Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
d403eda5da | ||
|
|
1afd34c22e |
Generated
+1
-1
@@ -2948,7 +2948,7 @@ dependencies = [
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "portal"
|
name = "portal"
|
||||||
version = "0.2.4"
|
version = "0.3.0"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"anyhow",
|
"anyhow",
|
||||||
"arc-swap",
|
"arc-swap",
|
||||||
|
|||||||
+1
-1
@@ -1,6 +1,6 @@
|
|||||||
[package]
|
[package]
|
||||||
name = "portal"
|
name = "portal"
|
||||||
version = "0.2.4"
|
version = "0.3.0"
|
||||||
edition = "2021"
|
edition = "2021"
|
||||||
|
|
||||||
[lib]
|
[lib]
|
||||||
|
|||||||
@@ -8,9 +8,12 @@ serves is declared in its content repo, and the same build serves any
|
|||||||
number of sites.
|
number of sites.
|
||||||
|
|
||||||
Point an instance at a content repo and that repo *is* the site:
|
Point an instance at a content repo and that repo *is* the site:
|
||||||
pages, copy, state graphs, and branding (`site.yaml`: title,
|
pages, copy, state graphs, branding, and even the landing hero
|
||||||
wordmark, and which hero the landing page opens on — the YES canvas,
|
(`site.yaml`: title, wordmark, and `hero: {kind: module, module:
|
||||||
a gesture-drawing canvas wired to a relay, or plain copy). Content
|
hero.js}` — a JavaScript module the content repo ships, served
|
||||||
|
same-origin at `/site/<path>`, that portal mounts at parse time and
|
||||||
|
stops on navigation; the YES canvas and redoal's sine swings are both
|
||||||
|
content, not engine). Content
|
||||||
pushes hot-reload every running instance; instances differ only by
|
pushes hot-reload every running instance; instances differ only by
|
||||||
env vars. [uhhm.no](https://uhhm.no)
|
env vars. [uhhm.no](https://uhhm.no)
|
||||||
([uhhm/questions](https://project.uhhm.no/uhhm/questions)) and
|
([uhhm/questions](https://project.uhhm.no/uhhm/questions)) and
|
||||||
|
|||||||
+2
-24
@@ -42,14 +42,12 @@ const RECONNECT_BASE_MS = 1000;
|
|||||||
const RECONNECT_MAX_MS = 30000;
|
const RECONNECT_MAX_MS = 30000;
|
||||||
|
|
||||||
class GestureWidget {
|
class GestureWidget {
|
||||||
constructor(container, hidden, relayUrl, hero) {
|
constructor(container, hidden, relayUrl) {
|
||||||
this.container = container;
|
this.container = container;
|
||||||
this.hidden = hidden || null;
|
this.hidden = hidden || null;
|
||||||
this.relayUrl = relayUrl || '';
|
this.relayUrl = relayUrl || '';
|
||||||
this.hero = !!hero;
|
|
||||||
this.points = [];
|
this.points = [];
|
||||||
this.ghost = null;
|
this.ghost = null;
|
||||||
this.ambient = []; // hero mode: echoed strokes drawn in place
|
|
||||||
this.drawing = false;
|
this.drawing = false;
|
||||||
this.stopped = false;
|
this.stopped = false;
|
||||||
this.ws = null;
|
this.ws = null;
|
||||||
@@ -60,11 +58,9 @@ class GestureWidget {
|
|||||||
this.canvas = document.createElement('canvas');
|
this.canvas = document.createElement('canvas');
|
||||||
this.canvas.className = 'gesture-canvas';
|
this.canvas.className = 'gesture-canvas';
|
||||||
container.appendChild(this.canvas);
|
container.appendChild(this.canvas);
|
||||||
if (!this.hero) {
|
|
||||||
this.echoes = document.createElement('div');
|
this.echoes = document.createElement('div');
|
||||||
this.echoes.className = 'gesture-echoes';
|
this.echoes.className = 'gesture-echoes';
|
||||||
container.appendChild(this.echoes);
|
container.appendChild(this.echoes);
|
||||||
}
|
|
||||||
if (this.relayUrl) {
|
if (this.relayUrl) {
|
||||||
this.status = document.createElement('span');
|
this.status = document.createElement('span');
|
||||||
this.status.className = 'gesture-status offline';
|
this.status.className = 'gesture-status offline';
|
||||||
@@ -119,7 +115,6 @@ class GestureWidget {
|
|||||||
this.drawing = true;
|
this.drawing = true;
|
||||||
this.points = [this.pos(e)];
|
this.points = [this.pos(e)];
|
||||||
this.ghost = null;
|
this.ghost = null;
|
||||||
this.ambient = [];
|
|
||||||
this.render();
|
this.render();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -223,14 +218,8 @@ class GestureWidget {
|
|||||||
this.ghost = msg.path;
|
this.ghost = msg.path;
|
||||||
this.render();
|
this.render();
|
||||||
} else if (msg.type === 'echo') {
|
} else if (msg.type === 'echo') {
|
||||||
if (this.hero) {
|
|
||||||
this.ambient.push(msg.path);
|
|
||||||
if (this.ambient.length > MAX_ECHOES) this.ambient.shift();
|
|
||||||
this.render();
|
|
||||||
} else {
|
|
||||||
this.addEchoThumbnail(msg);
|
this.addEchoThumbnail(msg);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
// 'error' frames are intentionally silent: the widget is a
|
// 'error' frames are intentionally silent: the widget is a
|
||||||
// form field first, and a rate-limited announce shouldn't
|
// form field first, and a rate-limited announce shouldn't
|
||||||
// alarm anyone mid-form.
|
// alarm anyone mid-form.
|
||||||
@@ -284,11 +273,6 @@ class GestureWidget {
|
|||||||
if (!this.ctx) return;
|
if (!this.ctx) return;
|
||||||
const t = this.theme();
|
const t = this.theme();
|
||||||
this.ctx.clearRect(0, 0, this.cssWidth, this.cssHeight);
|
this.ctx.clearRect(0, 0, this.cssWidth, this.cssHeight);
|
||||||
for (const path of this.ambient) {
|
|
||||||
this.ctx.globalAlpha = 0.25;
|
|
||||||
this.drawPath(this.ctx, path, this.cssWidth, this.cssHeight, t.echo, 1.5, 0.2);
|
|
||||||
}
|
|
||||||
this.ctx.globalAlpha = 1;
|
|
||||||
if (this.ghost) {
|
if (this.ghost) {
|
||||||
this.drawPath(this.ctx, this.ghost, this.cssWidth, this.cssHeight, t.ghost, 2, 0.2);
|
this.drawPath(this.ctx, this.ghost, this.cssWidth, this.cssHeight, t.ghost, 2, 0.2);
|
||||||
}
|
}
|
||||||
@@ -325,11 +309,5 @@ class GestureWidget {
|
|||||||
}
|
}
|
||||||
|
|
||||||
export function mountGesture(container, hidden, relayUrl) {
|
export function mountGesture(container, hidden, relayUrl) {
|
||||||
return new GestureWidget(container, hidden, relayUrl, false);
|
return new GestureWidget(container, hidden, relayUrl);
|
||||||
}
|
|
||||||
|
|
||||||
// Hero variant: no form field to mirror into, and echoes render as
|
|
||||||
// ambient strokes on the drawing canvas itself instead of thumbnails.
|
|
||||||
export function mountGestureHero(container, relayUrl) {
|
|
||||||
return new GestureWidget(container, null, relayUrl, true);
|
|
||||||
}
|
}
|
||||||
|
|||||||
-578
@@ -1,578 +0,0 @@
|
|||||||
// Ported from ~/repos/webpage/content/visualize/ah.html ("YES - Rasterized
|
|
||||||
// Lines"), the piece currently live at uhhm.no - kept as the actual asset,
|
|
||||||
// not reinvented. Two changes from the original: exported as a class (no
|
|
||||||
// auto-init on `window load`, since Leptos controls when this mounts) and
|
|
||||||
// a `stop()` method that actually breaks the requestAnimationFrame loop -
|
|
||||||
// the original ran forever once started, fine for a static page that's
|
|
||||||
// the whole document, not fine in an SPA where this hero mounts/unmounts
|
|
||||||
// as you navigate.
|
|
||||||
|
|
||||||
export class RasterizedYES {
|
|
||||||
constructor() {
|
|
||||||
this.rasterCanvas = document.getElementById('rasterCanvas');
|
|
||||||
this.lineCanvas = document.getElementById('lineCanvas');
|
|
||||||
|
|
||||||
// The Rust side only constructs this once it's confirmed (via a
|
|
||||||
// NodeRef) that the canvas is mounted, but that guard has shown
|
|
||||||
// a real gap on fast client-side re-navigation back to `/` -
|
|
||||||
// this is the actual failure point, so it gets its own defense
|
|
||||||
// rather than depending on getting that timing exactly right
|
|
||||||
// from the other side of the wasm boundary. Leaving the
|
|
||||||
// instance otherwise-inert (no crash, no animation) rather than
|
|
||||||
// throwing mid-render - `stop()` already tolerates a partially
|
|
||||||
// (non-)initialized instance.
|
|
||||||
if (!this.rasterCanvas || !this.lineCanvas) {
|
|
||||||
console.warn('RasterizedYES: canvas not in DOM yet, skipping');
|
|
||||||
this.destroyed = true;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
this.rasterCtx = this.rasterCanvas.getContext('2d');
|
|
||||||
this.lineCtx = this.lineCanvas.getContext('2d');
|
|
||||||
|
|
||||||
this.lines = [];
|
|
||||||
this.rasterData = null;
|
|
||||||
this.isActive = true;
|
|
||||||
this.destroyed = false;
|
|
||||||
this.time = 0;
|
|
||||||
|
|
||||||
this.containmentStrength = 0.5;
|
|
||||||
this.wiggleAmount = 0.5;
|
|
||||||
|
|
||||||
// .hero-canvas is inset:0 inside this - freezing an inline
|
|
||||||
// height here (below) is what actually locks the box, not
|
|
||||||
// just reading its rect.
|
|
||||||
this.heroEl = this.rasterCanvas.closest('.hero');
|
|
||||||
|
|
||||||
this.setupCanvas();
|
|
||||||
this.setupResizeHandler();
|
|
||||||
this.setupDrift();
|
|
||||||
this.setupTheme();
|
|
||||||
this.setupScrollFade();
|
|
||||||
this.setupClickHandler();
|
|
||||||
this.rasterizeText();
|
|
||||||
this.initializeLines();
|
|
||||||
this.animate();
|
|
||||||
}
|
|
||||||
|
|
||||||
stop() {
|
|
||||||
this.destroyed = true;
|
|
||||||
if (this._resizeHandler) {
|
|
||||||
window.removeEventListener('resize', this._resizeHandler);
|
|
||||||
}
|
|
||||||
if (this._themeQuery) {
|
|
||||||
this._themeQuery.removeEventListener('change', this._themeHandler);
|
|
||||||
}
|
|
||||||
if (this._scrollHandler) {
|
|
||||||
window.removeEventListener('scroll', this._scrollHandler);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// The hero is position: sticky (main.css), so without this the
|
|
||||||
// title/wordmark stay pinned at the viewport bottom for the whole
|
|
||||||
// page and ghost through the translucent cards scrolling over
|
|
||||||
// them. Fade the copy out across the first half-screen of scroll;
|
|
||||||
// visibility: hidden at the end so the wordmark link can't be
|
|
||||||
// clicked while invisible.
|
|
||||||
setupScrollFade() {
|
|
||||||
this.heroCopy = this.heroEl ? this.heroEl.querySelector('.hero-copy') : null;
|
|
||||||
if (!this.heroCopy) return;
|
|
||||||
this._scrollHandler = () => {
|
|
||||||
const opacity = Math.max(0, 1 - window.scrollY / (this.displayHeight * 0.5));
|
|
||||||
this.heroCopy.style.opacity = opacity;
|
|
||||||
this.heroCopy.style.visibility = opacity <= 0.01 ? 'hidden' : '';
|
|
||||||
};
|
|
||||||
window.addEventListener('scroll', this._scrollHandler, { passive: true });
|
|
||||||
this._scrollHandler();
|
|
||||||
}
|
|
||||||
|
|
||||||
// Canvas paint can't read CSS custom properties, so the piece
|
|
||||||
// carries its own copy of both palettes and follows
|
|
||||||
// prefers-color-scheme itself - values must track main.css's :root
|
|
||||||
// (--paper especially: the fade fill IS the page background where
|
|
||||||
// the canvas shows through translucent cards). Dark keeps the
|
|
||||||
// original neon-on-black inks; light restates them as CMYK process
|
|
||||||
// inks dark enough to carry on paper, since 80%-lightness pastels
|
|
||||||
// vanish on white.
|
|
||||||
setupTheme() {
|
|
||||||
this._themeQuery = window.matchMedia('(prefers-color-scheme: light)');
|
|
||||||
this._themeHandler = () => {
|
|
||||||
this.applyTheme();
|
|
||||||
// Repaint the raster ghost in the new theme's ink and
|
|
||||||
// hard-clear the trails - a slow 3%-alpha fade from the
|
|
||||||
// old paper color would smear across the flip otherwise.
|
|
||||||
this.rasterizeText();
|
|
||||||
this.lineCtx.fillStyle = this.theme.paper;
|
|
||||||
this.lineCtx.fillRect(0, 0, this.displayWidth, this.displayHeight);
|
|
||||||
};
|
|
||||||
this._themeQuery.addEventListener('change', this._themeHandler);
|
|
||||||
this.applyTheme();
|
|
||||||
}
|
|
||||||
|
|
||||||
applyTheme() {
|
|
||||||
this.theme = this._themeQuery.matches
|
|
||||||
? {
|
|
||||||
paper: '#f6f5f1',
|
|
||||||
fade: 'rgba(246, 245, 241, 0.03)',
|
|
||||||
// White ground so multiply (the light theme's CSS
|
|
||||||
// blend mode for #rasterCanvas) leaves the paper
|
|
||||||
// untouched; gray ink becomes the faint YES ghost.
|
|
||||||
rasterBg: '#ffffff',
|
|
||||||
rasterInk: '#6b6b6b',
|
|
||||||
strokes: [
|
|
||||||
'hsla(185, 70%, 32%, 0.85)',
|
|
||||||
'hsla(315, 60%, 38%, 0.85)',
|
|
||||||
'hsla(50, 90%, 40%, 0.85)'
|
|
||||||
]
|
|
||||||
}
|
|
||||||
: {
|
|
||||||
paper: '#0a0a0a',
|
|
||||||
fade: 'rgba(10, 10, 10, 0.03)',
|
|
||||||
rasterBg: '#111111',
|
|
||||||
rasterInk: '#ffffff',
|
|
||||||
strokes: [
|
|
||||||
'hsla(180, 90%, 80%, 0.8)',
|
|
||||||
'hsla(300, 90%, 80%, 0.8)',
|
|
||||||
'hsla(60, 90%, 80%, 0.8)'
|
|
||||||
]
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
// Reading .hero-canvas's rendered rect (a prior attempt at this)
|
|
||||||
// only helps if that rect actually stays put - and on real mobile
|
|
||||||
// Safari it didn't: .hero-copy (bottom-aligned via flexbox inside
|
|
||||||
// .hero-yes) kept sliding down as the address bar collapsed, even
|
|
||||||
// with a spec'd-stable viewport unit (svh, then lvh) driving the
|
|
||||||
// box's height. Either the browser isn't holding up its end, or
|
|
||||||
// something in the cascade is still landing on a live value - not
|
|
||||||
// provable from here without the device. Rather than keep
|
|
||||||
// guessing at which CSS viewport unit actually holds still, yes.js
|
|
||||||
// becomes the source of truth instead: it freezes .hero-yes's
|
|
||||||
// rendered height to a literal inline px value once, up front. An
|
|
||||||
// inline style always wins the cascade over the stylesheet's
|
|
||||||
// `height: 100svh`, so once this runs, nothing the browser does
|
|
||||||
// with that unit afterward can move the box - the number is fixed
|
|
||||||
// in the DOM, not recomputed from a unit at all.
|
|
||||||
setupCanvas() {
|
|
||||||
const pixelRatio = window.devicePixelRatio || 1;
|
|
||||||
const width = window.innerWidth;
|
|
||||||
const height = window.innerHeight;
|
|
||||||
|
|
||||||
if (this.heroEl) {
|
|
||||||
this.heroEl.style.height = height + 'px';
|
|
||||||
}
|
|
||||||
|
|
||||||
this.rasterCanvas.style.width = width + 'px';
|
|
||||||
this.rasterCanvas.style.height = height + 'px';
|
|
||||||
this.lineCanvas.style.width = width + 'px';
|
|
||||||
this.lineCanvas.style.height = height + 'px';
|
|
||||||
|
|
||||||
this.rasterCanvas.width = width * pixelRatio;
|
|
||||||
this.rasterCanvas.height = height * pixelRatio;
|
|
||||||
this.lineCanvas.width = width * pixelRatio;
|
|
||||||
this.lineCanvas.height = height * pixelRatio;
|
|
||||||
|
|
||||||
this.rasterCtx.scale(pixelRatio, pixelRatio);
|
|
||||||
this.lineCtx.scale(pixelRatio, pixelRatio);
|
|
||||||
|
|
||||||
this.displayWidth = width;
|
|
||||||
this.displayHeight = height;
|
|
||||||
this.pixelRatio = pixelRatio;
|
|
||||||
}
|
|
||||||
|
|
||||||
setupResizeHandler() {
|
|
||||||
// Gate on width, not height: mobile Safari's address-bar
|
|
||||||
// animation changes window.innerHeight continuously with no
|
|
||||||
// real layout change to react to (that's the live value this
|
|
||||||
// whole method exists to stop trusting). A genuine resize -
|
|
||||||
// orientation change, desktop window drag - always changes
|
|
||||||
// width too, so that's the real signal to re-freeze on.
|
|
||||||
this._resizeHandler = () => {
|
|
||||||
if (window.innerWidth === this.displayWidth) return;
|
|
||||||
this.setupCanvas();
|
|
||||||
this.rasterizeText();
|
|
||||||
};
|
|
||||||
window.addEventListener('resize', this._resizeHandler);
|
|
||||||
}
|
|
||||||
|
|
||||||
// The two behavior dials (containmentStrength from x, wiggleAmount
|
|
||||||
// from y) used to follow the pointer. Now a smooth noise field
|
|
||||||
// wanders them instead - the same 0..1 inputs a mouse would give,
|
|
||||||
// but drifting at cloud pace, so the piece breathes on its own and
|
|
||||||
// behaves identically with nobody touching it (which on a landing
|
|
||||||
// hero is most of the time, and on touch devices was always the
|
|
||||||
// case between taps). Value noise with two octaves: smooth
|
|
||||||
// (C1-continuous via smoothstep), never repeats visibly, no jumps.
|
|
||||||
setupDrift() {
|
|
||||||
const channel = (seed) => {
|
|
||||||
const rand = (i) => {
|
|
||||||
let h = Math.imul(i ^ seed, 2654435761) >>> 0;
|
|
||||||
h ^= h >>> 13;
|
|
||||||
h = Math.imul(h, 0x5bd1e995) >>> 0;
|
|
||||||
// The >>> 0 here is load-bearing: ^ yields a SIGNED
|
|
||||||
// 32-bit value, and without the reinterpret a set top
|
|
||||||
// bit made this "0..1" noise go as low as -0.5,
|
|
||||||
// pushing both dials below their intended floors.
|
|
||||||
h = (h ^ (h >>> 15)) >>> 0;
|
|
||||||
return h / 4294967296;
|
|
||||||
};
|
|
||||||
const noise = (t) => {
|
|
||||||
const i = Math.floor(t);
|
|
||||||
const f = t - i;
|
|
||||||
const s = f * f * (3 - 2 * f);
|
|
||||||
return rand(i) * (1 - s) + rand(i + 1) * s;
|
|
||||||
};
|
|
||||||
// Two octaves, renormalized to 0..1: the slow octave sets
|
|
||||||
// the overall weather, the faster one keeps it from
|
|
||||||
// feeling like a pendulum.
|
|
||||||
return (t) => (noise(t) * 2 / 3 + noise(t * 2.7 + 913) * 1 / 3);
|
|
||||||
};
|
|
||||||
|
|
||||||
// One full "weather change" roughly every DRIFT_PERIOD
|
|
||||||
// seconds per octave - the pace of watching clouds, not of a
|
|
||||||
// hand on a mouse.
|
|
||||||
this.driftPeriod = 25;
|
|
||||||
this.driftX = channel(0x9e3779b9);
|
|
||||||
this.driftY = channel(0x85ebca6b);
|
|
||||||
|
|
||||||
this.containmentStrength = 0.55;
|
|
||||||
this.wiggleAmount = 1.05;
|
|
||||||
}
|
|
||||||
|
|
||||||
updateDrift() {
|
|
||||||
const t = this.time / this.driftPeriod;
|
|
||||||
const x = this.driftX(t);
|
|
||||||
const y = this.driftY(t);
|
|
||||||
// Same mapping the mouse position used to feed.
|
|
||||||
this.containmentStrength = 0.1 + (x * 0.9);
|
|
||||||
this.wiggleAmount = 0.1 + (y * 1.9);
|
|
||||||
}
|
|
||||||
|
|
||||||
setupClickHandler() {
|
|
||||||
this.lineCanvas.addEventListener('click', () => {
|
|
||||||
this.restartAnimation();
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
restartAnimation() {
|
|
||||||
this.time = 0;
|
|
||||||
this.lineCtx.fillStyle = this.theme.paper;
|
|
||||||
this.lineCtx.fillRect(0, 0, this.displayWidth, this.displayHeight);
|
|
||||||
this.initializeLines();
|
|
||||||
this.isActive = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
rasterizeText() {
|
|
||||||
const width = this.displayWidth;
|
|
||||||
const height = this.displayHeight;
|
|
||||||
|
|
||||||
const aspectRatio = width / height;
|
|
||||||
let fontSize;
|
|
||||||
if (aspectRatio < 1) {
|
|
||||||
fontSize = width * 0.4;
|
|
||||||
} else {
|
|
||||||
fontSize = height * 0.5;
|
|
||||||
}
|
|
||||||
|
|
||||||
this.fontSize = fontSize;
|
|
||||||
|
|
||||||
this.rasterCtx.font = `bold ${fontSize}px Arial, sans-serif`;
|
|
||||||
this.rasterCtx.textAlign = 'left';
|
|
||||||
this.rasterCtx.textBaseline = 'middle';
|
|
||||||
|
|
||||||
const fullTextMetrics = this.rasterCtx.measureText('YES');
|
|
||||||
const textWidth = fullTextMetrics.width;
|
|
||||||
const textStartX = (width - textWidth) / 2;
|
|
||||||
const textY = height / 2;
|
|
||||||
|
|
||||||
const letters = ['Y', 'E', 'S'];
|
|
||||||
this.letterPositions = [];
|
|
||||||
let currentX = textStartX;
|
|
||||||
|
|
||||||
for (let i = 0; i < letters.length; i++) {
|
|
||||||
const letterMetrics = this.rasterCtx.measureText(letters[i]);
|
|
||||||
this.letterPositions[i] = {
|
|
||||||
x: currentX,
|
|
||||||
y: textY,
|
|
||||||
width: letterMetrics.width,
|
|
||||||
centerX: currentX + letterMetrics.width / 2
|
|
||||||
};
|
|
||||||
currentX += letterMetrics.width;
|
|
||||||
}
|
|
||||||
|
|
||||||
this.letterRasters = [];
|
|
||||||
|
|
||||||
for (let i = 0; i < 3; i++) {
|
|
||||||
this.rasterCtx.fillStyle = '#111';
|
|
||||||
this.rasterCtx.fillRect(0, 0, width, height);
|
|
||||||
|
|
||||||
this.rasterCtx.fillStyle = '#ffffff';
|
|
||||||
this.rasterCtx.fillText(letters[i], this.letterPositions[i].x, this.letterPositions[i].y);
|
|
||||||
|
|
||||||
this.letterRasters[i] = this.rasterCtx.getImageData(0, 0, this.rasterCanvas.width, this.rasterCanvas.height);
|
|
||||||
}
|
|
||||||
|
|
||||||
// The visible layer, distinct from the letterRasters sampled
|
|
||||||
// above (those stay #111/#fff - isInSpecificLetter's red>128
|
|
||||||
// test depends on it): painted in theme ink so the ghost works
|
|
||||||
// under the theme's blend mode (overlay on dark, multiply on
|
|
||||||
// light - see #rasterCanvas in main.css).
|
|
||||||
this.rasterCtx.fillStyle = this.theme.rasterBg;
|
|
||||||
this.rasterCtx.fillRect(0, 0, width, height);
|
|
||||||
this.rasterCtx.fillStyle = this.theme.rasterInk;
|
|
||||||
this.rasterCtx.fillText('YES', textStartX, textY);
|
|
||||||
|
|
||||||
this.rasterData = this.rasterCtx.getImageData(0, 0, this.rasterCanvas.width, this.rasterCanvas.height);
|
|
||||||
}
|
|
||||||
|
|
||||||
isInSpecificLetter(x, y, letterIndex) {
|
|
||||||
const canvasX = x * this.pixelRatio;
|
|
||||||
const canvasY = y * this.pixelRatio;
|
|
||||||
|
|
||||||
if (!this.letterRasters || !this.letterRasters[letterIndex] ||
|
|
||||||
canvasX < 0 || canvasY < 0 ||
|
|
||||||
canvasX >= this.rasterCanvas.width || canvasY >= this.rasterCanvas.height) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
const index = (Math.floor(canvasY) * this.rasterCanvas.width + Math.floor(canvasX)) * 4;
|
|
||||||
const red = this.letterRasters[letterIndex].data[index];
|
|
||||||
return red > 128;
|
|
||||||
}
|
|
||||||
|
|
||||||
initializeLines() {
|
|
||||||
this.lines = [];
|
|
||||||
const numLines = 60;
|
|
||||||
|
|
||||||
const letterCentroids = this.calculateLetterCentroids();
|
|
||||||
|
|
||||||
for (let i = 0; i < numLines; i++) {
|
|
||||||
const letterIndex = Math.floor(i / (numLines / 3));
|
|
||||||
let startX, startY, centerX, centerY;
|
|
||||||
|
|
||||||
if (letterCentroids[letterIndex]) {
|
|
||||||
centerX = letterCentroids[letterIndex].x;
|
|
||||||
centerY = letterCentroids[letterIndex].y;
|
|
||||||
|
|
||||||
const startVariation = this.fontSize * 0.1;
|
|
||||||
startX = centerX + (Math.random() - 0.5) * startVariation;
|
|
||||||
startY = centerY + (Math.random() - 0.5) * startVariation;
|
|
||||||
|
|
||||||
if (!this.isInSpecificLetter(startX, startY, letterIndex)) {
|
|
||||||
const nearestPoint = this.findNearestSpecificLetterPixel(startX, startY, letterIndex);
|
|
||||||
if (nearestPoint) {
|
|
||||||
startX = nearestPoint.x;
|
|
||||||
startY = nearestPoint.y;
|
|
||||||
} else {
|
|
||||||
startX = centerX;
|
|
||||||
startY = centerY;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
const letterPos = this.letterPositions[letterIndex];
|
|
||||||
startX = letterPos.centerX;
|
|
||||||
startY = letterPos.y;
|
|
||||||
centerX = startX;
|
|
||||||
centerY = startY;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Stroke color lives on the theme, looked up per frame by
|
|
||||||
// letterIndex (see draw()) - not frozen per line - so a
|
|
||||||
// theme flip recolors live lines instead of leaving
|
|
||||||
// dark-theme neon smearing across light paper.
|
|
||||||
this.lines.push({
|
|
||||||
relativeX: (startX - centerX) / this.fontSize,
|
|
||||||
relativeY: (startY - centerY) / this.fontSize,
|
|
||||||
prevRelativeX: (startX - centerX) / this.fontSize,
|
|
||||||
prevRelativeY: (startY - centerY) / this.fontSize,
|
|
||||||
angle: Math.random() * Math.PI * 2,
|
|
||||||
letterIndex: letterIndex,
|
|
||||||
lastSeenInside: { x: (startX - centerX) / this.fontSize, y: (startY - centerY) / this.fontSize },
|
|
||||||
outsideDuration: 0
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
calculateLetterCentroids() {
|
|
||||||
const centroids = [];
|
|
||||||
|
|
||||||
for (let letterIndex = 0; letterIndex < 3; letterIndex++) {
|
|
||||||
let sumX = 0, sumY = 0, count = 0;
|
|
||||||
|
|
||||||
const letterPos = this.letterPositions[letterIndex];
|
|
||||||
const searchStartX = Math.max(0, letterPos.x - this.fontSize * 0.1);
|
|
||||||
const searchEndX = Math.min(this.displayWidth, letterPos.x + letterPos.width + this.fontSize * 0.1);
|
|
||||||
const searchStartY = Math.max(0, letterPos.y - this.fontSize * 0.6);
|
|
||||||
const searchEndY = Math.min(this.displayHeight, letterPos.y + this.fontSize * 0.6);
|
|
||||||
|
|
||||||
const step = Math.max(1, Math.floor(this.fontSize * 0.02));
|
|
||||||
for (let y = searchStartY; y <= searchEndY; y += step) {
|
|
||||||
for (let x = searchStartX; x <= searchEndX; x += step) {
|
|
||||||
if (this.isInSpecificLetter(x, y, letterIndex)) {
|
|
||||||
sumX += x;
|
|
||||||
sumY += y;
|
|
||||||
count++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (count > 0) {
|
|
||||||
centroids[letterIndex] = {
|
|
||||||
x: sumX / count,
|
|
||||||
y: sumY / count
|
|
||||||
};
|
|
||||||
} else {
|
|
||||||
centroids[letterIndex] = {
|
|
||||||
x: letterPos.centerX,
|
|
||||||
y: letterPos.y
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return centroids;
|
|
||||||
}
|
|
||||||
|
|
||||||
updateLines() {
|
|
||||||
this.time += 0.016;
|
|
||||||
this.updateDrift();
|
|
||||||
if (!this.isActive) return;
|
|
||||||
|
|
||||||
const letterCentroids = this.calculateLetterCentroids();
|
|
||||||
|
|
||||||
this.lines.forEach(line => {
|
|
||||||
line.prevRelativeX = line.relativeX;
|
|
||||||
line.prevRelativeY = line.relativeY;
|
|
||||||
|
|
||||||
const centroid = letterCentroids[line.letterIndex];
|
|
||||||
if (!centroid) return;
|
|
||||||
|
|
||||||
const currentX = centroid.x + line.relativeX * this.fontSize;
|
|
||||||
const currentY = centroid.y + line.relativeY * this.fontSize;
|
|
||||||
|
|
||||||
const currentlyInside = this.isInSpecificLetter(currentX, currentY, line.letterIndex);
|
|
||||||
|
|
||||||
if (currentlyInside) {
|
|
||||||
line.outsideDuration = 0;
|
|
||||||
line.lastSeenInside = { x: line.relativeX, y: line.relativeY };
|
|
||||||
} else {
|
|
||||||
line.outsideDuration++;
|
|
||||||
}
|
|
||||||
|
|
||||||
const visionDistance = 0.08 * this.fontSize;
|
|
||||||
const centerX = currentX + Math.cos(line.angle) * visionDistance;
|
|
||||||
const centerY = currentY + Math.sin(line.angle) * visionDistance;
|
|
||||||
const leftX = currentX + Math.cos(line.angle - 0.4) * visionDistance;
|
|
||||||
const leftY = currentY + Math.sin(line.angle - 0.4) * visionDistance;
|
|
||||||
const rightX = currentX + Math.cos(line.angle + 0.4) * visionDistance;
|
|
||||||
const rightY = currentY + Math.sin(line.angle + 0.4) * visionDistance;
|
|
||||||
|
|
||||||
const centerSees = this.isInSpecificLetter(centerX, centerY, line.letterIndex);
|
|
||||||
const leftSees = this.isInSpecificLetter(leftX, leftY, line.letterIndex);
|
|
||||||
const rightSees = this.isInSpecificLetter(rightX, rightY, line.letterIndex);
|
|
||||||
|
|
||||||
let speed = 0.02;
|
|
||||||
|
|
||||||
const attractionThreshold = Math.floor(15 + (1 - this.containmentStrength) * 45);
|
|
||||||
|
|
||||||
if (line.outsideDuration > attractionThreshold) {
|
|
||||||
const targetX = line.lastSeenInside.x;
|
|
||||||
const targetY = line.lastSeenInside.y;
|
|
||||||
const deltaX = targetX - line.relativeX;
|
|
||||||
const deltaY = targetY - line.relativeY;
|
|
||||||
const angleToTarget = Math.atan2(deltaY, deltaX);
|
|
||||||
|
|
||||||
let angleDiff = angleToTarget - line.angle;
|
|
||||||
while (angleDiff > Math.PI) angleDiff -= 2 * Math.PI;
|
|
||||||
while (angleDiff < -Math.PI) angleDiff += 2 * Math.PI;
|
|
||||||
|
|
||||||
const baseAttraction = Math.min(0.4, line.outsideDuration / 80);
|
|
||||||
const attractionStrength = baseAttraction * this.containmentStrength;
|
|
||||||
line.angle += angleDiff * attractionStrength;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (centerSees) {
|
|
||||||
const baseWiggle = 0.15;
|
|
||||||
line.angle += (Math.random() - 0.5) * baseWiggle * this.wiggleAmount;
|
|
||||||
} else {
|
|
||||||
speed *= (0.3 + this.containmentStrength * 0.4);
|
|
||||||
|
|
||||||
const baseTurnStrength = 0.3 + (this.containmentStrength * 0.4);
|
|
||||||
const randomTurnAmount = 0.2 * this.wiggleAmount;
|
|
||||||
|
|
||||||
if (leftSees && !rightSees) {
|
|
||||||
line.angle -= baseTurnStrength + Math.random() * randomTurnAmount;
|
|
||||||
} else if (rightSees && !leftSees) {
|
|
||||||
line.angle += baseTurnStrength + Math.random() * randomTurnAmount;
|
|
||||||
} else {
|
|
||||||
const randomTurn = (Math.random() - 0.5) * (0.8 + this.wiggleAmount * 0.7);
|
|
||||||
line.angle += randomTurn;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
line.relativeX += Math.cos(line.angle) * speed;
|
|
||||||
line.relativeY += Math.sin(line.angle) * speed;
|
|
||||||
|
|
||||||
line.relativeX = Math.max(-1.7, Math.min(1.7, line.relativeX));
|
|
||||||
line.relativeY = Math.max(-1.7, Math.min(1.7, line.relativeY));
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
findNearestSpecificLetterPixel(x, y, letterIndex) {
|
|
||||||
const searchRadius = this.fontSize * 0.08;
|
|
||||||
const step = Math.max(1, Math.floor(this.fontSize * 0.01));
|
|
||||||
let nearestPoint = null;
|
|
||||||
let nearestDistance = Infinity;
|
|
||||||
|
|
||||||
for (let dy = -searchRadius; dy <= searchRadius; dy += step) {
|
|
||||||
for (let dx = -searchRadius; dx <= searchRadius; dx += step) {
|
|
||||||
const testX = x + dx;
|
|
||||||
const testY = y + dy;
|
|
||||||
|
|
||||||
if (this.isInSpecificLetter(testX, testY, letterIndex)) {
|
|
||||||
const distance = Math.sqrt(dx * dx + dy * dy);
|
|
||||||
if (distance < nearestDistance) {
|
|
||||||
nearestDistance = distance;
|
|
||||||
nearestPoint = { x: testX, y: testY };
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return nearestPoint;
|
|
||||||
}
|
|
||||||
|
|
||||||
draw() {
|
|
||||||
this.lineCtx.fillStyle = this.theme.fade;
|
|
||||||
this.lineCtx.fillRect(0, 0, this.displayWidth, this.displayHeight);
|
|
||||||
|
|
||||||
const letterCentroids = this.calculateLetterCentroids();
|
|
||||||
|
|
||||||
this.lines.forEach(line => {
|
|
||||||
const centroid = letterCentroids[line.letterIndex];
|
|
||||||
if (!centroid) return;
|
|
||||||
|
|
||||||
const currentX = centroid.x + line.relativeX * this.fontSize;
|
|
||||||
const currentY = centroid.y + line.relativeY * this.fontSize;
|
|
||||||
const prevX = centroid.x + line.prevRelativeX * this.fontSize;
|
|
||||||
const prevY = centroid.y + line.prevRelativeY * this.fontSize;
|
|
||||||
|
|
||||||
if (prevX === currentX && prevY === currentY) return;
|
|
||||||
|
|
||||||
this.lineCtx.strokeStyle = this.theme.strokes[line.letterIndex];
|
|
||||||
this.lineCtx.lineWidth = this.fontSize * 0.003;
|
|
||||||
this.lineCtx.lineCap = 'round';
|
|
||||||
|
|
||||||
this.lineCtx.beginPath();
|
|
||||||
this.lineCtx.moveTo(prevX, prevY);
|
|
||||||
this.lineCtx.lineTo(currentX, currentY);
|
|
||||||
this.lineCtx.stroke();
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
animate() {
|
|
||||||
if (this.destroyed) return;
|
|
||||||
this.updateLines();
|
|
||||||
this.draw();
|
|
||||||
requestAnimationFrame(() => this.animate());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
+73
-133
@@ -407,32 +407,6 @@ fn ResponsibleNote(responsible: Responsible) -> impl IntoView {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Binds the actual "YES - Rasterized Lines" piece live at uhhm.no
|
|
||||||
// (ported to `public/yes.js`, an ES module now instead of a page-owning
|
|
||||||
// script) as a typed JS class - the idiomatic wasm-bindgen way to drive
|
|
||||||
// an existing JS module from Rust, rather than re-implementing canvas
|
|
||||||
// animation logic here.
|
|
||||||
#[cfg(feature = "hydrate")]
|
|
||||||
mod yes {
|
|
||||||
use wasm_bindgen::prelude::*;
|
|
||||||
|
|
||||||
// raw_module (a runtime URL, not a bundled snippet) on purpose:
|
|
||||||
// the file lives in public/ so it's served at the stable /yes.js
|
|
||||||
// - the same URL the hero's inline early-mount script imports.
|
|
||||||
// A bundled snippet would sit under a per-build hashed
|
|
||||||
// /pkg/snippets/ path the inline script couldn't know.
|
|
||||||
#[wasm_bindgen(raw_module = "/yes.js")]
|
|
||||||
extern "C" {
|
|
||||||
#[wasm_bindgen(js_name = RasterizedYES)]
|
|
||||||
pub type RasterizedYes;
|
|
||||||
|
|
||||||
#[wasm_bindgen(constructor, js_class = "RasterizedYES")]
|
|
||||||
pub fn new() -> RasterizedYes;
|
|
||||||
|
|
||||||
#[wasm_bindgen(method)]
|
|
||||||
pub fn stop(this: &RasterizedYes);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Same idiomatic-typed-module approach as `yes` above, for the
|
// Same idiomatic-typed-module approach as `yes` above, for the
|
||||||
// prosekit-backed rich-text requirement kind (`prosekit-editor.js`,
|
// prosekit-backed rich-text requirement kind (`prosekit-editor.js`,
|
||||||
@@ -478,12 +452,6 @@ mod gesture {
|
|||||||
relay_url: &str,
|
relay_url: &str,
|
||||||
) -> GestureWidget;
|
) -> GestureWidget;
|
||||||
|
|
||||||
#[wasm_bindgen(js_name = mountGestureHero)]
|
|
||||||
pub fn mount_gesture_hero(
|
|
||||||
container: &web_sys::HtmlDivElement,
|
|
||||||
relay_url: &str,
|
|
||||||
) -> GestureWidget;
|
|
||||||
|
|
||||||
#[wasm_bindgen(method)]
|
#[wasm_bindgen(method)]
|
||||||
pub fn stop(this: &GestureWidget);
|
pub fn stop(this: &GestureWidget);
|
||||||
}
|
}
|
||||||
@@ -491,131 +459,103 @@ mod gesture {
|
|||||||
|
|
||||||
#[component]
|
#[component]
|
||||||
fn Hero(title: String, description: String, landing: bool, site: SiteConfig) -> impl IntoView {
|
fn Hero(title: String, description: String, landing: bool, site: SiteConfig) -> impl IntoView {
|
||||||
// Only the landing page gets a full interactive piece - it's the
|
// Only the landing page gets a piece - it's the one page a hero is
|
||||||
// one page a hero is actually "the" hero for; other pages
|
// actually "the" hero for; every other page gets the plain header.
|
||||||
// (thank-you pages, /review) get the plain dark header below.
|
// WHAT the piece is belongs to the content repo: site.yaml's
|
||||||
// WHICH piece is the content repo's call (`site.yaml`'s
|
// `hero: {kind: module, module: hero.js}` names a JavaScript module
|
||||||
// hero.kind): the YES canvas (default - uhhm's look), a redoal
|
// (served same-origin at /site/<path>) exporting
|
||||||
// gesture canvas, or nothing.
|
// `mount(container) -> handle` with `handle.stop()`. Portal knows
|
||||||
let hero_kind = if landing { site.hero.kind.clone() } else { "plain".to_string() };
|
// nothing about what it draws.
|
||||||
let show_yes = hero_kind == "yes";
|
let module = if landing && site.hero.kind == "module" {
|
||||||
let show_gesture = hero_kind == "gesture";
|
site.hero.module.clone()
|
||||||
|
} else {
|
||||||
|
None
|
||||||
|
};
|
||||||
|
let has_module = module.is_some();
|
||||||
let wordmark = site.wordmark.clone().unwrap_or_else(|| "/wordmark.svg".to_string());
|
let wordmark = site.wordmark.clone().unwrap_or_else(|| "/wordmark.svg".to_string());
|
||||||
let site_title = site.title.clone().unwrap_or_else(|| SITE_NAME.to_string());
|
let site_title = site.title.clone().unwrap_or_else(|| SITE_NAME.to_string());
|
||||||
|
|
||||||
// Starts the YES animation once the canvas elements exist, and
|
let piece_ref: NodeRef<leptos::html::Div> = NodeRef::new();
|
||||||
// explicitly stops the requestAnimationFrame loop on unmount - the
|
|
||||||
// original page-owning script never needed this since navigating
|
|
||||||
// away meant a full document unload, which doesn't happen in an
|
|
||||||
// SPA.
|
|
||||||
let raster_ref: NodeRef<leptos::html::Canvas> = NodeRef::new();
|
|
||||||
let gesture_ref: NodeRef<leptos::html::Div> = NodeRef::new();
|
|
||||||
#[cfg(feature = "hydrate")]
|
#[cfg(feature = "hydrate")]
|
||||||
if show_yes {
|
if has_module {
|
||||||
// `on_cleanup` requires Send + Sync (even single-threaded, wasm),
|
|
||||||
// which a JS-backed value never is - `StoredValue`'s `LocalStorage`
|
|
||||||
// variant is the established way around this (same pattern
|
|
||||||
// cnats' WebRTC call state uses for its own non-Send peer map).
|
|
||||||
let instance: StoredValue<Option<yes::RasterizedYes>, LocalStorage> =
|
|
||||||
StoredValue::new_local(None);
|
|
||||||
// Gated on the canvas NodeRef resolving, not just "the Effect
|
|
||||||
// ran" - on a fresh page load the DOM is already there by the
|
|
||||||
// time this fires, but navigating back to `/` client-side hit a
|
|
||||||
// real race: the Effect ran before the new view's <canvas> was
|
|
||||||
// actually inserted, RasterizedYES::new() (yes.js) did an
|
|
||||||
// unchecked `document.getElementById(...).getContext(...)` on
|
|
||||||
// null and threw mid-reactive-update - which then corrupted
|
|
||||||
// wasm_bindgen_futures' single-threaded executor state badly
|
|
||||||
// enough to panic ("RefCell already borrowed") on the next
|
|
||||||
// tick. Waiting for the NodeRef itself guarantees DOM presence
|
|
||||||
// the same way the prosekit editor's own mount Effect does.
|
|
||||||
Effect::new(move |_| {
|
|
||||||
if raster_ref.get().is_none() {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if instance.with_value(|i| i.is_some()) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
// Adopt the hero's inline early-mount instance (started at
|
|
||||||
// HTML parse time, long before this wasm was even fetched)
|
|
||||||
// instead of starting a second animation. The flag covers
|
|
||||||
// the opposite ordering too: an inline script that runs
|
|
||||||
// after this sees it and stays inert.
|
|
||||||
use wasm_bindgen::JsCast;
|
use wasm_bindgen::JsCast;
|
||||||
|
// Handle = whatever the module's mount() returned; kept as a
|
||||||
|
// raw JsValue so the contract stays "has a stop()", nothing
|
||||||
|
// typed on the Rust side.
|
||||||
|
let handle: StoredValue<Option<wasm_bindgen::JsValue>, LocalStorage> =
|
||||||
|
StoredValue::new_local(None);
|
||||||
|
Effect::new(move |_| {
|
||||||
|
let Some(container) = piece_ref.get() else {
|
||||||
|
return;
|
||||||
|
};
|
||||||
|
if handle.with_value(|h| h.is_some()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
// Adopt the inline early-mount's instance (started at HTML
|
||||||
|
// parse time) if it's there; otherwise (client-side
|
||||||
|
// navigation back to /) mount fresh through the helper the
|
||||||
|
// inline script left on window. Either order is safe.
|
||||||
let global = js_sys::global();
|
let global = js_sys::global();
|
||||||
let _ = js_sys::Reflect::set(&global, &"__yesAdopted".into(), &true.into());
|
let _ = js_sys::Reflect::set(&global, &"__heroAdopted".into(), &true.into());
|
||||||
let early = js_sys::Reflect::get(&global, &"__yesEarly".into())
|
let early = js_sys::Reflect::get(&global, &"__heroEarly".into())
|
||||||
.ok()
|
.ok()
|
||||||
.filter(|v| !v.is_undefined() && !v.is_null());
|
.filter(|v| !v.is_undefined() && !v.is_null());
|
||||||
let inst = match early {
|
match early {
|
||||||
Some(v) => {
|
Some(v) => {
|
||||||
let _ = js_sys::Reflect::delete_property(&global, &"__yesEarly".into());
|
let _ = js_sys::Reflect::delete_property(&global, &"__heroEarly".into());
|
||||||
v.unchecked_into::<yes::RasterizedYes>()
|
handle.set_value(Some(v));
|
||||||
|
}
|
||||||
|
None => {
|
||||||
|
if let Ok(mounter) = js_sys::Reflect::get(&global, &"__mountHero".into()) {
|
||||||
|
if let Some(f) = mounter.dyn_ref::<js_sys::Function>() {
|
||||||
|
if let Ok(promise) = f.call1(&global, &container) {
|
||||||
|
let promise: js_sys::Promise = promise.unchecked_into();
|
||||||
|
leptos::task::spawn_local(async move {
|
||||||
|
if let Ok(h) =
|
||||||
|
wasm_bindgen_futures::JsFuture::from(promise).await
|
||||||
|
{
|
||||||
|
handle.set_value(Some(h));
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
None => yes::RasterizedYes::new(),
|
|
||||||
};
|
|
||||||
instance.set_value(Some(inst));
|
|
||||||
});
|
});
|
||||||
on_cleanup(move || {
|
on_cleanup(move || {
|
||||||
instance.update_value(|opt| {
|
handle.update_value(|opt| {
|
||||||
if let Some(inst) = opt.take() {
|
if let Some(h) = opt.take() {
|
||||||
inst.stop();
|
if let Ok(stop) = js_sys::Reflect::get(&h, &"stop".into()) {
|
||||||
|
if let Some(f) = stop.dyn_ref::<js_sys::Function>() {
|
||||||
|
let _ = f.call0(&h);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
// The gesture hero mounts the same widget the `type: gesture`
|
// The inline script starts the piece at HTML parse time instead of
|
||||||
// requirement uses, in hero mode (no form field; echoes render as
|
// waiting out the wasm bundle; it also leaves __mountHero for the
|
||||||
// ambient strokes on the canvas itself). Same StoredValue +
|
// hydrate side's client-side-navigation case. Module path is
|
||||||
// on_cleanup shape as the YES piece - it may own a live WebSocket.
|
// validated to plain segments by SiteConfig::validate, so it can't
|
||||||
#[cfg(feature = "hydrate")]
|
// break out of the string here.
|
||||||
if show_gesture {
|
let early_script = module.as_ref().map(|m| {
|
||||||
let relay = site.hero.relay.clone().unwrap_or_default();
|
format!(
|
||||||
let widget: StoredValue<Option<gesture::GestureWidget>, LocalStorage> =
|
"const url = '/site/{m}'; window.__mountHero = (el) => import(url).then((mod) => mod.mount(el)); if (!window.__heroAdopted && !window.__heroEarly) window.__mountHero(document.querySelector('.hero-piece')).then((h) => {{ if (!window.__heroAdopted) window.__heroEarly = h; else if (h && h.stop) h.stop(); }});"
|
||||||
StoredValue::new_local(None);
|
)
|
||||||
Effect::new(move |_| {
|
|
||||||
let Some(container) = gesture_ref.get() else {
|
|
||||||
return;
|
|
||||||
};
|
|
||||||
if widget.with_value(|w| w.is_some()) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
widget.set_value(Some(gesture::mount_gesture_hero(&container, &relay)));
|
|
||||||
});
|
});
|
||||||
on_cleanup(move || {
|
|
||||||
widget.update_value(|opt| {
|
|
||||||
if let Some(w) = opt.take() {
|
|
||||||
w.stop();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
view! {
|
view! {
|
||||||
<header class="hero" class:hero-yes=show_yes class:hero-gesture=show_gesture>
|
<header class="hero" class:hero-module=has_module>
|
||||||
{show_yes
|
{has_module
|
||||||
.then(|| {
|
.then(|| {
|
||||||
view! {
|
view! {
|
||||||
<div class="hero-canvas" aria-hidden="true">
|
<div class="hero-piece" aria-hidden="true" node_ref=piece_ref></div>
|
||||||
<canvas id="lineCanvas"></canvas>
|
<script type="module" inner_html=early_script.unwrap_or_default()></script>
|
||||||
<canvas id="rasterCanvas" node_ref=raster_ref></canvas>
|
|
||||||
</div>
|
|
||||||
// Starts the animation at HTML parse time
|
|
||||||
// instead of waiting out the wasm bundle's
|
|
||||||
// fetch + hydration; the hydrate Effect above
|
|
||||||
// adopts (never duplicates) the instance, and
|
|
||||||
// the guards make either execution order safe.
|
|
||||||
<script
|
|
||||||
type="module"
|
|
||||||
inner_html="import('/yes.js').then((m) => { if (!window.__yesAdopted && !window.__yesEarly) window.__yesEarly = new m.RasterizedYES(); });"
|
|
||||||
></script>
|
|
||||||
}
|
}
|
||||||
})}
|
})}
|
||||||
{show_gesture
|
|
||||||
.then(|| {
|
|
||||||
view! { <div class="hero-draw" node_ref=gesture_ref></div> }
|
|
||||||
})}
|
|
||||||
<div class="hero-copy">
|
<div class="hero-copy">
|
||||||
<a class="wordmark" href="/">
|
<a class="wordmark" href="/">
|
||||||
<img src=wordmark alt=site_title/>
|
<img src=wordmark alt=site_title/>
|
||||||
|
|||||||
+115
-26
@@ -347,51 +347,76 @@ pub struct SiteConfig {
|
|||||||
pub hero: HeroConfig,
|
pub hero: HeroConfig,
|
||||||
}
|
}
|
||||||
|
|
||||||
/// What the landing page's hero is: the YES canvas piece (`yes`, the
|
/// What the landing page's hero is. `plain` is just the copy; `module`
|
||||||
/// default), a redoal gesture-drawing canvas (`gesture`), or copy
|
/// hands the hero to a JavaScript module the content repo itself
|
||||||
/// only (`plain`).
|
/// ships (`module: hero.js`, a repo-relative path portal serves
|
||||||
|
/// same-origin at `/site/<path>`, since Gitea's raw endpoint sends no
|
||||||
|
/// CORS headers). The module exports `mount(container) -> handle` and
|
||||||
|
/// the handle has `stop()`; portal starts it at HTML parse time and
|
||||||
|
/// adopts it on hydration. The piece's look - canvases, SVG, CSS - is
|
||||||
|
/// entirely the module's: portal only reserves the box.
|
||||||
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
|
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
|
||||||
pub struct HeroConfig {
|
pub struct HeroConfig {
|
||||||
#[serde(default = "default_hero_kind")]
|
#[serde(default = "default_hero_kind")]
|
||||||
pub kind: String,
|
pub kind: String,
|
||||||
/// `kind: gesture` only - ws(s):// URL of a redoal-relay for
|
|
||||||
/// ambient echoes. Absent means the hero draws offline.
|
|
||||||
#[serde(default)]
|
#[serde(default)]
|
||||||
pub relay: Option<String>,
|
pub module: Option<String>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Default for HeroConfig {
|
impl Default for HeroConfig {
|
||||||
fn default() -> Self {
|
fn default() -> Self {
|
||||||
Self { kind: default_hero_kind(), relay: None }
|
Self { kind: default_hero_kind(), module: None }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn default_hero_kind() -> String {
|
fn default_hero_kind() -> String {
|
||||||
"yes".to_string()
|
"plain".to_string()
|
||||||
}
|
}
|
||||||
|
|
||||||
#[cfg(feature = "ssr")]
|
#[cfg(feature = "ssr")]
|
||||||
impl SiteConfig {
|
impl SiteConfig {
|
||||||
/// Shared by `load_site_from_gitea` and the `question-lint` binary
|
/// Same policy as `validate_questions`: content declares, the
|
||||||
/// so a typo'd hero kind is a caught rejection, not a silently
|
/// runtime refuses what it doesn't understand at load time, so a
|
||||||
/// plain hero.
|
/// typo'd hero kind is a caught rejection, not a silently plain
|
||||||
|
/// hero.
|
||||||
pub fn validate(&self) -> anyhow::Result<()> {
|
pub fn validate(&self) -> anyhow::Result<()> {
|
||||||
if !matches!(self.hero.kind.as_str(), "yes" | "gesture" | "plain") {
|
match self.hero.kind.as_str() {
|
||||||
|
"plain" => {
|
||||||
|
if self.hero.module.is_some() {
|
||||||
|
anyhow::bail!("site.yaml: hero.module only makes sense with hero.kind: module");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
"module" => {
|
||||||
|
let Some(module) = &self.hero.module else {
|
||||||
|
anyhow::bail!("site.yaml: hero.kind: module needs hero.module (a repo-relative path like hero.js)");
|
||||||
|
};
|
||||||
|
if !is_safe_site_path(module) {
|
||||||
anyhow::bail!(
|
anyhow::bail!(
|
||||||
"site.yaml: hero.kind {:?} is not one of yes | gesture | plain",
|
"site.yaml: hero.module {module:?} must be a plain repo-relative path (no scheme, no .., no leading /)"
|
||||||
self.hero.kind
|
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
if let Some(relay) = &self.hero.relay {
|
|
||||||
if self.hero.kind != "gesture" {
|
|
||||||
anyhow::bail!("site.yaml: hero.relay only makes sense with hero.kind: gesture");
|
|
||||||
}
|
}
|
||||||
validate_relay_url(relay).map_err(|e| anyhow::anyhow!("site.yaml: {e}"))?;
|
other => anyhow::bail!("site.yaml: hero.kind {other:?} is not one of plain | module"),
|
||||||
}
|
}
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// A repo-relative asset path portal is willing to proxy from the
|
||||||
|
/// content repo: plain segments only - no traversal, no leading slash,
|
||||||
|
/// no scheme - so `/site/<path>` can only ever reach the content repo.
|
||||||
|
pub fn is_safe_site_path(path: &str) -> bool {
|
||||||
|
!path.is_empty()
|
||||||
|
&& !path.starts_with('/')
|
||||||
|
&& path.split('/').all(|seg| {
|
||||||
|
!seg.is_empty()
|
||||||
|
&& seg != ".."
|
||||||
|
&& seg
|
||||||
|
.chars()
|
||||||
|
.all(|c| c.is_ascii_alphanumeric() || c == '-' || c == '_' || c == '.')
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
/// A relay must be a ws:// or wss:// URL - shared between site.yaml's
|
/// A relay must be a ws:// or wss:// URL - shared between site.yaml's
|
||||||
/// hero and `Requirement.relay` validation.
|
/// hero and `Requirement.relay` validation.
|
||||||
#[cfg(feature = "ssr")]
|
#[cfg(feature = "ssr")]
|
||||||
@@ -428,6 +453,15 @@ pub async fn load_site_from_gitea(repo_url: &str, branch: &str) -> anyhow::Resul
|
|||||||
|
|
||||||
/// Extracts `scheme://host` from a repo's normal browser URL - the
|
/// Extracts `scheme://host` from a repo's normal browser URL - the
|
||||||
/// Gitea API base every helper in this module builds requests against.
|
/// Gitea API base every helper in this module builds requests against.
|
||||||
|
#[cfg(feature = "ssr")]
|
||||||
|
/// `{gitea}/api/v1/repos/{owner}/{repo}/raw` - the base
|
||||||
|
/// `site_asset_handler` proxies content-shipped files from.
|
||||||
|
#[cfg(feature = "ssr")]
|
||||||
|
pub fn gitea_raw_base(repo_url: &str) -> anyhow::Result<String> {
|
||||||
|
let (owner, repo) = parse_owner_repo(repo_url)?;
|
||||||
|
Ok(format!("{}/api/v1/repos/{owner}/{repo}/raw", gitea_api_base(repo_url)?))
|
||||||
|
}
|
||||||
|
|
||||||
#[cfg(feature = "ssr")]
|
#[cfg(feature = "ssr")]
|
||||||
pub fn gitea_api_base(repo_url: &str) -> anyhow::Result<String> {
|
pub fn gitea_api_base(repo_url: &str) -> anyhow::Result<String> {
|
||||||
let parsed = url::Url::parse(repo_url)
|
let parsed = url::Url::parse(repo_url)
|
||||||
@@ -1091,6 +1125,54 @@ pub struct GiteaRepoQuery {
|
|||||||
pub repo: String,
|
pub repo: String,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// `GET /site/{*path}` - serves a file from the content repo's default
|
||||||
|
/// branch same-origin, so content-shipped assets (the hero module,
|
||||||
|
/// its stylesheet) are importable by the page: Gitea's raw endpoint
|
||||||
|
/// sends no CORS headers, and an ES module import across origins is
|
||||||
|
/// refused without them. Path is validated to plain segments
|
||||||
|
/// (`is_safe_site_path`), the response revalidates like /pkg
|
||||||
|
/// (Cache-Control: no-cache) so a content push shows up on reload.
|
||||||
|
#[cfg(feature = "ssr")]
|
||||||
|
pub async fn site_asset_handler(
|
||||||
|
axum::extract::State(state): axum::extract::State<crate::server::AppState>,
|
||||||
|
axum::extract::Path(path): axum::extract::Path<String>,
|
||||||
|
) -> axum::response::Response {
|
||||||
|
use axum::http::{header, StatusCode};
|
||||||
|
use axum::response::IntoResponse;
|
||||||
|
|
||||||
|
if !is_safe_site_path(&path) {
|
||||||
|
return (StatusCode::BAD_REQUEST, "invalid asset path").into_response();
|
||||||
|
}
|
||||||
|
let url = format!("{}/{path}?ref={}", state.content_raw_base, state.content_branch);
|
||||||
|
let client = openidconnect::reqwest::Client::new();
|
||||||
|
let resp = match client.get(&url).send().await.and_then(|r| r.error_for_status()) {
|
||||||
|
Ok(r) => r,
|
||||||
|
Err(e) => {
|
||||||
|
tracing::warn!("site asset {path}: {e}");
|
||||||
|
return (StatusCode::NOT_FOUND, "no such site asset").into_response();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
let bytes = match resp.bytes().await {
|
||||||
|
Ok(b) => b,
|
||||||
|
Err(e) => return (StatusCode::BAD_GATEWAY, e.to_string()).into_response(),
|
||||||
|
};
|
||||||
|
let mime = match path.rsplit('.').next() {
|
||||||
|
Some("js") | Some("mjs") => "text/javascript; charset=utf-8",
|
||||||
|
Some("css") => "text/css; charset=utf-8",
|
||||||
|
Some("svg") => "image/svg+xml",
|
||||||
|
Some("json") => "application/json",
|
||||||
|
Some("png") => "image/png",
|
||||||
|
Some("webp") => "image/webp",
|
||||||
|
Some("woff2") => "font/woff2",
|
||||||
|
_ => "application/octet-stream",
|
||||||
|
};
|
||||||
|
(
|
||||||
|
[(header::CONTENT_TYPE, mime), (header::CACHE_CONTROL, "no-cache")],
|
||||||
|
bytes,
|
||||||
|
)
|
||||||
|
.into_response()
|
||||||
|
}
|
||||||
|
|
||||||
/// Looks up `owner/repo` on the same Gitea instance content is loaded
|
/// Looks up `owner/repo` on the same Gitea instance content is loaded
|
||||||
/// from (`AppState.gitea_base`) - a raw Axum handler (mounted at
|
/// from (`AppState.gitea_base`) - a raw Axum handler (mounted at
|
||||||
/// `/gitea-repo` in `main.rs`), not a Leptos server fn, since the
|
/// `/gitea-repo` in `main.rs`), not a Leptos server fn, since the
|
||||||
@@ -1386,9 +1468,9 @@ alternatives:
|
|||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn site_config_defaults_to_the_yes_hero() {
|
fn site_config_defaults_to_the_plain_hero() {
|
||||||
let site = SiteConfig::default();
|
let site = SiteConfig::default();
|
||||||
assert_eq!(site.hero.kind, "yes");
|
assert_eq!(site.hero.kind, "plain");
|
||||||
assert!(site.validate().is_ok());
|
assert!(site.validate().is_ok());
|
||||||
// And an empty file parses to the same thing.
|
// And an empty file parses to the same thing.
|
||||||
let parsed: SiteConfig = serde_yaml::from_str("{}").unwrap();
|
let parsed: SiteConfig = serde_yaml::from_str("{}").unwrap();
|
||||||
@@ -1403,21 +1485,28 @@ alternatives:
|
|||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn site_config_rejects_relay_without_gesture_hero() {
|
fn site_config_module_hero_needs_a_safe_path() {
|
||||||
let site: SiteConfig =
|
let missing: SiteConfig = serde_yaml::from_str("hero: { kind: module }").unwrap();
|
||||||
serde_yaml::from_str("hero: { kind: yes, relay: \"wss://relay.redoal.com\" }").unwrap();
|
assert!(missing.validate().is_err());
|
||||||
assert!(site.validate().is_err());
|
let traversal: SiteConfig =
|
||||||
|
serde_yaml::from_str("hero: { kind: module, module: ../etc/passwd }").unwrap();
|
||||||
|
assert!(traversal.validate().is_err());
|
||||||
|
let absolute: SiteConfig =
|
||||||
|
serde_yaml::from_str("hero: { kind: module, module: https://x/y.js }").unwrap();
|
||||||
|
assert!(absolute.validate().is_err());
|
||||||
|
let ok: SiteConfig = serde_yaml::from_str("hero: { kind: module, module: hero.js }").unwrap();
|
||||||
|
assert!(ok.validate().is_ok());
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn redoal_site_yaml_shape_parses() {
|
fn redoal_site_yaml_shape_parses() {
|
||||||
let site: SiteConfig = serde_yaml::from_str(
|
let site: SiteConfig = serde_yaml::from_str(
|
||||||
"title: redoal\nwordmark: https://project.uhhm.no/redoal/questions/raw/branch/main/wordmark.svg\nhero:\n kind: gesture\n relay: wss://relay.redoal.com\n",
|
"title: redoal\nwordmark: https://project.uhhm.no/redoal/questions/raw/branch/main/wordmark.svg\nhero:\n kind: module\n module: hero.js\n",
|
||||||
)
|
)
|
||||||
.unwrap();
|
.unwrap();
|
||||||
assert!(site.validate().is_ok());
|
assert!(site.validate().is_ok());
|
||||||
assert_eq!(site.title.as_deref(), Some("redoal"));
|
assert_eq!(site.title.as_deref(), Some("redoal"));
|
||||||
assert_eq!(site.hero.kind, "gesture");
|
assert_eq!(site.hero.module.as_deref(), Some("hero.js"));
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
|
|||||||
+6
-16
@@ -29,6 +29,7 @@ async fn main() -> anyhow::Result<()> {
|
|||||||
.unwrap_or_else(|_| "https://project.uhhm.no/uhhm/questions".to_string());
|
.unwrap_or_else(|_| "https://project.uhhm.no/uhhm/questions".to_string());
|
||||||
let content_branch = std::env::var("CONTENT_BRANCH").unwrap_or_else(|_| "main".to_string());
|
let content_branch = std::env::var("CONTENT_BRANCH").unwrap_or_else(|_| "main".to_string());
|
||||||
let gitea_base = content::gitea_api_base(&content_repo)?;
|
let gitea_base = content::gitea_api_base(&content_repo)?;
|
||||||
|
let content_raw_base = content::gitea_raw_base(&content_repo)?;
|
||||||
let aggregates = content::load_aggregates_from_gitea(&content_repo, &content_branch).await?;
|
let aggregates = content::load_aggregates_from_gitea(&content_repo, &content_branch).await?;
|
||||||
let questions = content::load_questions_from_gitea(&content_repo, &content_branch, "questions").await?;
|
let questions = content::load_questions_from_gitea(&content_repo, &content_branch, "questions").await?;
|
||||||
content::validate_questions(&questions, &aggregates)?;
|
content::validate_questions(&questions, &aggregates)?;
|
||||||
@@ -67,7 +68,7 @@ async fn main() -> anyhow::Result<()> {
|
|||||||
tokio::spawn(content::watch_for_reload(
|
tokio::spawn(content::watch_for_reload(
|
||||||
nats.clone(),
|
nats.clone(),
|
||||||
content_repo,
|
content_repo,
|
||||||
content_branch,
|
content_branch.clone(),
|
||||||
"questions".to_string(),
|
"questions".to_string(),
|
||||||
questions.clone(),
|
questions.clone(),
|
||||||
aggregates.clone(),
|
aggregates.clone(),
|
||||||
@@ -82,6 +83,8 @@ async fn main() -> anyhow::Result<()> {
|
|||||||
aggregates,
|
aggregates,
|
||||||
site,
|
site,
|
||||||
gitea_base,
|
gitea_base,
|
||||||
|
content_raw_base,
|
||||||
|
content_branch: content_branch.clone(),
|
||||||
oidc: oidc_state,
|
oidc: oidc_state,
|
||||||
garage,
|
garage,
|
||||||
};
|
};
|
||||||
@@ -129,10 +132,6 @@ async fn main() -> anyhow::Result<()> {
|
|||||||
let favicon_dark_path = format!("{}/favicon-dark.svg", leptos_options.site_root);
|
let favicon_dark_path = format!("{}/favicon-dark.svg", leptos_options.site_root);
|
||||||
let wordmark_path = format!("{}/wordmark.svg", leptos_options.site_root);
|
let wordmark_path = format!("{}/wordmark.svg", leptos_options.site_root);
|
||||||
let swiper_path = format!("{}/swiper-element-bundle.min.js", leptos_options.site_root);
|
let swiper_path = format!("{}/swiper-element-bundle.min.js", leptos_options.site_root);
|
||||||
// yes.js sits in public/ (not a wasm-bindgen snippet) so the
|
|
||||||
// hero's inline early-mount script and the wasm binding can share
|
|
||||||
// one stable URL - see `mod yes` in app.rs.
|
|
||||||
let yes_path = format!("{}/yes.js", leptos_options.site_root);
|
|
||||||
let fonts_dir = format!("{}/fonts", leptos_options.site_root);
|
let fonts_dir = format!("{}/fonts", leptos_options.site_root);
|
||||||
|
|
||||||
let app = Router::new()
|
let app = Router::new()
|
||||||
@@ -142,6 +141,8 @@ async fn main() -> anyhow::Result<()> {
|
|||||||
.route("/api/{*fn_name}", any(server_fn_handler))
|
.route("/api/{*fn_name}", any(server_fn_handler))
|
||||||
.route("/upload", post(upload::upload))
|
.route("/upload", post(upload::upload))
|
||||||
.route("/gitea-repo", get(content::gitea_repo_handler))
|
.route("/gitea-repo", get(content::gitea_repo_handler))
|
||||||
|
// Content-shipped assets (hero module etc.), same-origin.
|
||||||
|
.route("/site/{*path}", get(content::site_asset_handler))
|
||||||
.route("/automation/kv/{bucket}", get(content::automation_kv_handler))
|
.route("/automation/kv/{bucket}", get(content::automation_kv_handler))
|
||||||
// no-cache = "revalidate before reuse", not "don't cache":
|
// no-cache = "revalidate before reuse", not "don't cache":
|
||||||
// pkg files keep the same names across releases (portal.js,
|
// pkg files keep the same names across releases (portal.js,
|
||||||
@@ -167,17 +168,6 @@ async fn main() -> anyhow::Result<()> {
|
|||||||
"/swiper-element-bundle.min.js",
|
"/swiper-element-bundle.min.js",
|
||||||
ServeFile::new(swiper_path),
|
ServeFile::new(swiper_path),
|
||||||
)
|
)
|
||||||
// Same skew concern as /pkg: the wasm's raw_module import and
|
|
||||||
// the hero's inline script both load this by fixed name.
|
|
||||||
.route_service(
|
|
||||||
"/yes.js",
|
|
||||||
tower::ServiceBuilder::new()
|
|
||||||
.layer(tower_http::set_header::SetResponseHeaderLayer::overriding(
|
|
||||||
axum::http::header::CACHE_CONTROL,
|
|
||||||
axum::http::HeaderValue::from_static("no-cache"),
|
|
||||||
))
|
|
||||||
.service(ServeFile::new(yes_path)),
|
|
||||||
)
|
|
||||||
.leptos_routes_with_context(
|
.leptos_routes_with_context(
|
||||||
&state,
|
&state,
|
||||||
routes,
|
routes,
|
||||||
|
|||||||
@@ -38,6 +38,10 @@ pub struct AppState {
|
|||||||
/// rather than re-derived per call, since `resolve_gitea_repo` needs
|
/// rather than re-derived per call, since `resolve_gitea_repo` needs
|
||||||
/// it too and has no other reason to see `CONTENT_REPO` itself.
|
/// it too and has no other reason to see `CONTENT_REPO` itself.
|
||||||
pub gitea_base: String,
|
pub gitea_base: String,
|
||||||
|
/// `{gitea}/api/v1/repos/{owner}/{repo}/raw` and the branch - what
|
||||||
|
/// `content::site_asset_handler` proxies content-shipped assets from.
|
||||||
|
pub content_raw_base: String,
|
||||||
|
pub content_branch: String,
|
||||||
pub oidc: Arc<oidc::Oidc>,
|
pub oidc: Arc<oidc::Oidc>,
|
||||||
/// `None` when `GARAGE_*` env vars aren't set - uploads are the one
|
/// `None` when `GARAGE_*` env vars aren't set - uploads are the one
|
||||||
/// optional feature, everything else works without Garage.
|
/// optional feature, everything else works without Garage.
|
||||||
|
|||||||
+19
-99
@@ -51,7 +51,7 @@
|
|||||||
--ink-dim: #9a9a9a;
|
--ink-dim: #9a9a9a;
|
||||||
--line: #2a2a2a;
|
--line: #2a2a2a;
|
||||||
|
|
||||||
/* Cards float over the sticky YES canvas - translucent so the piece
|
/* Cards float over a sticky hero piece - translucent so the piece
|
||||||
reads faintly through them (paired with backdrop-filter on
|
reads faintly through them (paired with backdrop-filter on
|
||||||
.alt-card), shadowed so their edge against the animated backdrop
|
.alt-card), shadowed so their edge against the animated backdrop
|
||||||
is a soft lift rather than a hard contrast line. */
|
is a soft lift rather than a hard contrast line. */
|
||||||
@@ -78,8 +78,9 @@
|
|||||||
/* Light theme: the same muted-press idea on white stock - warm paper,
|
/* Light theme: the same muted-press idea on white stock - warm paper,
|
||||||
near-black ink, and the accent deepened from dusty cyan to a teal
|
near-black ink, and the accent deepened from dusty cyan to a teal
|
||||||
ink that actually carries as text on light paper (the dark theme's
|
ink that actually carries as text on light paper (the dark theme's
|
||||||
#8ec2c0 washes out there). yes.js mirrors this palette on its own
|
#8ec2c0 washes out there). Canvas-drawing modules (gesture.js, and
|
||||||
(matchMedia in setupTheme) since canvas paint can't read CSS vars. */
|
content-shipped hero modules) mirror this palette on their own,
|
||||||
|
since canvas paint can't read CSS vars. */
|
||||||
@media (prefers-color-scheme: light) {
|
@media (prefers-color-scheme: light) {
|
||||||
:root {
|
:root {
|
||||||
--accent: #47807e;
|
--accent: #47807e;
|
||||||
@@ -105,12 +106,6 @@
|
|||||||
filter: invert(0.92);
|
filter: invert(0.92);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* overlay against near-white paper resolves to ~white and the
|
|
||||||
raster ghost vanishes; multiply lets the light theme's gray YES
|
|
||||||
(see rasterizeText's themed repaint in yes.js) show as ink. */
|
|
||||||
.hero-canvas #rasterCanvas {
|
|
||||||
mix-blend-mode: multiply;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
* {
|
* {
|
||||||
@@ -200,98 +195,17 @@ main.not-found {
|
|||||||
max-width: 46ch;
|
max-width: 46ch;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* the actual "YES - Rasterized Lines" piece live at uhhm.no (see
|
/* A content-shipped hero module (site.yaml hero.kind: module) draws
|
||||||
public/yes.js) - landing page only. Full-viewport so it's a real
|
into .hero-piece; the module owns its look (it may restyle .hero
|
||||||
moment, not a thumbnail; hero-copy overlays near the bottom rather
|
itself). Portal only reserves the box so the copy doesn't jump when
|
||||||
than interrupting the canvas. */
|
the module mounts - plain-vh fallback first, as everywhere. */
|
||||||
|
.hero-module .hero-piece {
|
||||||
.hero-yes {
|
|
||||||
/* Sticky at the viewport top for the whole scroll (its containing
|
|
||||||
block is the page itself), so the piece stays animating behind
|
|
||||||
everything that follows - the translucent cards scroll over it
|
|
||||||
and it shows through them and in the gaps around them. z-index 0
|
|
||||||
so positioned content below can stack above with z-index 1. */
|
|
||||||
position: sticky;
|
|
||||||
top: 0;
|
|
||||||
z-index: 0;
|
|
||||||
max-width: none;
|
|
||||||
width: 100%;
|
|
||||||
/* svh here is only the pre-JS/no-JS fallback (and first paint before
|
|
||||||
yes.js's constructor runs). Once yes.js mounts, it overwrites this
|
|
||||||
with an inline `height: <px>` frozen from a single measurement -
|
|
||||||
see setupCanvas()'s comment in yes.js for why: on real mobile
|
|
||||||
Safari, content bottom-aligned inside this box kept sliding down
|
|
||||||
as the address bar collapsed even with a spec'd-stable viewport
|
|
||||||
unit here, so the box's actual height can't be trusted to stay
|
|
||||||
put on that unit alone. An inline style set from JS always wins
|
|
||||||
the cascade over this rule, so that frozen number is what
|
|
||||||
actually governs once the page is interactive.
|
|
||||||
Plain-vh fallback declared first - an engine without svh support
|
|
||||||
ignores the invalid second line rather than falling through to
|
|
||||||
auto height, which would collapse this to the height of its
|
|
||||||
in-flow content and clip the canvas via overflow:hidden below. */
|
|
||||||
height: 100vh;
|
|
||||||
height: 100svh;
|
|
||||||
padding: 0;
|
|
||||||
justify-content: flex-end;
|
|
||||||
overflow: hidden;
|
|
||||||
}
|
|
||||||
|
|
||||||
.hero-canvas {
|
|
||||||
position: absolute;
|
|
||||||
inset: 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
.hero-canvas canvas {
|
|
||||||
position: absolute;
|
|
||||||
top: 0;
|
|
||||||
left: 0;
|
|
||||||
cursor: pointer;
|
|
||||||
}
|
|
||||||
|
|
||||||
.hero-canvas #rasterCanvas {
|
|
||||||
mix-blend-mode: overlay;
|
|
||||||
opacity: 0.5;
|
|
||||||
}
|
|
||||||
|
|
||||||
.hero-yes .hero-copy {
|
|
||||||
position: relative;
|
|
||||||
z-index: 1;
|
|
||||||
padding: 0 1.5rem 3.5rem;
|
|
||||||
gap: 0.6rem;
|
|
||||||
text-shadow: 0 0.12em 1.4em var(--hero-glow);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* The gesture hero (site.yaml hero.kind: gesture - redoal.com's
|
|
||||||
landing): a tall drawing surface where the visitor's stroke and
|
|
||||||
ambient echoes from the relay share the stage. Not sticky like the
|
|
||||||
YES piece - drawing and scrolling fight over the same finger. */
|
|
||||||
.hero-gesture .hero-draw {
|
|
||||||
position: relative;
|
position: relative;
|
||||||
width: 100%;
|
width: 100%;
|
||||||
max-width: 46rem;
|
|
||||||
/* Same jump-avoidance as .gesture-wrap: the canvas (55svh tall)
|
|
||||||
only exists after hydration, so hold its height open from the
|
|
||||||
first paint. Plain-vh fallback first, like the canvas itself. */
|
|
||||||
min-height: 55vh;
|
min-height: 55vh;
|
||||||
min-height: 55svh;
|
min-height: 55svh;
|
||||||
}
|
}
|
||||||
|
|
||||||
.hero-gesture .gesture-canvas {
|
|
||||||
aspect-ratio: auto;
|
|
||||||
/* Plain-vh fallback first, same reasoning as .hero-yes's height. */
|
|
||||||
height: 55vh;
|
|
||||||
height: 55svh;
|
|
||||||
border: none;
|
|
||||||
background: transparent;
|
|
||||||
}
|
|
||||||
|
|
||||||
.hero-gesture .gesture-status {
|
|
||||||
top: auto;
|
|
||||||
bottom: 0.55rem;
|
|
||||||
right: 0.55rem;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* alternatives */
|
/* alternatives */
|
||||||
|
|
||||||
/* position + z-index on these three: everything that scrolls over the
|
/* position + z-index on these three: everything that scrolls over the
|
||||||
@@ -564,10 +478,16 @@ textarea:focus {
|
|||||||
custom properties - so palette changes go there AND here. */
|
custom properties - so palette changes go there AND here. */
|
||||||
.gesture-wrap {
|
.gesture-wrap {
|
||||||
position: relative;
|
position: relative;
|
||||||
/* The canvas is created by JS only after wasm hydration - reserve
|
width: 100%;
|
||||||
its 3/2 box now so content below doesn't jump when it appears.
|
}
|
||||||
aspect-ratio is a preferred size, so the box still grows when the
|
|
||||||
echo thumbnail strip shows up under the canvas. */
|
/* The canvas is created by JS only after wasm hydration - reserve its
|
||||||
|
3/2 box until then so content below doesn't jump. Scoped to :empty
|
||||||
|
on purpose: on the mounted wrap (a stretched item inside the flex
|
||||||
|
.field) the same aspect-ratio turned the echo strip's extra height
|
||||||
|
into extra WIDTH and the whole card ballooned past the viewport
|
||||||
|
after the first stroke. */
|
||||||
|
.gesture-wrap:empty {
|
||||||
aspect-ratio: 3 / 2;
|
aspect-ratio: 3 / 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user