docs: restructure

This commit is contained in:
Yoshua Wuyts
2016-07-04 23:02:39 +02:00
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## Thanks for contributing to Choo!
:steam_locomotive::train::train::train::train::train:
### Running tests
Browser tests can be run with the right credentials via the `npm run
test:browser` command. This will be run automatically when `npm version` is
executed.
You may skip the tests by providing `SKIP_TEST=true` when running the version
command.
+8
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@@ -0,0 +1,8 @@
### Expected behavior
Write here.
### Actual behavior
Write here.
### Steps to reproduce behavior
Write here.
+186 -434
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@@ -50,7 +50,19 @@
</a>
</div>
<br />
<div align="center">
<h3>
<a href="https://github.com/yoshuawuyts/choo-handbook">
Handbook
</a>
<span>|</span>
Packages
<span>|</span>
<a href="https://github.com/yoshuawuyts/choo/blob/master/.github/CONTRIBUTING.md">
Contributing
</a>
</h3>
</div>
<div align="center">
<sub>The little framework that could. Built with ❤︎ by
@@ -60,32 +72,18 @@
</a>
</div>
## Table of Contents
- [Features](#features)
- [Demos](#demos)
- [Getting started](#getting-started)
- [Concepts](#concepts)
- [Models](#models)
- [Actions](#actions)
- [Effects](#effects)
- [Subscriptions](#subscriptions)
- [Router](#router)
- [Views](#views)
- [Common actions](#common-actions)
- [HTTP](#http)
- [Server sent events](#server-sent-events-sse)
- [Keyboard](#keyboard)
- [Websockets](#websockets)
- [Forms](#forms)
- [Links](#links)
- [Rendering in Node](#rendering-in-node)
- [API](#api)
- [Errors](#errors)
- [FAQ](#faq)
- [Installation](#installation)
- [Contributing](#contributing)
- [See Also](#see-also)
- [License](#license)
<h2>Table of Contents</h2>
<details>
<summary>Table of Contents</summary>
<li><a href="#features">Features</a></li>
<li><a href="#demos">Demos</a></li>
<li><a href="#example">Example</a></li>
<li><a href="#concepts">Concepts</a></li>
<li><a href="#api">API</a></li>
<li><a href="#faq">FAQ</a></li>
<li><a href="#installation">Installation</a></li>
<li><a href="#see-also">See Also</a></li>
</details>
## Features
- __minimal size:__ weighing `5kb`, `choo` is a tiny little framework
@@ -111,67 +109,16 @@
_note: If you've built something cool using `choo` or are using it in
production, we'd love to hear from you!_
## Getting started
## Example
Let's create an input box that changes the content of a textbox in real time.
[Click here to see the final app](http://requirebin.com/?gist=e589473373b3100a6ace29f7bbee3186).
First we import `choo` and create a new instance:
```js
const choo = require('choo')
const html = require('choo/html')
const app = choo()
```
Then we define a model. We set an initial value of `state` and a `reducer` that
can be called to modify it:
```js
app.model({
state: { title: 'Set the title' },
reducers: {
update: (data, state) => ({ title: data.value })
}
})
```
Then we create a new view. It has an `h1` tag which displays the current title,
and an `<input>` field which sends the current value of the text box on every
input:
```js
const mainView = (params, state, send) => html`
<main>
<h1>${state.title}</h1>
<input
type="text"
oninput=${(e) => send('update', { value: e.target.value })}>
</main>
`
```
_Note_: if an `id` property is defined on the outer-most element it will be
replaced.
We then bind the view to the `/` route on our application
```js
app.router((route) => [
route('/', mainView)
])
```
And then start the app and append it to the DOM. You can now run it and [see it
in action!](http://requirebin.com/?gist=e589473373b3100a6ace29f7bbee3186)
```js
const tree = app.start()
document.body.appendChild(tree)
```
And all together now:
[Click here to see the app running](http://requirebin.com/?gist=e589473373b3100a6ace29f7bbee3186).
```js
const choo = require('choo')
const html = require('choo/html')
const app = choo()
app.model({
state: { title: 'Set the title' },
state: { title: 'Not quite set yet' },
reducers: {
update: (data, state) => ({ title: data.value })
}
@@ -179,7 +126,7 @@ app.model({
const mainView = (params, state, send) => html`
<main>
<h1>${state.title}</h1>
<h1>Title: ${state.title}</h1>
<input
type="text"
oninput=${(e) => send('update', { value: e.target.value })}>
@@ -194,6 +141,44 @@ const tree = app.start()
document.body.appendChild(tree)
```
And to run it, save it as `client.js` and run with [budo][budo] and
[es2020][es2020]:
```sh
$ budo 'client.js' -p 8080 --open -- -t es2020
```
And to save to static files for deployment, open a new terminal and do:
```bash
$ mkdir -p 'dist/'
$ curl 'localhost:8080' > 'dist/index.html'
$ curl 'localhost:8080/bundle.js' > 'dist/bundle.js'
```
All just a couple of shell commands and `.js` files, no grandiose boilerplate
needed.
## Philosophy
We believe programming should be fun and light, not stern and stressful. It's
cool to be cute; using serious words without explaining them doesn't make for
better results - if anything it scares people off. We don't want to be scary,
we want to be nice and fun, and then _casually_ be the best choice around.
_Real casually._
We believe frameworks should be disposable, and components recyclable. We don't
like the current state of web development where walled gardens jealously
compete with one another. We want you to be free, not shackled to a damp
dungeon wall. By making the DOM the lowest common denominator, switching from
one framework to another becomes frictionless. Components should run anywhere
that has a DOM, regardless of the framework. `choo` is modest in its design; we
don't believe it will be top of the class forever, so we've made it as easy to
toss out as it is to pick up.
We don't believe that bigger is better. Big APIs, big dependencies, large file
sizes - we see them as omens of impending userland complexity. We want
everyone on a team, no matter the size, to fully understand how an application
is laid out. And once an application is built, we want it to be small,
performant and easy to reason about. All of which makes for easy to debug code,
better results and super smiley faces.
## Concepts
`choo` cleanly structures internal data flow, so that all pieces of logic can
be combined into a nice, cohesive machine. Internally all logic lives within
@@ -238,7 +223,7 @@ application logic. This is the _unidirectional_ architecture of `choo`.
- __views:__ take `state` and returns a new `DOM tree` that is rendered in the
browser
## Models
### Models
`models` are objects that contain initial `state`, `subscriptions`, `effects`
and `reducers`. They're generally grouped around a theme (or domain, if you
like). To provide some sturdiness to your `models`, they can either be
@@ -273,7 +258,7 @@ and has access to the full application state. Try and keep the logic in these
bulk of your logic will safely shielded, with only a few points touching every
part of your application.
## Effects
### Effects
Side effects are done through `effects` declared in `app.model()`. Unlike
`reducers` they cannot modify the state by returning objects, but get a
callback passed which is used to emit `actions` to handle results. Use effects
@@ -288,7 +273,7 @@ A typical `effect` flow looks like:
4. When the async call is done, either a success or error action is emitted
5. A reducer catches the action and updates the state
## Subscriptions
### Subscriptions
Subscriptions are a way of receiving data from a source. For example when
listening for events from a server using `SSE` or `Websockets` for a
chat app, or when catching keyboard input for a videogame.
@@ -307,7 +292,7 @@ app.model({
})
```
## Router
### Router
The `router` manages which `views` are rendered at any given time. It also
supports rendering a default `view` if no routes match.
@@ -333,7 +318,7 @@ using `send('app:location', { location: href })`. This will not work from
within namespaced `models`, and usage should preferably be kept to a minimum.
Changing views all over the place tends to lead to messiness.
## Views
### Views
Views are pure functions that return a DOM tree for the router to render. Theyre passed the current state, and any time the state changes theyre run again with the new state.
Views are also passed the `send` function, which they can use to dispatch actions that can update the state. For example, the DOM tree can have an `onclick` handler that dispatches an `add` action.
@@ -349,316 +334,75 @@ const view = (params, state, send) => {
```
In this example, when the `Add` button is clicked, the view will dispatch an `add` action that the models `add` reducer will receive. [As seen above](#models), the reducer will add an item to the states `todos` array. The state change will cause this view to be run again with the new state, and the resulting DOM tree will be used to [efficiently patch the DOM](#does-choo-use-a-virtual-dom).
## Common Actions
### HTTP
`choo` ships with a built-in [`http` module](https://github.com/Raynos/xhr)
that weighs only `2.4kb`:
```js
const http = require('choo/http')
const choo = require('choo')
const app = choo()
app.model({
effects: {
'app:error': (state, event) => console.error(`error: ${event.payload}`),
'app:print': (state, event) => console.log(`http: ${event.payload}`),
'http:get_json': getJson,
'http:post_json': postJson,
'http:delete': httpDelete
}
})
function getJson (state, data, send) {
http.get('/my-endpoint', { json: true }, function (err, res, body) {
if (err) return send('app:error', { payload: err.message })
if (res.statusCode !== 200 || !body) {
return send('app:error', { payload:'something went wrong' })
}
send('app:print', { payload: body })
})
}
function postJson (state, data, send) {
const body = { foo: 'bar' }
http.post('/my-endpoint', { json: body }, function (err, res, body) {
if (err) return send('app:error', { payload: err.message })
if (res.statusCode !== 200 || !body) {
return send('app:error', { payload:'something went wrong' })
}
send('app:print', { payload: body })
})
}
function httpDelete (state, data, send) {
const body = { foo: 'bar' }
http.del('/my-endpoint', { json: body }, function (err, res, body) {
if (err) return send('app:error', { payload: err.message })
if (res.statusCode !== 200) {
return send('app:error', { payload:'something went wrong' })
}
})
}
```
Note that `http` only runs in the browser to prevent accidental requests when
rendering in Node. For more details view the [`raynos/xhr`
documentation](https://github.com/Raynos/xhr).
### Server Sent Events (SSE)
[Server Sent Events (SSE)][sse] allow servers to push data to the browser.
They're the unidirectional cousin of `websockets` and compliment `HTTP`
brilliantly. To enable `SSE`, create a new `EventSource`, point it at a local
uri (generally `/sse`) and setup a `subscription`:
```js
const stream = new document.EventSource('/sse')
app.model({
subscriptions: [
function (send) {
stream.onerror = (e) => send('app:error', { payload: JSON.stringify(e) })
stream.onmessage = (e) => send('app:print', { payload: e.data })
}
],
effects: {
'sse:close': () => stream.close(),
'app:error': (state, event) => console.error(`error: ${event.payload}`),
'app:print': (state, event) => console.log(`sse: ${event.payload}`)
}
})
```
This code does not handle reconnects, server timeouts, exponential backoff and
queueing data. You might want to use a package from `npm` or [write your
own][sse-reconnect] if you're building something for production.
### Keyboard
Most browsers have [basic support for keyboard events][keyboard-support]. To
capture keyboard events, setup a `subscription`:
```js
app.model({
namespace: 'input',
subscriptions: [
function (send) {
document.addEventListener(
'keypress',
(e) => send('input:print', { payload: e.keyCode })
)
}
],
effects: {
print: (state) => console.log(`pressed key: ${state.payload}`)
}
})
```
### WebSockets
[WebSockets][ws] allow for bidirectional communication between servers and
browsers:
```js
const socket = new document.WebSocket('ws://localhost:8081')
app.model({
subscriptions: [
function (send) {
socket.onerror = (e) => send('app:error', { payload: JSON.stringify(e) })
socket.onmessage = (e) => send('app:print', { payload: e.data })
}
],
effects: {
'ws:close': () => socket.close(),
'ws:send': (state, event) => socket.send(JSON.stringify(event.payload)),
'app:error': (state, event) => console.error(`error: ${event.payload}`),
'app:print': (state, event) => console.log(`ws: ${event.payload}`)
}
})
```
This code does not handle reconnects, server timeouts, exponential backoff and
queueing data. You might want to use a package from `npm` or [write your
own][ws-reconnect] if you're building something for production.
### Forms
Forms and lists are probably the most used concepts on any page. Together with
links they comprise most of what can be done on web pages.
```js
const choo = require('choo')
const http = require('choo/http')
const html = require('choo/html')
const app = choo()
function view (params, state, send) {
return html`
<form onsubmit=${onSubmit}>
<fieldset>
<label>username</label>
<input type="text" name="username" autofocus>
</fieldset>
<fieldset>
<label>password</label>
<input type="password" name="password">
</fieldset>
<input type="submit" value="Submit">
</form>
`
function onSubmit (event) {
send('login', new FormData(event.target))
event.preventDefault()
}
}
app.model({
effects: {
login: (data, state, send) => {
http.post('/login', { body: data }, (err, res, body) => {
send('authorize', { payload: body })
})
}
}
})
app.router((route) => [
route('/', view)
])
app.start()
```
If you want a form element to be selected when it's loaded, add the
[`autofocus`][html-input] property.
```js
const view = html`
<form>
<input type="text" autofocus>
</form>
`
```
### Links
In HTML links are represented with the `<a href="/some-location">` tag. By
default `choo` enables a `subscription` for all `a` tags on a page. When a link
is clicked, the click event is caught, and the value of `href` is passed into
the router causing a state change. If you want to disable this behavior, set
`app.start({ href: false })`.
```js
const nav = html`
<a href="/">home</a>
<a href="/first-link">first link</a>
<a href="/second-link">second link</a>
`
```
### Rendering in Node
Sometimes it's necessary to render code inside of Node; for serving hyper fast
first requests, testing or other purposes. Applications that are capable of
being rendered in both Node and the browser are called
_[isomorphic][isomorphic]_.
Rendering in Node is slightly different than in the browser. First off, to
maintain performance all calls to `subscriptions`, `effects`, and `reducers`
are disabled. That means you need to know what the state of your application is
going to be _before_ you render it - no cheating!
Secondly, the `send()` method inside `router` and `view` has been disabled. If
you call it your program will crash. Disabling all these things means that your
program will render [`O(n)`][big-o], which is super neat. Off to [10.000
QPS][qps] we go!
To render in Node call the `.toString()` method instead of `.start()`. The
first argument is the path that should be rendered, the second is the state:
```js
const http = require('http')
const client = require('./client') // path to client entry point
http.createServer(function (req, res) {
const html = client.toString('/', { message: 'hello server!' })
res.setHeader('Content-Type', 'text/html; charset=utf-8')
res.end(html)
})
```
In order to make our `choo` app call `app.start()` in the browser and be
`require()`-able in Node, we check if [`module.parent`][module-parent] exists:
```js
const choo = require('choo')
const html = require('choo/html')
const app = choo()
app.router((route) => [
route('/', (params, state, send) => html`
<h1>${state.message}</h1>
`)
])
if (module.parent) module.exports = app
else document.body.appendChild(app.start())
```
#### Rehydration
Now that your application is successfully rendering in Node, the next step would
be to make it load a JavaScript bundle once has loaded the HTML. To do this we
will use a technique called _rehydration_.
_Rehydration_ is when you take the static, server-rendered version of your
application (static HTML, _dehydrated_ because it has no logic) and _rehydrate_
it by booting up the JS and attaching event handlers on the DOM to make it
dynamic again. It's like restoring flavor to cup noodles by adding hot water.
Because we're using something called `morphdom` under the hood, all we need is
point at an `id` at the root of the application. The syntax for this is
slightly different from what we've seen so far, because we're _updating_ a
dehydrated DOM nodes to make them dynamic, rather than a new DOM tree and
attaching it to the DOM.
```js
const choo = require('choo')
const html = require('choo/html')
const app = choo()
app.router((route) => [
route('/', (params, state, send) => html`
<h1 id="app-root">${state.message}</h1>
`)
])
if (module.parent) module.exports = app
else app.start('#app-root'))
```
When the JS is booted on top of the dehydrated application, it will look for
the `#app-root` id and load on top of it. You can choose any name you like for
the id, but __make sure it's the same on every possible top level DOM node__,
or else things might break. Furthermore to ensure things go smoothly, try and
keep the initial state identical on both the server and the client.
And that's it! If you want to go down the route of mad performance, consider
make all first request static and caching them using something like [bl][bl],
[nginx][nginx], [varnish][varnish] or a global CDN.
## API
### app = choo()
Create a new `choo` app
This section provides documentation on how each function in `choo` works. It's
intended to be a technical reference. If you're interested in learning choo for
the first time, consider reading through the [handbook][handbook] or
[concepts](#concepts) first :sparkles:
### app = choo(opts)
Initialize a new `choo` app. Takes an optional object of handlers. Handlers can
be:
- __onError(err, state, createSend):__ called when an `effect` or
`subscription` emit an error. If no handler is passed, the default handler
will `throw` on each error.
- __onAction(action, state, name, caller, createSend):__ called when an
`action` is fired.
- __onStateChange(action, state, prev, caller, createSend):__ called after a
reducer changes the `state`.
`createSend()` is a special function that allows the creation of a new named
`send()` function. The first argument should be a string which is the name, the
second argument is a boolean `callOnError` which can be set to `true` to call
the `onError` hook istead of a provided callback. It then returns a
`send(actionName, data?)` function.
Handlers should be used with care, as they're the most powerful interface into
the state. For application level code it's generally recommended to delegate to
actions inside models using the `send()` call, and only shape the actions
inside the handlers.
### app.model(obj)
Create a new model. Models modify data and perform IO. Takes the following
arguments:
- __namespace:__ optional namespace that prefixes the keys in `state`,
`reducers` and `effects`. Also limits `actions` called by `send()` to
in-namespace only.
- __state:__ object. Key value store of initial values
- __reducers:__ object. Syncronous functions that modify state. Each function
has a signature of `(data, state)`
- __effects:__ object. Asyncronous functions that perform IO. Each function has
a signature of `(data, state, send)` where `send` is a reference to
`app.send()`
- __namespace:__ namespace the model so that it cannot access any properties
and handlers in other models
- __state:__ initial values of `state` inside the model
- __reducers:__ synchronous operations that modify state. Triggered by
`actions`. Signature of `(actionData, state)`.
- __effects:__ asynchronous operations that don't modify state directly.
Triggered by `actions`, can call `actions`. Signature of `(actionData, state,
send, done)`
- __subscriptions:__ asynchronous read-only operations that don't modify state
directly. Can call `actions`. Signature of `(state, send, done)`.
### app.router(params, state, send)
Creates a new router. See
#### send()
Send a new action to the models with optional data attached. Namespaced models
can be accessed by prefixing the name with the namespace separated with a `:`,
e.g. `namespace:name`.
#### done()
When an `effect` or `subscription` is done executing, or encounters an error,
it should call the final `done(err)` callback. If an `effect` was called by
another `effect` it will call the callback of the caller. When an error
propegates all the way to the top, the `onError` handler will be called,
registered in `barracks(handlers)`. If no callback is registered, errors will
`throw`.
### app.router((route) => [routes])
Creates a new router. Takes a function that exposes a single `route` function,
and that expects a tree of `routes` to be returned. See
[`sheet-router`](https://github.com/yoshuawuyts/sheet-router) for full
documentation. Registered views have a signature of `(params, state, send)`,
where `params` is URI partials.
documentation. Registered views have a signature of `(state, prev, send)`,
where `state` is the current `state`, `prev` is the last state, `state.params`
is URI partials and `send()` can be called to trigger actions.
### html = app.toString(route, state)
### html = app.toString(route, state?)
Render the application to a string of HTML. Useful for rendering on the server.
First argument is a path that's passed to the router. Second argument is the
state object. When calling `.toString()` instead of `.start()`, all calls to
`send()` are disabled, and `subscriptions`, `effects` and `reducers` aren't
loaded. See [rendering in Node](#rendering-in-node) for an in-depth guide.
First argument is a path that's passed to the router. Second argument is an
optional state object. When calling `.toString()` instead of `.start()`, all
calls to `send()` are disabled, and `subscriptions`, `effects` and `reducers`
aren't loaded.
### tree = app.start(rootId?, opts)
Start the application. Returns a tree of DOM nodes that can be mounted using
@@ -677,45 +421,39 @@ following values:
changes (eg `localhost/#posts/123`). Enabling this option automatically
disables `opts.history` and `opts.href`.
### choo/html\`html\`
Tagged template string HTML builder. See
[`yo-yo`](https://github.com/maxogden/yo-yo) for full documentation. Views
should be passed to `app.router()`
### view = choo/html\`html\`
Tagged template string HTML builder. Built on top of [yo-yo][bel], [bel][bel]
and [hyperx][hyperx]. To register a view on the `router` it should be wrapped
in a function with the signature of `(state, prev, send)` where `state` is the
current `state`, `prev` is the last state, `state.params` is URI partials and
`send()` can be called to trigger actions.
## Errors
### Could not find DOM node (#id) to update
This means that a re-render of the DOM was triggered before the first render
was done. This is usually the case when `send()` is called inside a
`subscription` before the DOM is done rendering. Instead try listening for a
`'DOMContentLoaded'` event:
To create listeners for events, create interpolated attributes on elements.
```js
document.addEventListener('DOMContentLoaded', (e) => send('init'))
const html = require('choo/html')
html`
<button onclick=${(e) => console.log(e)}>click for bananas</button>
`
```
Example listeners include: `onclick`, `onsubmit`, `oninput`, `onkeydown`,
`onkeyup`. When creating listeners always remember to call `e.preventDefault()`
on the event so it doesn't bubble up and do stuff like refreshing the full page
or the like.
### send() cannot be called on the server
This means a `send()` event was triggered in Node. In Node, `reducers`,
`effects` and `subscriptions` are disabled for performance reasons, so if
`send()` was called to trigger an action it wouldn't work. Try finding where in
the DOM tree `send()` is called, and disable it when called from within Node.
To trigger lifecycle events on any part of a view, set the `onload=${(el) =>
{}}` and `onunload=${() => {}}` attributes. These parameters are useful when
creating self-contained widgets that take care of their own state and lifecycle
(e.g. a maps widget) or to trigger animations. Most elements shouldn't have a
need for these hooks though.
## FAQ
### Why did you build this?
`choo` is nothing but a formalization of how I've been building my applications
for the past year. I originally used `virtual-dom` with `virtual-app` and
`wayfarer` where now it's `yo-yo` with `send-action` and `sheet-router`. The
main benefit of using `choo` over these technologies separately is that it
becomes easier for teams to pick up and gather around. The code base for `choo`
itself is super petite (`~200` LOC) and mostly acts to enforce structure around
some excellent npm packages. This is my take on modular frameworks; I hope
you'll find it pleasant.
### Why is it called choo?
Because I thought it sounded cute. All these programs talk about being
"performant", "rigid", "robust" - I like programming to be light, fun and
_"performant"_, _"rigid"_, _"robust"_ - I like programming to be light, fun and
non-scary. `choo` embraces that.
Also imagine telling some business people you chose to rewrite something
critical to the company using the `choo` framework.
critical to the company using `choo`.
:steam_locomotive::train::train::train:
### Why is it a framework, and not a library?
@@ -723,7 +461,13 @@ I love small libraries that do one thing well, but when working in a team,
having an undocumented combination of packages often isn't great. `choo()` is a
small set of packages that work well together, wrapped in an an architectural
pattern. This means you get all the benefits of small packages, but get to be
productive right from the start.
productive right from the start without needing to plough through layers of
boilerplate.
### Is it called choo, choo.js or...?
It's called "choo", though we're fine if you call it "choo-choo" or
"chugga-chugga-choo-choo" too. The only time "choo.js" is tolerated is if /
when you shimmy like you're a locomotive.
### How does choo compare to X?
Ah, so this is where I get to rant. `choo` (_chugga-chugga-chugga-choo-choo!_)
@@ -768,9 +512,16 @@ give you my opinions directly. Ready? Here goes:
provides framework lock in, and additionally doesn't have a clean enough
architecture. I appreciate what it does, but don't think it's the answer.
### Why can't send() be called on the server?
In Node, `reducers`, `effects` and `subscriptions` are disabled for performance
reasons, so if `send()` was called to trigger an action it wouldn't work. Try
finding where in the DOM tree `send()` is called, and disable it when called
from within Node.
### Which packages was choo built on?
- __views:__ [`yo-yo`](https://github.com/maxogden/yo-yo)
- __models:__ [`send-action`](https://github.com/sethvincent/send-action),
- __views:__ [`yo-yo`](https://github.com/maxogden/yo-yo),
[`bel`](https://github.com/shama/bel)
- __models:__ [`barracks`](https://github.com/yoshuawuyts/barracks),
[`xtend`](https://github.com/raynos/xtend)
- __routes:__ [`sheet-router`](https://github.com/yoshuawuyts/sheet-router)
- __http:__ [`xhr`](https://github.com/Raynos/xhr)
@@ -782,13 +533,6 @@ with DOM nodes][morphdom-bench], and it has the added benefit of working with
_any_ library that produces valid DOM nodes. So to put a long answer short:
we're using something even better.
### What packages do you recommend to pair with choo?
- [tachyons](https://github.com/tachyons-css/tachyons) - functional CSS for
humans
- [sheetify](https://github.com/stackcss/sheetify) - modular CSS bundler for
browserify
- [pull-stream](https://github.com/pull-stream/pull-stream) - minimal streams
### How can I optimize choo?
`choo` really shines when coupled with `browserify` transforms. They can do
things like reduce file size, prune dependencies and clean up boilerplate code.
@@ -796,7 +540,8 @@ Consider running some of the following:
- [unassertify](https://github.com/twada/unassertify) - remove `assert()`
statements which reduces file size. Use as a `--global` transform
- [es2020](https://github.com/yoshuawuyts/es2020) - backport `const`,
`fat-arrows` and `template strings` to older browsers
`fat-arrows` and `template strings` to older browsers. Should be run as a
`--global` transform
- [yo-yoify](https://github.com/shama/yo-yoify) - replace the internal `hyperx`
dependency with `document.createElement` calls; greatly speeds up performance
too
@@ -850,20 +595,22 @@ Sure.
$ npm install choo
```
## Contributing
Browser tests can be run with the right credentials via the `npm run test:browser`
command. This will be run automatically when `npm version` is executed.
You may skip the tests by providing `SKIP_TEST=true` when running the version
command.
## See Also
- [choo-handbook](https://github.com/yoshuawuyts/choo-handbook) - the little
`choo` guide
- [budo](https://github.com/mattdesl/budo) - quick prototyping tool for
`browserify`
- [stack.gl](http://stack.gl/) - open software ecosystem for WebGL
- [yo-yo](https://github.com/maxogden/yo-yo) - tiny library for modular UI
- [bel](https://github.com/shama/bel) - composable DOM elements using template
strings
- [tachyons](https://github.com/tachyons-css/tachyons) - functional CSS for
humans
- [sheetify](https://github.com/stackcss/sheetify) - modular CSS bundler for
`browserify`
- [pull-stream](https://github.com/pull-stream/pull-stream) - minimal streams
- [es2020](https://github.com/yoshuawuyts/es2020) - because in hindsight we
don't need most of ES6
## License
[MIT](https://tldrlegal.com/license/mit-license)
@@ -887,3 +634,8 @@ command.
[sheet-router]: https://github.com/yoshuawuyts/sheet-router
[html-input]: https://developer.mozilla.org/en-US/docs/Web/HTML/Element/input
[inu]: https://github.com/ahdinosaur/inu
[yo-yo]: https://github.com/maxogden/yo-yo
[bel]: https://github.com/shama/bel
[hyperx]: https://github.com/substack/hyperx
[budo]: https://github.com/mattdesl/budo
[es2020]: https://github.com/yoshuawuyts/es2020