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wldash/src/fonts.rs
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//! Utility module for fonts
use crate::draw;
use rusttype::Font;
use std::{
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cell::RefCell, collections::HashMap, fs::File, hash, io::Read, mem, path::Path, rc::Rc, thread,
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};
/// FontRef is used to store Fonts on widgets.
pub type FontRef<'a> = &'a rusttype::Font<'a>;
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#[cfg(feature = "fontconfig")]
pub(crate) fn find_font(name: &str) -> String {
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use fontconfig::Fontconfig as FontConfig;
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let fc = FontConfig::new().unwrap();
fc.find(name, None)
.unwrap()
.path
.to_str()
.unwrap()
.to_string()
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}
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#[cfg(not(feature = "fontconfig"))]
pub(crate) fn find_font(_name: &str) -> String {
panic!("fontconfig not enabled so font search not available");
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}
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/// FontLoader is a marker struct that is used to load files
pub(crate) struct FontLoader;
impl FontLoader {
/// Given a path, loads it as a Font, which can be rendered to the screen.
pub(crate) fn from_path<'a, P>(path: P) -> Option<Font<'a>>
where
P: AsRef<Path>,
{
let mut file = File::open(path).expect("Font file not found");
let mut data = match file.metadata() {
Ok(metadata) => Vec::with_capacity(metadata.len() as usize),
Err(_) => vec![],
};
file.read_to_end(&mut data).unwrap();
Font::try_from_vec(data)
}
}
#[derive(Debug, Copy, Clone)]
struct ComparableF32(f32);
impl ComparableF32 {
fn key(&self) -> u64 {
self.0.to_bits() as u64
}
}
impl hash::Hash for ComparableF32 {
fn hash<H>(&self, state: &mut H)
where
H: hash::Hasher,
{
self.key().hash(state)
}
}
impl PartialEq for ComparableF32 {
fn eq(&self, other: &ComparableF32) -> bool {
self.key() == other.key()
}
}
impl Eq for ComparableF32 {}
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/// font name -> (font name, [(size, glyphs to preload)])
type RequiredFonts = HashMap<&'static str, (&'static str, Vec<(f32, &'static str)>)>;
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pub struct FontMap {
fonts: HashMap<(&'static str, ComparableF32), draw::Font<'static>>,
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font_paths: HashMap<&'static str, String>,
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required_fonts: RequiredFonts,
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}
impl FontMap {
pub fn new() -> FontMap {
FontMap {
fonts: HashMap::new(),
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font_paths: HashMap::new(),
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required_fonts: HashMap::new(),
}
}
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pub fn queue_font(&mut self, font_name: &'static str, size: f32, preload: &'static str) {
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match self.required_fonts.get_mut(font_name) {
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Some(v) => v.1.push((size, preload)),
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None => {
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self.required_fonts
.insert(font_name, (font_name, vec![(size, preload)]));
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}
}
}
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pub fn add_font_path(&mut self, font_name: &'static str, font_path: String) {
self.font_paths.insert(font_name, font_path);
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}
pub fn load_fonts(&mut self) {
for (font_name, v) in self.required_fonts.iter() {
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let path = match self.font_paths.get(font_name) {
Some(res) => res,
_ => {
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let s = find_font(font_name);
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self.font_paths.insert(font_name, s);
self.font_paths.get(font_name).unwrap()
}
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};
let fontref = Box::leak(Box::new(
FontLoader::from_path(path).expect("unable to load font"),
));
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for (size, preload) in &v.1 {
if let Some(font) = self.fonts.get_mut(&(font_name, ComparableF32(*size))) {
font.add_str_to_cache(preload);
} else {
let mut font = draw::Font::new(fontref, *size);
font.add_str_to_cache(preload);
self.fonts.insert((font_name, ComparableF32(*size)), font);
}
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}
}
}
pub fn get_font(&mut self, font_name: &'static str, size: f32) -> &mut draw::Font<'static> {
self.fonts
.get_mut(&(font_name, ComparableF32(size)))
.expect("no font at specified size")
}
}
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pub enum MaybeFontMap {
Waiting(thread::JoinHandle<FontMap>),
Ready(Rc<RefCell<FontMap>>),
Invalid,
}
impl MaybeFontMap {
pub fn unwrap(&self) -> Rc<RefCell<FontMap>> {
match self {
MaybeFontMap::Ready(f) => f.clone(),
_ => panic!("fontmap not yet ready"),
}
}
pub fn resolve(&mut self) {
if matches!(self, MaybeFontMap::Waiting(_)) {
let s = mem::replace(self, MaybeFontMap::Invalid);
match s {
MaybeFontMap::Waiting(handle) => {
*self = MaybeFontMap::Ready(Rc::new(RefCell::new(handle.join().unwrap())));
}
_ => unreachable!(),
}
}
}
}