Files
wldash/src/widgets/alsaaudio.rs
T
2023-02-06 18:34:07 +01:00

113 lines
2.9 KiB
Rust

use std::{
thread,
sync::{Arc, Mutex},
};
use crate::{
color::Color,
fonts::FontMap,
event::{Event, Events, PointerButton},
widgets::bar_widget::{BarWidget, BarWidgetImpl},
};
use alsa::mixer::{
Mixer, Selem, SelemChannelId, SelemId,
};
#[inline]
fn alsa_volume_to_f32(volume: i64, min: i64, max: i64) -> f32 {
(volume - min) as f32 / (max - min) as f32
}
#[inline]
fn f32_to_alsa_volume(volume: f32, min: i64, max: i64) -> i64 {
min + ((max - min) as f32 * volume) as i64
}
fn get_master_volume(selem: &mut Selem) -> f32 {
let (min, max) = selem.get_playback_volume_range();
selem
.get_playback_volume(SelemChannelId::mono())
.map(|volume| alsa_volume_to_f32(volume, min, max))
.unwrap()
}
fn get_mute(selem: &mut Selem) -> bool {
let res = selem.get_playback_switch(SelemChannelId::FrontLeft);
false
}
fn set_master_volume(selem: &mut Selem, volume: f32) {
let (min, max) = selem.get_playback_volume_range();
let volume = f32_to_alsa_volume(volume, min, max);
selem.set_playback_volume_all(volume).unwrap();
}
fn start_monitor(inner: Arc<Mutex<Inner>>) {
thread::Builder::new()
.name("audiomon".to_string())
.spawn(move || {
let mixer = Mixer::new("default", true).unwrap();
let id = SelemId::new("Master", 0);
let mut selem = mixer.find_selem(&id).unwrap();
let mut inner = inner.lock().unwrap();
inner.volume = get_master_volume(&mut selem);
inner.mute = get_mute(&mut selem);
})
.unwrap();
}
struct Inner {
volume: f32,
mute: bool,
}
pub struct AlsaAudio {
inner: Arc<Mutex<Inner>>,
}
impl AlsaAudio {
pub fn new(fm: &mut FontMap, font: &'static str, size: f32) -> BarWidget {
let inner = Arc::new(Mutex::new(Inner{
mute: false,
volume: 0.,
}));
start_monitor(inner.clone());
let dev = AlsaAudio{ inner };
BarWidget::new(Box::new(dev), fm, font, size)
}
}
impl BarWidgetImpl for AlsaAudio {
fn name(&self) -> &'static str {
"audio"
}
fn get_dirty(&self) -> bool {
true
}
fn value(&mut self) -> f32 {
let inner = self.inner.lock().unwrap();
inner.volume
}
fn color(&self) -> Color {
let inner = self.inner.lock().unwrap();
if inner.mute {
Color::DARKORANGE
} else {
Color::WHITE
}
}
fn click(&mut self, pos: f32, btn: PointerButton) {
let inner = self.inner.lock().unwrap();
match btn {
// PointerButton::Left => inner.set_master_volume(pos),
//PointerButton::Right => Some(Change::ToggleMute),
//PointerButton::ScrollVertical(val) => Some(Change::VolumeInc((val / 512.) as f32)),
//PointerButton::ScrollHorizontal(val) => Some(Change::VolumeInc((val / 100.) as f32)),
_ => (),
};
}
}