Files
Bendik Aagaard LynghaugandClaude Fable 5 ce1ec9e4a9 rebrand: buuh — a friendly public fork under the uhhm org
Packages renamed to the @uhhm scope (@uhhm/buuh, @uhhm/buuh-html,
@uhhm/buuh-component, @uhhm/buuh-devtools, @uhhm/buuh-migrate,
@uhhm/bankai). Scoping is load-bearing twice over: npm routes registries
per scope so @uhhm/* resolves against project.uhhm.no while everything
else stays on npmjs, and it means this fork never squats upstream's
names anywhere. The codemod now migrates choo v7 apps to the @uhhm
names. README rewritten with the fork framing and full upstream credit;
the choojs RFC moves to docs/upstream-rfc-draft.md, in the drawer for if
this work ever goes home. API unchanged — choo() is still choo().

Also: Gitea Actions CI + release workflows (npm publish to the uhhm
registry on tag push, CDN bundle uploaded as a generic package),
npm run bundle producing dist-cdn/buuh.js (the whole framework as one
minified ES module for import-map use), docs/publishing.md explaining
what Gitea Packages is (a real npm registry) and is not (a CDN — serve
the bundle from a static host with module-safe MIME instead), and
onload.js constructing window.MutationObserver to match its own guard
(surfaced by smoke-testing the bundle outside a full browser).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014NgfSjHE11oFpoSnLVKLXd
2026-09-08 19:55:20 +02:00

115 lines
4.4 KiB
JavaScript

// Rendering benchmarks: @uhhm/buuh-html vs nanohtml v1 vs µhtml.
//
// npm run bench
//
// Two environments:
// - server: pure string rendering in Node (no DOM at all)
// - browser-path: DOM construction in happy-dom. Caveat: happy-dom is a
// JS DOM, so absolute numbers are not real-browser numbers — but all
// contenders pay the same DOM tax, so the relative ordering is
// indicative of template-engine overhead.
//
// Scenarios: "create" builds a fresh 100-row table per iteration;
// "update" re-renders the same live tree with new data each iteration
// (choo-style engines build fresh + morph, µhtml updates holes in place).
import { createRequire } from 'node:module'
const require = createRequire(import.meta.url)
const ROWS = 100
const DURATION_MS = 500
const WARMUP_MS = 100
function data (tick) {
const rows = new Array(ROWS)
for (let i = 0; i < ROWS; i++) {
rows[i] = { id: i, label: 'row ' + i + ' rev ' + tick, selected: i === tick % ROWS }
}
return rows
}
function bench (name, fn) {
let t = performance.now()
const warmupEnd = t + WARMUP_MS
let tick = 0
while (performance.now() < warmupEnd) fn(tick++)
let ops = 0
const start = performance.now()
const end = start + DURATION_MS
while (performance.now() < end) {
fn(tick++)
ops++
}
const elapsed = performance.now() - start
const opsSec = Math.round((ops / elapsed) * 1000)
console.log(' ' + name.padEnd(34) + String(opsSec).padStart(8) + ' ops/s')
return opsSec
}
// ---------- server (string) rendering ----------
console.log('\nserver rendering — %d-row table to string:', ROWS)
{
const { default: ourHtml } = await import('@uhhm/buuh-html/server')
const nano = require('nanohtml') // main entry is the server renderer
const table = (html, rows) => html`<table><tbody>${rows.map((r) => html`<tr class=${r.selected ? 'selected' : ''}><td>${r.id}</td><td>${r.label}</td></tr>`)}</tbody></table>`
bench('@uhhm/buuh-html (server)', (t) => String(table(ourHtml, data(t))))
bench('nanohtml v1 (server)', (t) => String(table(nano, data(t))))
}
// ---------- browser-path rendering (happy-dom) ----------
const { Window } = await import('happy-dom')
const win = new Window()
globalThis.window = win
globalThis.document = win.document
// µhtml touches DOM constructors as ambient globals at import time
for (const name of [
'DocumentFragment', 'HTMLElement', 'SVGElement', 'Element', 'Node',
'Text', 'Comment', 'Range', 'MutationObserver', 'customElements',
'requestAnimationFrame', 'cancelAnimationFrame'
]) {
if (!(name in globalThis) && name in win) globalThis[name] = win[name]
}
const { default: ourBrowserHtml } = await import('@uhhm/buuh-html/browser')
const { default: morph } = await import('@uhhm/buuh-html/morph')
const nanoBrowser = require('nanohtml/lib/browser.js')
const { html: uhtml, render: urender } = await import('uhtml')
const table = (html, rows) => html`<table><tbody>${rows.map((r) => html`<tr class=${r.selected ? 'selected' : ''}><td>${r.id}</td><td>${r.label}</td></tr>`)}</tbody></table>`
console.log('\nbrowser-path create — fresh %d-row table per iteration (happy-dom):', ROWS)
bench('@uhhm/buuh-html (cached templates)', (t) => table(ourBrowserHtml, data(t)))
bench('nanohtml v1 (hyperx runtime)', (t) => table(nanoBrowser, data(t)))
bench('uhtml v5 (fresh container)', (t) => {
const c = document.createElement('div')
urender(c, uhtml`<table><tbody>${data(t).map((r) => uhtml`<tr class=${r.selected ? 'selected' : ''}><td>${r.id}</td><td>${r.label}</td></tr>`)}</tbody></table>`)
})
console.log('\nbrowser-path update — re-render same live tree (happy-dom):')
{
const live = table(ourBrowserHtml, data(0))
document.body.appendChild(live)
bench('@uhhm/buuh-html + nanomorph', (t) => morph(live, table(ourBrowserHtml, data(t))))
document.body.removeChild(live)
}
{
const live = table(nanoBrowser, data(0))
document.body.appendChild(live)
bench('nanohtml v1 + nanomorph', (t) => morph(live, table(nanoBrowser, data(t))))
document.body.removeChild(live)
}
{
const c = document.createElement('div')
document.body.appendChild(c)
const view = (t) => uhtml`<table><tbody>${data(t).map((r) => uhtml`<tr class=${r.selected ? 'selected' : ''}><td>${r.id}</td><td>${r.label}</td></tr>`)}</tbody></table>`
bench('uhtml v5 (keyed holes, in place)', (t) => urender(c, view(t)))
document.body.removeChild(c)
}
console.log('\ncaveat: happy-dom numbers are indicative (same DOM tax for all), not real-browser numbers.\n')