Moar speed
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@@ -0,0 +1,112 @@
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use std::{
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thread,
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sync::{Arc, Mutex},
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};
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use crate::{
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color::Color,
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fonts::FontMap,
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event::{Event, Events, PointerButton},
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widgets::bar_widget::{BarWidget, BarWidgetImpl},
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};
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use alsa::mixer::{
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Mixer, Selem, SelemChannelId, SelemId,
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};
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#[inline]
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fn alsa_volume_to_f32(volume: i64, min: i64, max: i64) -> f32 {
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(volume - min) as f32 / (max - min) as f32
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}
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#[inline]
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fn f32_to_alsa_volume(volume: f32, min: i64, max: i64) -> i64 {
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min + ((max - min) as f32 * volume) as i64
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}
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fn get_master_volume(selem: &mut Selem) -> f32 {
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let (min, max) = selem.get_playback_volume_range();
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selem
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.get_playback_volume(SelemChannelId::mono())
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.map(|volume| alsa_volume_to_f32(volume, min, max))
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.unwrap()
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}
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fn get_mute(selem: &mut Selem) -> bool {
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let res = selem.get_playback_switch(SelemChannelId::FrontLeft);
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false
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}
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fn set_master_volume(selem: &mut Selem, volume: f32) {
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let (min, max) = selem.get_playback_volume_range();
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let volume = f32_to_alsa_volume(volume, min, max);
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selem.set_playback_volume_all(volume).unwrap();
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}
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fn start_monitor(inner: Arc<Mutex<Inner>>) {
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thread::Builder::new()
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.name("audiomon".to_string())
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.spawn(move || {
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let mixer = Mixer::new("default", true).unwrap();
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let id = SelemId::new("Master", 0);
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let mut selem = mixer.find_selem(&id).unwrap();
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let mut inner = inner.lock().unwrap();
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inner.volume = get_master_volume(&mut selem);
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inner.mute = get_mute(&mut selem);
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})
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.unwrap();
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}
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struct Inner {
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volume: f32,
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mute: bool,
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}
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pub struct AlsaAudio {
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inner: Arc<Mutex<Inner>>,
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}
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impl AlsaAudio {
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pub fn new(fm: &mut FontMap, font: &'static str, size: f32) -> BarWidget {
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let inner = Arc::new(Mutex::new(Inner{
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mute: false,
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volume: 0.,
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}));
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start_monitor(inner.clone());
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let dev = AlsaAudio{ inner };
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BarWidget::new(Box::new(dev), fm, font, size)
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}
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}
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impl BarWidgetImpl for AlsaAudio {
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fn name(&self) -> &'static str {
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"audio"
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}
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fn get_dirty(&self) -> bool {
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true
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}
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fn value(&mut self) -> f32 {
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let inner = self.inner.lock().unwrap();
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inner.volume
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}
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fn color(&self) -> Color {
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let inner = self.inner.lock().unwrap();
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if inner.mute {
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Color::DARKORANGE
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} else {
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Color::WHITE
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}
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}
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fn click(&mut self, pos: f32, btn: PointerButton) {
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let inner = self.inner.lock().unwrap();
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match btn {
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// PointerButton::Left => inner.set_master_volume(pos),
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//PointerButton::Right => Some(Change::ToggleMute),
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//PointerButton::ScrollVertical(val) => Some(Change::VolumeInc((val / 512.) as f32)),
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//PointerButton::ScrollHorizontal(val) => Some(Change::VolumeInc((val / 100.) as f32)),
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_ => (),
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};
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}
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}
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