Add InvertedVerticalLayout

This commit is contained in:
Kenny Levinsen
2023-02-14 10:23:12 +01:00
parent 764a1e3444
commit 54e4ba16dd
3 changed files with 104 additions and 48 deletions
+93 -44
View File
@@ -142,50 +142,6 @@ impl Layout for IndexedLayout {
}
}
pub struct Margin {
pub widget: Box<dyn Layout>,
pub margin: (u32, u32, u32, u32),
}
impl Margin {
pub fn new(widget: Box<dyn Layout>, margin: (u32, u32, u32, u32)) -> Box<dyn Layout> {
Box::new(Margin { widget, margin })
}
}
impl Layout for Margin {
fn geometry_update(
&self,
fonts: &mut FontMap,
geometry: &Geometry,
state: &mut State,
) -> Geometry {
let geo = Geometry {
x: geometry.x + self.margin.0,
y: geometry.y + self.margin.1,
width: geometry.width - self.margin.0 - self.margin.2,
height: geometry.height - self.margin.1 - self.margin.3,
};
let out = self.widget.geometry_update(fonts, &geo, state);
Geometry {
x: out.x - self.margin.0,
y: out.y - self.margin.1,
width: out.width + self.margin.0 + self.margin.2,
height: out.height + self.margin.1 + self.margin.3,
}
}
fn minimum_size(&self, fonts: &mut FontMap, state: &mut State) -> Geometry {
let size = self.widget.minimum_size(fonts, state);
Geometry {
width: size.x + size.width + self.margin.0 + self.margin.2,
height: size.y + size.height + self.margin.1 + self.margin.3,
x: 0,
y: 0,
}
}
}
pub struct InvertedHorizontalLayout {
pub widgets: Vec<Box<dyn Layout>>,
}
@@ -233,3 +189,96 @@ impl Layout for InvertedHorizontalLayout {
}
}
}
pub struct InvertedVerticalLayout {
pub widgets: Vec<Box<dyn Layout>>,
}
impl InvertedVerticalLayout {
pub fn new(widgets: Vec<Box<dyn Layout>>) -> Box<dyn Layout> {
Box::new(InvertedVerticalLayout { widgets })
}
}
impl Layout for InvertedVerticalLayout {
fn geometry_update(
&self,
fonts: &mut FontMap,
geometry: &Geometry,
state: &mut State,
) -> Geometry {
let mut geo = geometry.clone();
let mut max_width = 0;
for w in self.widgets.iter() {
let mut temp_geo = geo.clone();
let temp_result = w.geometry_update(fonts, &temp_geo, state);
temp_geo.y = geo.y + (geo.height - temp_result.height);
let result = w.geometry_update(fonts, &temp_geo, state);
geo.height -= result.height;
max_width = max(result.width, max_width);
}
geo.width = max_width;
geo
}
fn minimum_size(&self, fonts: &mut FontMap, state: &mut State) -> Geometry {
let mut max_width = 0;
let mut max_height = 0;
for w in self.widgets.iter() {
let result = w.minimum_size(fonts, state);
max_width = max(result.x + result.width, max_width);
max_height += result.y + result.height;
}
Geometry {
width: max_width,
height: max_height,
x: 0,
y: 0,
}
}
}
pub struct Margin {
pub widget: Box<dyn Layout>,
pub margin: (u32, u32, u32, u32),
}
impl Margin {
pub fn new(widget: Box<dyn Layout>, margin: (u32, u32, u32, u32)) -> Box<dyn Layout> {
Box::new(Margin { widget, margin })
}
}
impl Layout for Margin {
fn geometry_update(
&self,
fonts: &mut FontMap,
geometry: &Geometry,
state: &mut State,
) -> Geometry {
let geo = Geometry {
x: geometry.x + self.margin.0,
y: geometry.y + self.margin.1,
width: geometry.width - self.margin.0 - self.margin.2,
height: geometry.height - self.margin.1 - self.margin.3,
};
let out = self.widget.geometry_update(fonts, &geo, state);
Geometry {
x: out.x - self.margin.0,
y: out.y - self.margin.1,
width: out.width + self.margin.0 + self.margin.2,
height: out.height + self.margin.1 + self.margin.3,
}
}
fn minimum_size(&self, fonts: &mut FontMap, state: &mut State) -> Geometry {
let size = self.widget.minimum_size(fonts, state);
Geometry {
width: size.x + size.width + self.margin.0 + self.margin.2,
height: size.y + size.height + self.margin.1 + self.margin.3,
x: 0,
y: 0,
}
}
}
+2 -2
View File
@@ -19,8 +19,8 @@ pub use clock::Clock;
pub use date::Date;
pub use launcher::Interface;
pub use layout::{
HorizontalLayout, IndexedLayout, InvertedHorizontalLayout, Layout, Margin, VerticalLayout,
WidgetUpdater,
HorizontalLayout, IndexedLayout, InvertedHorizontalLayout, InvertedVerticalLayout, Layout,
Margin, VerticalLayout, WidgetUpdater,
};
pub use line::Line;
pub use pulseaudio::PulseAudio;