build: the front door opens modestly, and a featured role must have a move
`does:` on a plan, at most two features, each `for:` a need: the first card of the front door says what the business does, one role each, headed by what that role gets, and asks for nothing. `shows:` is the second card, portal resource blocks passed through verbatim plus every public view. Only then the offers, as more alternatives on the same page; the front-door warning moves to seven and stops recommending doors. `Plan::spectators()` warns when a featured need gives the submitter neither a move nor a view. uhhm.no rounds 4 and 5 (flat, at least as good per persona) and Tomter Vel flat (worse: ten offers on one page, the close pairs collide) are in runs/. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01L4jrCgLiKKHAEFuZUJjckH
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Claude Fable 5.1
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@@ -71,6 +71,26 @@ from the model: the plan's `who` and `wants` lines and the personas
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were written by the same person about the same needs, and the fallback
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heading is the need's `wants`, so the two are cousins.
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### The front door opens modestly
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A front door with more buttons than text leaves a visitor paralysed.
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So the built front door opens with what the business does, in one or
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two features and no button at all (`does:` on the plan, at most two,
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each `for:` a need so it speaks to one role and is headed by what
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that role gets); then a look-around card, things a visitor may
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inspect before asking for anything (`shows:`, each a portal resource
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block passed through verbatim, plus every public view the plan
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opens); and only then the offers, as more alternatives on the same
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page. Nothing is layered: doors still exist for a plan that wants
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them, but a second tier is what this shape is there to avoid, and on
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uhhm.no a flat front door with an opener routed better than the
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doored one.
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The house and its players: a role the opener invites in has to see
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its win, and the machine has to give it something to do after it
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sits down. `build` warns when a featured need gives the submitter
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neither a move (`moves_by: {<stage>: [submitter, ...]}`) nor a public
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view; a player with no move is a spectator.
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### Doors: a first question before the forms
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Five or six needs on one page is more than a visitor sorts through
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