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wldash/src/widgets/widget.rs
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use std::cmp::{max, min};
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use std::fmt;
use crate::{buffer::BufferView, fonts::FontMap, keyboard::KeyEvent};
#[derive(Debug, Default, Clone, Copy)]
pub struct Geometry {
pub x: u32,
pub y: u32,
pub width: u32,
pub height: u32,
}
impl fmt::Display for Geometry {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(
f,
"(x: {}, y: {}, width: {}, height: {})",
self.x, self.y, self.width, self.height
)
}
}
impl Geometry {
pub fn new() -> Geometry {
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Geometry {
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x: 0,
y: 0,
width: 0,
height: 0,
}
}
pub fn expand(&self, other: Geometry) -> Geometry {
let x = min(self.x, other.x);
let y = min(self.y, other.y);
Geometry {
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x,
y,
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width: max(self.width + self.x, other.width + other.x) - x,
height: max(self.height + self.y, other.height + other.height) - y,
}
}
}
pub trait Widget {
fn get_dirty(&self) -> bool {
false
}
fn set_dirty(&mut self, _dirty: bool) {}
fn geometry(&self) -> Geometry;
fn geometry_update(&mut self, fonts: &mut FontMap, geometry: &Geometry) -> Geometry;
fn draw(&mut self, fonts: &mut FontMap, view: &mut BufferView) -> Geometry;
fn keyboard_input(&mut self, _event: &KeyEvent) {}
fn token_update(&mut self, _token: &str) {}
}
pub trait Layout<U> {
fn geometry_update(
&mut self,
fonts: &mut FontMap,
geometry: &Geometry,
user_data: &mut U,
) -> Geometry;
}
pub struct HorizontalLayout<U> {
pub widgets: Vec<Box<dyn Layout<U>>>,
}
impl<U> Layout<U> for HorizontalLayout<U> {
fn geometry_update(
&mut self,
fonts: &mut FontMap,
geometry: &Geometry,
user_data: &mut U,
) -> Geometry {
let mut geo = geometry.clone();
let mut max_width = 0;
let mut max_height = 0;
for w in self.widgets.iter_mut() {
let result = w.geometry_update(fonts, &geo, user_data);
geo.x = result.x + result.width;
geo.width -= result.width;
max_width += result.width;
max_height = max(result.height, max_height);
}
geo.width = max_width;
geo.height = max_height;
geo
}
}
pub struct VerticalLayout<U> {
pub widgets: Vec<Box<dyn Layout<U>>>,
}
impl<U> Layout<U> for VerticalLayout<U> {
fn geometry_update(
&mut self,
fonts: &mut FontMap,
geometry: &Geometry,
user_data: &mut U,
) -> Geometry {
let mut geo = geometry.clone();
let mut max_width = 0;
let mut max_height = 0;
for w in self.widgets.iter_mut() {
let result = w.geometry_update(fonts, &geo, user_data);
geo.y = result.y + result.height;
geo.height -= result.height;
max_width = max(result.width, max_width);
max_height += result.height;
}
geo.width = max_width;
geo.height = max_height;
geo
}
}
pub trait WidgetUpdater {
fn geometry_update(&mut self, idx: usize, fonts: &mut FontMap, geometry: &Geometry)
-> Geometry;
}
pub struct IndexedLayout {
pub widget_idx: usize,
}
impl<U: WidgetUpdater> Layout<U> for IndexedLayout {
fn geometry_update(
&mut self,
fonts: &mut FontMap,
geometry: &Geometry,
user_data: &mut U,
) -> Geometry {
user_data.geometry_update(self.widget_idx, fonts, geometry)
}
}
pub struct Margin<U> {
pub widget: Box<dyn Layout<U>>,
pub margin: (u32, u32, u32, u32),
}
impl<U> Layout<U> for Margin<U> {
fn geometry_update(
&mut self,
fonts: &mut FontMap,
geometry: &Geometry,
user_data: &mut U,
) -> Geometry {
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let geo = Geometry {
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x: geometry.x + self.margin.0,
y: geometry.y + self.margin.1,
width: geometry.width - self.margin.0 - self.margin.2,
height: geometry.height - self.margin.1 - self.margin.3,
};
let out = self.widget.geometry_update(fonts, &geo, user_data);
Geometry {
x: out.x - self.margin.0,
y: out.y - self.margin.1,
width: out.width + self.margin.0 + self.margin.2,
height: out.height + self.margin.1 + self.margin.3,
}
}
}