More stuff
This commit is contained in:
+6
-167
@@ -6,7 +6,7 @@ use std::{
|
||||
use crate::{
|
||||
buffer::BufferView,
|
||||
fonts::FontMap,
|
||||
state::{Event, State},
|
||||
event::Event,
|
||||
};
|
||||
|
||||
#[derive(Debug, Default, Clone, Copy)]
|
||||
@@ -47,6 +47,11 @@ impl Geometry {
|
||||
height: max(self.height + self.y, other.height + other.height) - y,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn contains(&self, position: (u32, u32)) -> bool {
|
||||
position.0 >= self.x && position.0 < self.x + self.width &&
|
||||
position.1 >= self.y && position.1 < self.y + self.height
|
||||
}
|
||||
}
|
||||
|
||||
pub trait Widget {
|
||||
@@ -59,169 +64,3 @@ pub trait Widget {
|
||||
fn event(&mut self, _event: &Event) {}
|
||||
}
|
||||
|
||||
pub trait Layout {
|
||||
fn geometry_update(
|
||||
&self,
|
||||
fonts: &mut FontMap,
|
||||
geometry: &Geometry,
|
||||
state: &mut State,
|
||||
) -> Geometry;
|
||||
}
|
||||
pub struct HorizontalLayout {
|
||||
pub widgets: Vec<Box<dyn Layout>>,
|
||||
}
|
||||
|
||||
impl HorizontalLayout {
|
||||
pub fn new(widgets: Vec<Box<dyn Layout>>) -> Box<dyn Layout> {
|
||||
Box::new(HorizontalLayout { widgets })
|
||||
}
|
||||
}
|
||||
|
||||
impl Layout for HorizontalLayout {
|
||||
fn geometry_update(
|
||||
&self,
|
||||
fonts: &mut FontMap,
|
||||
geometry: &Geometry,
|
||||
state: &mut State,
|
||||
) -> Geometry {
|
||||
let mut geo = geometry.clone();
|
||||
let mut max_width = 0;
|
||||
let mut max_height = 0;
|
||||
for w in self.widgets.iter() {
|
||||
let result = w.geometry_update(fonts, &geo, state);
|
||||
geo.x = result.x + result.width;
|
||||
geo.width -= result.width;
|
||||
max_width += result.width;
|
||||
max_height = max(result.height, max_height);
|
||||
}
|
||||
geo.width = max_width;
|
||||
geo.height = max_height;
|
||||
geo
|
||||
}
|
||||
}
|
||||
|
||||
pub struct VerticalLayout {
|
||||
pub widgets: Vec<Box<dyn Layout>>,
|
||||
}
|
||||
|
||||
impl VerticalLayout {
|
||||
pub fn new(widgets: Vec<Box<dyn Layout>>) -> Box<dyn Layout> {
|
||||
Box::new(VerticalLayout { widgets })
|
||||
}
|
||||
}
|
||||
|
||||
impl Layout for VerticalLayout {
|
||||
fn geometry_update(
|
||||
&self,
|
||||
fonts: &mut FontMap,
|
||||
geometry: &Geometry,
|
||||
state: &mut State,
|
||||
) -> Geometry {
|
||||
let mut geo = geometry.clone();
|
||||
let mut max_width = 0;
|
||||
let mut max_height = 0;
|
||||
for w in self.widgets.iter() {
|
||||
let result = w.geometry_update(fonts, &geo, state);
|
||||
geo.y = result.y + result.height;
|
||||
geo.height -= result.height;
|
||||
max_width = max(result.width, max_width);
|
||||
max_height += result.height;
|
||||
}
|
||||
geo.width = max_width;
|
||||
geo.height = max_height;
|
||||
geo
|
||||
}
|
||||
}
|
||||
|
||||
pub trait WidgetUpdater {
|
||||
fn geometry_update(&mut self, idx: usize, fonts: &mut FontMap, geometry: &Geometry)
|
||||
-> Geometry;
|
||||
}
|
||||
|
||||
pub struct IndexedLayout {
|
||||
pub widget_idx: usize,
|
||||
}
|
||||
|
||||
impl IndexedLayout {
|
||||
pub fn new(widget_idx: usize) -> Box<dyn Layout> {
|
||||
Box::new(IndexedLayout { widget_idx })
|
||||
}
|
||||
}
|
||||
|
||||
impl Layout for IndexedLayout {
|
||||
fn geometry_update(
|
||||
&self,
|
||||
fonts: &mut FontMap,
|
||||
geometry: &Geometry,
|
||||
state: &mut State,
|
||||
) -> Geometry {
|
||||
state.geometry_update(self.widget_idx, fonts, geometry)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Margin {
|
||||
pub widget: Box<dyn Layout>,
|
||||
pub margin: (u32, u32, u32, u32),
|
||||
}
|
||||
|
||||
impl Margin {
|
||||
pub fn new(widget: Box<dyn Layout>, margin: (u32, u32, u32, u32)) -> Box<dyn Layout> {
|
||||
Box::new(Margin { widget, margin })
|
||||
}
|
||||
}
|
||||
|
||||
impl Layout for Margin {
|
||||
fn geometry_update(
|
||||
&self,
|
||||
fonts: &mut FontMap,
|
||||
geometry: &Geometry,
|
||||
state: &mut State,
|
||||
) -> Geometry {
|
||||
let geo = Geometry {
|
||||
x: geometry.x + self.margin.0,
|
||||
y: geometry.y + self.margin.1,
|
||||
width: geometry.width - self.margin.0 - self.margin.2,
|
||||
height: geometry.height - self.margin.1 - self.margin.3,
|
||||
};
|
||||
|
||||
let out = self.widget.geometry_update(fonts, &geo, state);
|
||||
Geometry {
|
||||
x: out.x - self.margin.0,
|
||||
y: out.y - self.margin.1,
|
||||
width: out.width + self.margin.0 + self.margin.2,
|
||||
height: out.height + self.margin.1 + self.margin.3,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct InvertedHorizontalLayout {
|
||||
pub widgets: Vec<Box<dyn Layout>>,
|
||||
}
|
||||
|
||||
impl InvertedHorizontalLayout {
|
||||
pub fn new(widgets: Vec<Box<dyn Layout>>) -> Box<dyn Layout> {
|
||||
Box::new(InvertedHorizontalLayout { widgets })
|
||||
}
|
||||
}
|
||||
|
||||
impl Layout for InvertedHorizontalLayout {
|
||||
fn geometry_update(
|
||||
&self,
|
||||
fonts: &mut FontMap,
|
||||
geometry: &Geometry,
|
||||
state: &mut State,
|
||||
) -> Geometry {
|
||||
let mut geo = geometry.clone();
|
||||
let mut max_height = 0;
|
||||
for w in self.widgets.iter() {
|
||||
let mut temp_geo = geo.clone();
|
||||
let temp_result = w.geometry_update(fonts, &temp_geo, state);
|
||||
temp_geo.x = geo.x + (geo.width - temp_result.width);
|
||||
let result = w.geometry_update(fonts, &temp_geo, state);
|
||||
geo.width -= result.width;
|
||||
max_height = max(result.height, max_height);
|
||||
}
|
||||
geo.height = max_height;
|
||||
geo
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user