndex: gl.getAttribLocation(prog, 'aIndex'),
uT: gl.getUniformLocation(prog, 'uT'),
uResolution: gl.getUniformLocation(prog, 'uResolution'),
uDpr: gl.getUniformLocation(prog, 'uDpr'),
uColor: gl.getUniformLocation(prog, 'uColor'),
uAlpha: gl.getUniformLocation(prog, 'uAlpha'),
};
this.glBufFrom = gl.createBuffer();
this.glBufTo = gl.createBuffer();
this.glBufIndex = gl.createBuffer();
return gl;
}
// The ghost's pixel frame - same fit drawPath uses.
ghostToPx(path) {
const scale = (Math.min(this.cssWidth, this.cssHeight) / 2) * 0.8;
const cx = this.cssWidth / 2, cy = this.cssHeight / 2;
return path.map(([x, y]) => [cx + x * scale, cy + y * scale]);
}
startConvergence(targetPath) {
this.cancelConvergence();
if (!targetPath || this.points.length < 2) return;
if (window.matchMedia('(prefers-reduced-motion: reduce)').matches) return;
const gl = this.initGlow();
if (!gl) return;
const dpr = window.devicePixelRatio || 1;
const from = resamplePx(this.points.map((p) => [p.x, p.y]), CONVERGE_POINTS);
const to = resamplePx(this.ghostToPx(targetPath), CONVERGE_POINTS);
const f = new Float32Array(CONVERGE_POINTS * 2);
const t = new Float32Array(CONVERGE_POINTS * 2);
const idx = new Float32Array(CONVERGE_POINTS);
for (let i = 0; i < CONVERGE_POINTS; i++) {
f[i * 2] = from[i][0] * dpr;
f[i * 2 + 1] = from[i][1] * dpr;
t[i * 2] = to[i][0] * dpr;
t[i * 2 + 1] = to[i][1] * dpr;
idx[i] = i / (CONVERGE_POINTS - 1);
}
const bind = (buf, data, loc, size) => {
gl.bindBuffer(gl.ARRAY_BUFFER, buf);
gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
gl.enableVertexAttribArray(loc);
gl.vertexAttribPointer(loc, size, gl.FLOAT, false, 0, 0);
};
gl.useProgram(this.glProg);
bind(this.glBufFrom, f, this.glLoc.aFrom, 2);
bind(this.glBufTo, t, this.glLoc.aTo, 2);
bind(this.glBufIndex, idx, this.glLoc.aIndex, 1);
gl.viewport(0, 0, this.glow.width, this.glow.height);
gl.uniform2f(this.glLoc.uResolution, this.glow.width, this.glow.height);
gl.uniform1f(this.glLoc.uDpr, dpr);
const light = this._themeQuery.matches;
const color = light ? [0x47 / 255, 0x80 / 255, 0x7e / 255] : [0x8e / 255, 0xc2 / 255, 0xc0 / 255];
gl.uniform3f(this.glLoc.uColor, color[0], color[1], color[2]);
// Additive light on the dark ground; normal ink on the light one.
gl.enable(gl.BLEND);
if (light) gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA);
else gl.blendFunc(gl.ONE, gl.ONE);
this.converging = true;
this.render();
const started = performance.now();
const step = (now) => {
const raw = (now - started) / CONVERGE_MS;
if (raw >= 1) {
// Deposit the ghost, then let the glow breathe out.
if (this.converging) {
this.converging = false;
this.render();
}
const fade = (now - started - CONVERGE_MS) / CONVERGE_FADE_MS;
if (fade >= 1) {
this.cancelConvergence();
return;
}
gl.clearColor(0, 0, 0, 0);
gl.clear(gl.COLOR_BUFFER_BIT);
gl.uniform1f(this.glLoc.uT, 1);
gl.uniform1f(this.glLoc.uAlpha, 0.32 * (1 - fade));
gl.drawArrays(gl.POINTS, 0, CONVERGE_POINTS);
} else {
gl.clearColor(0, 0, 0, 0);
gl.clear(gl.COLOR_BUFFER_BIT);
// Trailing passes give the wave a comet tail.
for (const [lag, alpha] of [[0, 0.32], [0.035, 0.16], [0.07, 0.08], [0.105, 0.04]]) {
gl.uniform1f(this.glLoc.uT, Math.max(0, raw - lag));
gl.uniform1f(this.glLoc.uAlpha, alpha);
gl.drawArrays(gl.POINTS, 0, CONVERGE_POINTS);
}
}
this.animFrame = requestAnimationFrame(step);
};
this.animFrame = requestAnimationFrame(step);
}
cancelConvergence() {
if (this.animFrame) cancelAnimationFrame(this.animFrame);
this.animFrame = null;
if (this.converging) {
this.converging = false;
this.render();
}
if (this.gl) {
this.gl.clearColor(0, 0, 0, 0);
this.gl.clear(this.gl.COLOR_BUFFER_BIT);
}
}
// ── Rendering ──────────────────────────────────────────────────
// Draw a normalized (-1..1) path fitted into w×h with padding.
@@ -341,7 +567,7 @@ class GestureWidget {
if (!this.ctx) return;
const t = this.theme();
this.ctx.clearRect(0, 0, this.cssWidth, this.cssHeight);
if (this.ghost) {
if (this.ghost && !this.converging) {
this.drawPath(this.ctx, this.ghost, this.cssWidth, this.cssHeight, t.ghost, 2, 0.2);
}
if (this.points.length >= 1) {
@@ -360,6 +586,7 @@ class GestureWidget {
stop() {
this.stopped = true;
if (this.animFrame) cancelAnimationFrame(this.animFrame);
clearTimeout(this.emptyTimer);
if (this.reconnectTimer) clearTimeout(this.reconnectTimer);
if (this.ws) {
@@ -378,5 +605,8 @@ class GestureWidget {
}
export function mountGesture(container, hidden, relayUrl) {
return new GestureWidget(container, hidden, relayUrl);
// Dev convenience: `?relay=ws://127.0.0.1:9040` points every widget
// on the page at a local relay (prod relays reject foreign Origins).
const override = new URLSearchParams(window.location.search).get('relay');
return new GestureWidget(container, hidden, override || relayUrl);
}
+12
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@@ -92,6 +92,18 @@ pub async fn sweep(state: &AppState) -> anyhow::Result<()> {
Some(a) => a,
};
// Content is the source of truth while the window is still
// open: a corrected date or place flows into the record, so the
// followup fires on the schedule the page actually announces.
if answer.state == schema.initial && answer.responses != responses {
let mut refreshed = answer.clone();
refreshed.responses = responses.clone();
if let Some(store) = &store {
store.put(&id, serde_json::to_vec(&refreshed)?.into()).await?;
tracing::info!(question = %q.id, "event record refreshed from content");
}
}
if answer.state == schema.initial && now_ms >= ends {
let target = "awaiting_summary";
let payload = serde_json::json!({ "to": target, "item": id, "by": "portal" });
+16 -1
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@@ -1244,6 +1244,20 @@ fn AlternativeCard(
.into_any();
}
if req.kind == "hidden" {
// A carrier value only — no label row, or a
// preset key reads as a second visible field.
return view! {
<input
id=field_id
type="hidden"
prop:value=move || sig.get()
on:input=move |ev| sig.set(event_target_value(&ev))
/>
}
.into_any();
}
view! {
<label class="field" for=label_for>
{label_text}
@@ -1571,7 +1585,8 @@ fn ItemCard(item: serde_json::Value) -> impl IntoView {
</div>
}
})}
{description.map(|d| view! { <p class="item-card-description">{d}</p> })}
{description
.map(|d| view! { <p class="item-card-description" inner_html=render_inline_markdown(&d)></p> })}
{audio.map(|src| view! { <audio class="item-card-audio" controls preload="none" src=src></audio> })}
{(!extra.is_empty())
.then(|| {
+47 -5
View File
@@ -199,6 +199,18 @@ pub fn render_inline_markdown(text: &str) -> String {
in_link -= 1;
None
}
// Images take the same gate as links: https or same-origin
// only - no data:, no plain http.
Event::Start(Tag::Image { dest_url, .. })
if !(dest_url.starts_with("https://") || dest_url.starts_with('/')) =>
{
in_link += 1;
None
}
Event::End(TagEnd::Image) if in_link > 0 => {
in_link -= 1;
None
}
other => Some(other),
});
let mut out = String::new();
@@ -1119,13 +1131,18 @@ pub fn validate_questions(
a
};
let _ = probe;
match resolve_question(questions, &filled) {
Some(target) if target.is_dynamic() => continue,
_ => anyhow::bail!(
// Match the pattern itself: resolve_question would
// hand back a clone whose id is already concrete.
let lands = questions
.values()
.any(|q| q.is_dynamic() && path_matches(&q.id, &filled).is_some());
if lands {
continue;
}
anyhow::bail!(
"question {:?} alternative {:?}: templated action {:?} must land on a dynamic page ([name].yaml)",
question.id, alternative.name, action
),
}
);
}
match questions.get(action) {
None => anyhow::bail!(
@@ -2021,10 +2038,35 @@ alternatives:
fn markdown_drops_html_and_unsafe_links() {
assert_eq!(render_inline_markdown("x <script>y</script> z"), "x y z");
assert_eq!(render_inline_markdown("[bad](javascript:alert(1))"), "bad");
assert_eq!(
render_inline_markdown("![site](https://x.no/a.jpg)"),
"<img src=\"https://x.no/a.jpg\" alt=\"site\" />"
);
assert_eq!(render_inline_markdown("![x](data:image/png;base64,AA)"), "");
assert_eq!(
render_inline_markdown("![local](/images/a.jpg)"),
"<img src=\"/images/a.jpg\" alt=\"local\" />"
);
assert_eq!(render_inline_markdown("[ok](/shape)"), "<a href=\"/shape\">ok</a>");
assert_eq!(render_inline_markdown("[mail](mailto:bl@uhhm.no)"), "<a href=\"mailto:bl@uhhm.no\">mail</a>");
}
#[test]
fn templated_action_validates_against_the_dynamic_page() {
let landing: Question = serde_yaml::from_str(
"id: /\nname: L\nalternatives:\n - name: A\n action: /shape/{curve.key}\n",
)
.unwrap();
let place: Question = serde_yaml::from_str("id: /shape/[key]\nname: P\n").unwrap();
let mut qs = std::collections::HashMap::new();
qs.insert(landing.id.clone(), landing.clone());
qs.insert(place.id.clone(), place);
validate_questions(&qs, &Default::default()).unwrap();
let mut only_landing = std::collections::HashMap::new();
only_landing.insert(landing.id.clone(), landing);
assert!(validate_questions(&only_landing, &Default::default()).is_err());
}
#[test]
fn action_templates_from_responses() {
let r = serde_json::json!({"curve": {"key": "20aa98", "points": [[0,0]]}, "n": 3});
+55 -5
View File
@@ -430,10 +430,9 @@ main.not-found {
}
.feature-icon {
float: left;
width: 1.3rem;
height: 1.3rem;
margin: 0.1rem 0.6rem 0.4rem 0;
margin-top: 0.1rem;
background-color: var(--feature-accent, currentColor);
mask-repeat: no-repeat;
mask-size: contain;
@@ -443,6 +442,26 @@ main.not-found {
-webkit-mask-position: center;
}
/* With an icon the feature is two columns: the icon in the first,
everything else - name, description, fields, resources - in the
second, so every line of text shares one left edge instead of
wrapping back under the icon. */
.feature:has(> .feature-icon) {
display: grid;
grid-template-columns: 1.3rem minmax(0, 1fr);
column-gap: 0.7rem;
align-items: start;
}
.feature:has(> .feature-icon) > .feature-icon {
grid-column: 1;
grid-row: 1;
}
.feature:has(> .feature-icon) > :not(.feature-icon) {
grid-column: 2;
}
.feature h3 {
font-size: 1rem;
margin-bottom: 0.15em;
@@ -499,6 +518,11 @@ main.not-found {
margin-top: 0.4rem;
}
/* display:block above would beat the hidden attribute */
.voice-preview[hidden] {
display: none;
}
/* links inside markdown descriptions */
.alt-description a,
.feature p a {
@@ -512,6 +536,18 @@ main.not-found {
color: var(--accent);
}
/* images inside markdown descriptions: full-width figures in the
card's flow, framed like the rest of the press sheet */
.alt-description img,
.item-card-description img,
.feature p img {
display: block;
width: 100%;
margin: 0.6rem 0 0.2rem;
border-radius: 0.5rem;
border: 0.06rem solid var(--line);
}
.alt-description code,
.feature p code {
font-size: 0.9em;
@@ -623,11 +659,17 @@ textarea:focus {
touch-action: none;
}
/* Results overlay the canvas instead of growing the widget - the
page never jumps when places arrive (or don't). */
.gesture-echoes {
position: absolute;
left: 0.6rem;
right: 0.6rem;
bottom: 0.6rem;
display: flex;
justify-content: center;
gap: 0.5rem;
margin-top: 0.5rem;
min-height: 3rem;
pointer-events: none;
}
.gesture-echoes:empty {
@@ -642,6 +684,8 @@ textarea:focus {
border-radius: 0.4rem;
opacity: 0;
transition: opacity 0.5s ease;
pointer-events: auto;
box-shadow: 0 0.15rem 0.6rem rgba(0, 0, 0, 0.18);
}
.gesture-echo.shown {
@@ -667,9 +711,15 @@ textarea:focus {
}
.gesture-empty {
margin: 0.5rem 0 0;
position: absolute;
left: 0;
right: 0;
bottom: 0.7rem;
margin: 0;
text-align: center;
font-size: 0.85rem;
color: var(--ink-dim);
pointer-events: none;
}
.gesture-empty:empty {
+55 -12
View File
@@ -6,8 +6,14 @@
// likes), decodes that to PCM with WebAudio, resamples to mono 48 kHz,
// and ships one binary frame `[0x01][20-byte key][i16le PCM]` to the
// relay, which encodes with the one recording codec, signs as itself,
// keeps it and announces it (ADR-0015). The field's value becomes
// {key, digest, duration_ms} once the relay confirms.
// keeps it and announces it (ADR-0015).
//
// Nothing leaves the browser until the alternative's own submit
// ("Keep it here") is pressed: the widget intercepts that click,
// uploads, sets the field's value to {key, digest, duration_ms} on
// the relay's confirmation, and only then lets the submit through.
// A relay error keeps the recording for another try and submits
// nothing.
//
// Palette: colors come from the page's custom properties, no copy here.
@@ -40,6 +46,14 @@ class VoiceWidget {
this._onClick = () => this.toggle();
this.button.addEventListener('click', this._onClick);
this.pcm = null; // decoded, ready to upload
this.published = null;
this.passthrough = false;
// The alternative's submit button: hold it until the recording
// is kept at the relay.
this.card = container.closest('.alt-card');
this._onSubmit = (e) => this.onSubmitClick(e);
if (this.card) this.card.addEventListener('click', this._onSubmit, true);
if (!this.key || this.key.length !== 40) {
this.button.disabled = true;
this.say('This page has no address to leave a voice at.');
@@ -84,15 +98,35 @@ class VoiceWidget {
if (!blob.size) { this.say('Nothing was recorded.'); return; }
this.preview.src = URL.createObjectURL(blob);
this.preview.hidden = false;
this.say('Sending…');
let pcm;
this.published = null;
this.setValue(null);
try {
pcm = await this.toPcm16(await blob.arrayBuffer());
this.pcm = await this.toPcm16(await blob.arrayBuffer());
} catch (e) {
this.say('Could not decode the recording.');
this.pcm = null;
this.say('Could not decode the recording — try once more.');
return;
}
this.upload(pcm);
this.say(`${Math.round(this.pcm.length / 2 / SAMPLE_RATE)} s recorded. Listen back, then press the button below to keep it here.`);
}
onSubmitClick(e) {
const button = e.target.closest && e.target.closest('.alt-submit');
if (!button || this.passthrough) return;
if (this.published) return; // already kept: let the submit go
e.preventDefault();
e.stopPropagation();
if (!this.pcm) {
this.say(this.recorder && this.recorder.state === 'recording' ? 'Stop the recording first.' : 'Record something first.');
return;
}
this.say('Sending to the relay…');
this.upload(this.pcm, () => {
// The relay confirmed: now the answer itself is submitted.
this.passthrough = true;
button.click();
this.passthrough = false;
});
}
// Decode → mono 48 kHz Float32 → Int16 little-endian bytes.
@@ -117,7 +151,7 @@ class VoiceWidget {
return out;
}
upload(pcm) {
upload(pcm, onPublished) {
if (!this.relayUrl) { this.say('No relay to send to.'); return; }
const frame = new Uint8Array(1 + 20 + pcm.length);
frame[0] = 1;
@@ -130,20 +164,28 @@ class VoiceWidget {
ws.addEventListener('message', (e) => {
let msg; try { msg = JSON.parse(e.data); } catch { return; }
if (msg.type === 'published') {
this.setValue({ key: this.key, digest: msg.digest, duration_ms: msg.duration_ms });
this.published = { key: this.key, digest: msg.digest, duration_ms: msg.duration_ms };
this.setValue(this.published);
this.say(`Kept at this address — ${Math.round(msg.duration_ms / 1000)} s.`);
this.button.disabled = true;
ws.close();
if (onPublished) onPublished();
} else if (msg.type === 'error') {
this.say(msg.message || 'The relay declined the recording.');
this.say((msg.message || 'The relay declined the recording.') + ' Your recording is still here — try again.');
ws.close();
}
});
ws.addEventListener('error', () => this.say('The relay could not be reached.'));
ws.addEventListener('error', () => this.say('The relay could not be reached. Your recording is still here — try again.'));
ws.addEventListener('close', (e) => {
if (!this.published && e.code !== 1000 && e.code !== 1005) {
this.say('The relay closed the connection. Your recording is still here — try again.');
}
});
}
setValue(value) {
if (!this.hidden) return;
this.hidden.value = JSON.stringify(value);
this.hidden.value = value ? JSON.stringify(value) : '';
this.hidden.dispatchEvent(new Event('input', { bubbles: true }));
}
@@ -154,6 +196,7 @@ class VoiceWidget {
if (this.stream) this.stream.getTracks().forEach((t) => t.stop());
if (this.ws) this.ws.close();
this.button.removeEventListener('click', this._onClick);
if (this.card) this.card.removeEventListener('click', this._onSubmit, true);
}
}