Add module system, backlight control
This commit is contained in:
+124
-31
@@ -15,26 +15,32 @@ use os_pipe::pipe;
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use chrono::{Duration as ChronoDuration, Local, Timelike};
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use sctk::keyboard::{map_keyboard_auto_with_repeat, Event as KbEvent, KeyRepeatKind};
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use sctk::reexports::client::protocol::wl_shm;
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use sctk::reexports::client::protocol::{wl_shm, wl_pointer};
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use sctk::reexports::client::{Display, EventQueue, NewProxy};
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use sctk::utils::DoubleMemPool;
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use sctk::window::{ConceptFrame, Event as WEvent, Window};
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use sctk::Environment;
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mod color;
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mod buffer;
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mod color;
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mod module;
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mod draw;
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mod clock;
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mod calendar;
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mod backlight;
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use crate::color::Color;
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use crate::buffer::Buffer;
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use crate::draw::{draw_clock, draw_calendar};
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use crate::color::Color;
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use crate::module::{Module, Input};
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use crate::clock::Clock;
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use crate::backlight::Backlight;
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use crate::calendar::Calendar;
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#[derive(Debug)]
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enum Cmd {
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Exit,
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Configure,
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MaybeDraw,
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Draw,
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Input{pos: (u32, u32), input: Input},
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}
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struct App {
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@@ -44,10 +50,13 @@ struct App {
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window: Window<ConceptFrame>,
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cmd_queue: Arc<Mutex<VecDeque<Cmd>>>,
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dimensions: (u32, u32),
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modules: Vec<Module>,
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}
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impl App {
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fn redraw(&mut self) -> Result<(), ::std::io::Error> {
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fn redraw(&mut self, force: bool) -> Result<(), ::std::io::Error> {
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let time = Local::now();
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let pool = match self.pools.pool() {
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Some(pool) => pool,
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None => return Ok(()),
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@@ -62,17 +71,16 @@ impl App {
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let mmap = pool.mmap();
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let mut buf = Buffer::new(mmap, self.dimensions);
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let bg = Color::new(0.0, 0.0, 0.0, 0.8);
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buf.memset(&bg);
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let mut margin_buf = buf.subdimensions((20, 20, buf_x - 40, buf_y - 40));
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let bg = Color::new(0.0, 0.0, 0.0, 0.9);
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let time = Local::now();
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draw_clock(&mut buf.subdimensions((0, 0, 720, 320)), &bg, &time)?;
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draw_calendar(
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&mut buf.subdimensions((0, 384, 1472, 384)),
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&bg,
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&time.date(),
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)?;
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let mut damage = vec![];
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for module in self.modules.iter() {
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if module.update(&time, force)? {
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let mut d = module.draw(&mut margin_buf, &bg, &time)?;
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damage.append(&mut d);
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}
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}
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mmap.flush().unwrap();
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@@ -85,6 +93,9 @@ impl App {
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wl_shm::Format::Argb8888,
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);
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self.window.surface().attach(Some(&new_buffer), 0, 0);
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for d in damage {
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self.window.surface().damage(d.0, d.1, d.2, d.3);
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}
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self.window.surface().commit();
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Ok(())
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}
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@@ -109,6 +120,28 @@ impl App {
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&mut self.event_queue
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}
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fn wipe(&mut self) {
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let pool = match self.pools.pool() {
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Some(pool) => pool,
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None => return,
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};
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pool.resize((4 * self.dimensions.0 * self.dimensions.1) as usize)
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.expect("Failed to resize the memory pool.");
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let mmap = pool.mmap();
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let mut buf = Buffer::new(mmap, self.dimensions);
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let bg = Color::new(0.0, 0.0, 0.0, 0.9);
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buf.memset(&bg);
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}
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fn get_module(&self, pos: (u32, u32)) -> Option<&Module> {
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for m in self.modules.iter() {
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if m.intersect(pos) {
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return Some(&m)
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}
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}
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None
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}
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fn new(dimensions: (u32, u32)) -> App {
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let cmd_queue = Arc::new(Mutex::new(VecDeque::new()));
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@@ -128,7 +161,7 @@ impl App {
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match evt {
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WEvent::Close => return,
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WEvent::Refresh => {
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event_clone.lock().unwrap().push_back(Cmd::MaybeDraw);
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event_clone.lock().unwrap().push_back(Cmd::Draw);
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}
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WEvent::Configure {
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new_size: _,
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@@ -162,9 +195,67 @@ impl App {
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)
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.expect("Failed to map keyboard");
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let pointer_clone = cmd_queue.clone();
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seat.get_pointer(move |ptr| {
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let mut pos: (u32, u32) = (0, 0);
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let mut vert_scroll: f64 = 0.0;
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let mut horiz_scroll: f64 = 0.0;
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let mut btn: u32 = 0;
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let mut btn_clicked = false;
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ptr.implement_closure(
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move |evt, _| match evt {
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wl_pointer::Event::Enter{ serial: _, surface: _, surface_x, surface_y } => {
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pos = (surface_x as u32, surface_y as u32);
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},
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wl_pointer::Event::Leave{ serial: _, surface: _ } => {
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pos = (0, 0);
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},
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wl_pointer::Event::Motion{ time: _, surface_x, surface_y } => {
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pos = (surface_x as u32, surface_y as u32);
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},
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wl_pointer::Event::Axis{ time: _, axis, value } => {
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if axis == wl_pointer::Axis::VerticalScroll {
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vert_scroll += value;
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}
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},
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wl_pointer::Event::Button{ serial: _, time: _, button, state } => match state {
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wl_pointer::ButtonState::Released => {
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btn = button;
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btn_clicked = true;
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},
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_ => {}
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},
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wl_pointer::Event::Frame => {
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if pos.0 < 20 || pos.1 < 20 {
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// Ignore stuff outside our margins
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return
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}
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let pos = (pos.0-20, pos.1-20);
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if vert_scroll != 0.0 || horiz_scroll != 0.0 {
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pointer_clone.lock().unwrap().push_back(Cmd::Input{pos: pos, input: Input::Scroll{pos: pos, x: horiz_scroll, y: vert_scroll}});
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vert_scroll = 0.0;
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horiz_scroll = 0.0;
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}
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if btn_clicked {
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pointer_clone.lock().unwrap().push_back(Cmd::Input{pos: pos, input: Input::Click{pos: pos, button: btn}});
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btn_clicked = false;
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}
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}
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_ => {}
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},
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(),
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)
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})
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.unwrap();
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window.set_title("dashboard".to_string());
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window.set_app_id("dashboard".to_string());
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let modules = vec![
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Module::new(Box::new(Clock::new()), (0, 0, 720, 320)),
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Module::new(Box::new(Calendar::new()), (0, 384, 1280, 344)),
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Module::new(Box::new(Backlight::default().unwrap()), (720, 0, 256, 24))];
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App {
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window: window,
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display: display,
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@@ -172,6 +263,7 @@ impl App {
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cmd_queue: cmd_queue,
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pools: pools,
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dimensions: dimensions,
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modules: modules,
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}
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}
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}
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@@ -179,9 +271,7 @@ impl App {
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fn main() {
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let (mut rx_pipe, mut tx_pipe) = pipe().unwrap();
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let mut app = App::new((1600u32, 784u32));
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let mut last_time = Local::now();
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let mut app = App::new((1320u32, 784u32));
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let worker_queue = app.cmd_queue();
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std::thread::spawn(move || loop {
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@@ -195,7 +285,7 @@ fn main() {
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let d = target - n;
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std::thread::sleep(d.to_std().unwrap());
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worker_queue.lock().unwrap().push_back(Cmd::MaybeDraw);
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worker_queue.lock().unwrap().push_back(Cmd::Draw);
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tx_pipe.write_all(&[0x1]).unwrap();
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});
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@@ -212,18 +302,21 @@ fn main() {
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Cmd::Configure => {
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let d = app.dimensions();
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app.window().resize(d.0, d.1);
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q.lock().unwrap().push_back(Cmd::Draw);
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app.wipe();
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app.redraw(true).expect("Failed to draw");
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app.flush_display();
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}
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Cmd::Draw => {
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app.redraw().expect("Failed to draw");
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app.redraw(false).expect("Failed to draw");
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app.flush_display();
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last_time = Local::now();
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}
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Cmd::MaybeDraw => {
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let t = Local::now();
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if t.hour() != last_time.hour() || t.minute() != last_time.minute() {
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q.lock().unwrap().push_back(Cmd::Draw);
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}
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},
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Cmd::Input{pos, input} => {
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if pos.0 >= 20 || pos.1 >= 20 { // We need to deal with our margin.
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if let Some(m) = app.get_module(pos) {
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m.input(input);
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q.lock().unwrap().push_back(Cmd::Draw);
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}
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}
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}
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Cmd::Exit => {
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std::process::exit(0);
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