4 Commits
Author SHA1 Message Date
Bendik Aagaard Lynghaug fa3390f09e chore: Release galdr version 0.2.2
Release / build (aarch64, aarch64, /var/lib/gitea-runner/sccache, aarch64-unknown-linux-gnu) (push) Successful in 1m22s
Release / update-aur (push) Successful in 21s
Release / build (x86_64, ubuntu-latest, /sccache, x86_64-unknown-linux-gnu) (push) Successful in 1m29s
2026-09-13 16:16:34 +02:00
Bendik Aagaard LynghaugandClaude Opus 4.8 edd9ff70c6 Resizable grid with orca's bindings: ( ) width, _ + height, Ctrl+arrows
Grid is now dynamic (w/h up to a max, fixed-stride storage so slot indices
stay stable and content isn't remapped). Ruler marks (+) on empty cells for
orientation; cursor clamps on shrink; status shows the size.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GLUwWE2KmFPzhKaf67tWbx
2026-09-13 16:16:32 +02:00
Bendik Aagaard Lynghaug 071d1b6d63 chore: Release galdr version 0.2.1
Release / build (aarch64, aarch64, /var/lib/gitea-runner/sccache, aarch64-unknown-linux-gnu) (push) Successful in 1m24s
Release / build (x86_64, ubuntu-latest, /sccache, x86_64-unknown-linux-gnu) (push) Successful in 1m32s
Release / update-aur (push) Successful in 21s
2026-09-13 14:13:18 +02:00
Bendik Aagaard LynghaugandClaude Opus 4.8 fded9796fa TUI: '?' help overlay, minimal status bar, diff renderer (fix SSH flicker)
Full clear+redraw each frame flickered on terminals that ignore
synchronized-update (macOS Terminal over SSH). Now only changed cells
repaint; full clear happens only on resize or help toggle. The glyph
legend moves into a '?'-toggled help overlay; the bottom bar just shows
voices/latency and the quit/help hints.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GLUwWE2KmFPzhKaf67tWbx
2026-09-13 14:13:16 +02:00
7 changed files with 281 additions and 111 deletions
Generated
+1 -1
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@@ -320,7 +320,7 @@ dependencies = [
[[package]] [[package]]
name = "galdr" name = "galdr"
version = "0.2.0" version = "0.2.2"
dependencies = [ dependencies = [
"anyhow", "anyhow",
"arc-swap", "arc-swap",
+1 -1
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@@ -1,6 +1,6 @@
[package] [package]
name = "galdr" name = "galdr"
version = "0.2.0" version = "0.2.2"
edition = "2021" edition = "2021"
description = "A terminal grid synthesizer: signal flows spatially through single-glyph unit generators, voiced by MIDI, rendered low-latency to PipeWire" description = "A terminal grid synthesizer: signal flows spatially through single-glyph unit generators, voiced by MIDI, rendered low-latency to PipeWire"
license = "MIT" license = "MIT"
+4 -1
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@@ -59,7 +59,10 @@ galdr [--latency <frames>] [--poly <n>] [--rate <hz>] [--midi-name <s>]
galdr creates a virtual MIDI input port named **galdr**; connect orca or any galdr creates a virtual MIDI input port named **galdr**; connect orca or any
sequencer/DAW to it. `--midi-name` connects to an existing port instead. sequencer/DAW to it. `--midi-name` connects to an existing port instead.
Cursor keys move; type a glyph to place it; Backspace clears; Esc quits.
Keys: cursor keys move; type a glyph to place it; Backspace clears; `?` toggles
help; Esc quits. Resize the grid with `(` / `)` (width) and `_` / `+` (height)
by one ruler division, or Ctrl+arrows by one cell (orca's bindings).
Runtime deps: PipeWire and ALSA (MIDI). Built in Rust; reuses the native Runtime deps: PipeWire and ALSA (MIDI). Built in Rust; reuses the native
PipeWire path from spectrust. PipeWire path from spectrust.
+1 -1
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@@ -1,6 +1,6 @@
# Maintainer: Bendik Aagaard Lynghaug <bendik.lynghaug@gmail.com> # Maintainer: Bendik Aagaard Lynghaug <bendik.lynghaug@gmail.com>
pkgname=galdr pkgname=galdr
pkgver=0.2.0 pkgver=0.2.2
pkgrel=1 pkgrel=1
pkgdesc="Terminal grid synthesizer: signal flows through single-glyph unit generators, MIDI in, low-latency PipeWire out" pkgdesc="Terminal grid synthesizer: signal flows through single-glyph unit generators, MIDI in, low-latency PipeWire out"
arch=('x86_64' 'aarch64') arch=('x86_64' 'aarch64')
+11 -8
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@@ -9,7 +9,7 @@
//! params, lowercase a-z read MIDI CC (a = CC 0). A neighbour to the left/right //! params, lowercase a-z read MIDI CC (a = CC 0). A neighbour to the left/right
//! supplies a parameter; `M` instead reads the left cell as a second signal. //! supplies a parameter; `M` instead reads the left cell as a second signal.
use crate::grid::{Grid, H, SLOTS, W}; use crate::grid::{Grid, MAX_W, SLOTS};
pub const MAX_STATE: usize = 4 * SLOTS; pub const MAX_STATE: usize = 4 * SLOTS;
pub const TAU: f32 = std::f32::consts::TAU; pub const TAU: f32 = std::f32::consts::TAU;
@@ -110,20 +110,23 @@ pub fn compile(grid: &Grid) -> Program {
let mut nodes = Vec::new(); let mut nodes = Vec::new();
let mut st = 0usize; let mut st = 0usize;
let mut has_env = false; let mut has_env = false;
for row in 0..H { for row in 0..grid.h {
for col in 0..W { for col in 0..grid.w {
let Some((op, ssize)) = op_of(grid.get(col, row)) else { continue }; let Some((op, ssize)) = op_of(grid.get(col, row)) else { continue };
if matches!(op, Op::Env) { if matches!(op, Op::Env) {
has_env = true; has_env = true;
} }
let input = let input = if row > 0 && occupied(grid.get(col, row - 1)) {
if row > 0 && occupied(grid.get(col, row - 1)) { Some((row - 1) * W + col) } else { None }; Some((row - 1) * MAX_W + col)
let lsig = if col > 0 { Some(row * W + col - 1) } else { None }; } else {
None
};
let lsig = if col > 0 { Some(row * MAX_W + col - 1) } else { None };
let left = if col > 0 { param_of(grid.get(col - 1, row)) } else { Param::None }; let left = if col > 0 { param_of(grid.get(col - 1, row)) } else { Param::None };
let right = if col + 1 < W { param_of(grid.get(col + 1, row)) } else { Param::None }; let right = if col + 1 < grid.w { param_of(grid.get(col + 1, row)) } else { Param::None };
let this_st = st; let this_st = st;
st = (st + ssize).min(MAX_STATE - 4); st = (st + ssize).min(MAX_STATE - 4);
nodes.push(Node { op, out: row * W + col, input, lsig, left, right, st: this_st }); nodes.push(Node { op, out: row * MAX_W + col, input, lsig, left, right, st: this_st });
} }
} }
Program { nodes, has_env } Program { nodes, has_env }
+33 -9
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@@ -1,31 +1,55 @@
//! The fixed-size character grid that is the editor surface. //! The character grid — the editor surface. Logical size (`w`×`h`) is
//! resizable up to the max; cells are stored at a fixed `MAX_W` stride so a
//! resize never remaps existing content and compiled slot indices stay stable.
pub const W: usize = 24; pub const MAX_W: usize = 40;
pub const H: usize = 16; pub const MAX_H: usize = 24;
pub const SLOTS: usize = W * H; pub const SLOTS: usize = MAX_W * MAX_H;
pub const DEFAULT_W: usize = 24;
pub const DEFAULT_H: usize = 16;
pub const RULER: usize = 8;
#[derive(Clone)] #[derive(Clone)]
pub struct Grid { pub struct Grid {
pub w: usize,
pub h: usize,
cells: Vec<char>, cells: Vec<char>,
} }
impl Grid { impl Grid {
pub fn new() -> Self { pub fn new() -> Self {
Grid { cells: vec!['.'; SLOTS] } Grid { w: DEFAULT_W, h: DEFAULT_H, cells: vec!['.'; SLOTS] }
} }
#[inline] #[inline]
pub fn get(&self, col: usize, row: usize) -> char { pub fn get(&self, col: usize, row: usize) -> char {
if col < W && row < H { if col < self.w && row < self.h {
self.cells[row * W + col] self.cells[row * MAX_W + col]
} else { } else {
'.' '.'
} }
} }
pub fn set(&mut self, col: usize, row: usize, c: char) { pub fn set(&mut self, col: usize, row: usize, c: char) {
if col < W && row < H { if col < self.w && row < self.h {
self.cells[row * W + col] = c; self.cells[row * MAX_W + col] = c;
} }
} }
/// Resize to nh×nw, clamped to [1, MAX]. Content keeps its position.
pub fn resize(&mut self, nh: usize, nw: usize) {
self.h = nh.clamp(1, MAX_H);
self.w = nw.clamp(1, MAX_W);
}
}
/// orca-c's ruler snap: resize by one ruler division, snapped to a
/// ruler-aligned size (1, 9, 17, ...) rather than a plain +/-1.
pub fn ruler_snap(size: usize, delta_rulers: isize) -> usize {
if size == 0 {
return if delta_rulers > 0 { RULER * delta_rulers as usize } else { 1 };
}
let size = if delta_rulers < 0 { size + RULER - 1 } else { size };
let n = ((size as isize - 1) / RULER as isize + delta_rulers).max(0);
(RULER as isize * n + 1) as usize
} }
+223 -83
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@@ -1,6 +1,8 @@
//! Grid editor. crossterm renderer adapted from orca-rs's grid view (same //! Grid editor. crossterm renderer adapted from orca-rs's grid view: a centered
//! centered-canvas + per-glyph colour approach); no embedded scope - run a //! canvas with per-glyph colour, ruler marks, resize bindings, and a change-diff
//! spectrum analyzer (e.g. spectrust) on the side if you want one. //! so only cells that actually change repaint (a full clear+redraw each frame
//! flickers over SSH on terminals that ignore synchronized-update). `?` toggles
//! a detailed help overlay; run a spectrum analyzer on the side if you want one.
use std::io::{self, Write}; use std::io::{self, Write};
use std::sync::atomic::{AtomicU32, Ordering}; use std::sync::atomic::{AtomicU32, Ordering};
@@ -12,30 +14,81 @@ use crossterm::cursor::{Hide, MoveTo, Show};
use crossterm::event::{self, Event, KeyCode, KeyEventKind, KeyModifiers}; use crossterm::event::{self, Event, KeyCode, KeyEventKind, KeyModifiers};
use crossterm::style::{Attribute, Color, Print, SetAttribute, SetForegroundColor}; use crossterm::style::{Attribute, Color, Print, SetAttribute, SetForegroundColor};
use crossterm::terminal::{ use crossterm::terminal::{
disable_raw_mode, enable_raw_mode, BeginSynchronizedUpdate, Clear, ClearType, disable_raw_mode, enable_raw_mode, Clear, ClearType, EnterAlternateScreen, LeaveAlternateScreen,
EndSynchronizedUpdate, EnterAlternateScreen, LeaveAlternateScreen,
}; };
use crossterm::{execute, queue, terminal}; use crossterm::{execute, queue, terminal};
use crate::dsp::{compile, Program}; use crate::dsp::{compile, Program};
use crate::grid::{Grid, H, W}; use crate::grid::{ruler_snap, Grid, RULER};
const HELP: &[&str] = &[
"galdr — grid synthesizer",
"",
"Signal flows DOWN: a cell's input is the cell above it. Operators are",
"UPPERCASE. A digit 0-9 to the left/right is a constant param; a lowercase",
"a-z reads MIDI CC (a = CC 0). Every note plays the whole grid; each ! sums",
"into the master, so parallel columns stack voices/timbres.",
"",
"SOURCES O sine A saw U pulse V triangle N noise",
" left param = pitch ratio (O/A) or pulse width (U)",
"FILTERS L lowpass H highpass B bandpass (state-variable)",
" left = cutoff, right = resonance (higher glyph = more)",
"SHAPERS S soft clip/tanh (left=drive) C hard clip (left=threshold)",
" F wavefolder (left=amount) D decimate/bitcrush (left=rate)",
"AMP/MOD E envelope, note-gated (left=attack, right=release)",
" G gain (left=amount) R ring modulator (left=ratio)",
"ROUTING M mix — adds the cell to its LEFT ! output to master",
"",
"KEYS arrows move · type a glyph to place · Backspace clears",
" ( ) width -/+ _ + height -/+ Ctrl+arrows resize by one",
" ? toggle this help · Esc quit",
];
#[derive(Clone, Copy, PartialEq)]
enum Cs {
Fg(Color),
Cursor,
}
// Foreground colour by glyph category. (orca-rs uses one Normal colour; galdr
// tints by role so a patch reads at a glance.)
fn glyph_color(c: char) -> Color { fn glyph_color(c: char) -> Color {
match c { match c {
'O' | 'A' | 'U' | 'V' | 'N' => Color::Cyan, // sources 'O' | 'A' | 'U' | 'V' | 'N' => Color::Cyan,
'L' | 'H' | 'B' => Color::Blue, // filters 'L' | 'H' | 'B' => Color::Blue,
'S' | 'C' | 'F' | 'D' => Color::Yellow, // shapers 'S' | 'C' | 'F' | 'D' => Color::Yellow,
'E' | 'G' | 'R' | 'M' => Color::Green, // amp / mod 'E' | 'G' | 'R' | 'M' => Color::Green,
'!' => Color::Magenta, // output '!' => Color::Magenta,
'0'..='9' => Color::Grey, // constants '0'..='9' => Color::Grey,
'a'..='z' => Color::DarkYellow, // CC registers 'a'..='z' => Color::DarkYellow,
'.' => Color::DarkGrey, // empty
_ => Color::White, _ => Color::White,
} }
} }
struct Renderer {
cells: Vec<(char, Cs)>,
status: String,
tw: u16,
th: u16,
gw: usize,
gh: usize,
help: bool,
init: bool,
}
impl Renderer {
fn new() -> Self {
Renderer {
cells: Vec::new(),
status: String::new(),
tw: 0,
th: 0,
gw: 0,
gh: 0,
help: false,
init: false,
}
}
}
pub fn run( pub fn run(
prog: Arc<ArcSwap<Program>>, prog: Arc<ArcSwap<Program>>,
voices: Arc<AtomicU32>, voices: Arc<AtomicU32>,
@@ -46,61 +99,96 @@ pub fn run(
let mut out = io::stdout(); let mut out = io::stdout();
execute!(out, EnterAlternateScreen, Hide)?; execute!(out, EnterAlternateScreen, Hide)?;
let (mut cx, mut cy) = (0usize, 0usize); let (mut cx, mut cy) = (0usize, 0usize);
let mut help = false;
let mut r = Renderer::new();
let res = main_loop(&mut out, &prog, &voices, &mut grid, latency, &mut cx, &mut cy); let res = (|| -> io::Result<()> {
loop {
draw(&mut out, &grid, cx, cy, voices.load(Ordering::Relaxed), latency, help, &mut r)?;
if !event::poll(Duration::from_millis(33))? {
continue;
}
let Event::Key(k) = event::read()? else { continue };
if k.kind != KeyEventKind::Press {
continue;
}
let ctrl = k.modifiers.contains(KeyModifiers::CONTROL);
let mut resized = false;
let mut edited = false;
match k.code {
KeyCode::Esc => {
if help {
help = false;
} else {
return Ok(());
}
}
KeyCode::Char('c') if ctrl => return Ok(()),
KeyCode::Char('?') => help = !help,
_ if help => {}
KeyCode::Char('(') => {
grid.resize(grid.h, ruler_snap(grid.w, -1));
resized = true;
}
KeyCode::Char(')') => {
grid.resize(grid.h, ruler_snap(grid.w, 1));
resized = true;
}
KeyCode::Char('_') => {
grid.resize(ruler_snap(grid.h, -1), grid.w);
resized = true;
}
KeyCode::Char('+') => {
grid.resize(ruler_snap(grid.h, 1), grid.w);
resized = true;
}
KeyCode::Left if ctrl => {
grid.resize(grid.h, grid.w.saturating_sub(1));
resized = true;
}
KeyCode::Right if ctrl => {
grid.resize(grid.h, grid.w + 1);
resized = true;
}
KeyCode::Up if ctrl => {
grid.resize(grid.h.saturating_sub(1), grid.w);
resized = true;
}
KeyCode::Down if ctrl => {
grid.resize(grid.h + 1, grid.w);
resized = true;
}
KeyCode::Left => cx = cx.saturating_sub(1),
KeyCode::Right => cx = (cx + 1).min(grid.w - 1),
KeyCode::Up => cy = cy.saturating_sub(1),
KeyCode::Down => cy = (cy + 1).min(grid.h - 1),
KeyCode::Backspace | KeyCode::Delete => {
grid.set(cx, cy, '.');
edited = true;
}
KeyCode::Char(c) => {
grid.set(cx, cy, if c == ' ' { '.' } else { c });
edited = true;
cx = (cx + 1).min(grid.w - 1);
}
_ => {}
}
if resized {
cx = cx.min(grid.w - 1);
cy = cy.min(grid.h - 1);
}
if resized || edited {
prog.store(Arc::new(compile(&grid)));
}
}
})();
execute!(out, Show, LeaveAlternateScreen)?; execute!(out, Show, LeaveAlternateScreen)?;
disable_raw_mode()?; disable_raw_mode()?;
res res
} }
fn main_loop( #[allow(clippy::too_many_arguments)]
out: &mut io::Stdout,
prog: &Arc<ArcSwap<Program>>,
voices: &Arc<AtomicU32>,
grid: &mut Grid,
latency: u32,
cx: &mut usize,
cy: &mut usize,
) -> io::Result<()> {
loop {
draw(out, grid, *cx, *cy, voices.load(Ordering::Relaxed), latency)?;
if event::poll(Duration::from_millis(33))? {
if let Event::Key(k) = event::read()? {
if k.kind != KeyEventKind::Press {
continue;
}
if k.code == KeyCode::Esc
|| (k.code == KeyCode::Char('c') && k.modifiers.contains(KeyModifiers::CONTROL))
{
return Ok(());
}
let mut changed = false;
match k.code {
KeyCode::Left => *cx = cx.saturating_sub(1),
KeyCode::Right => *cx = (*cx + 1).min(W - 1),
KeyCode::Up => *cy = cy.saturating_sub(1),
KeyCode::Down => *cy = (*cy + 1).min(H - 1),
KeyCode::Backspace | KeyCode::Delete => {
grid.set(*cx, *cy, '.');
changed = true;
}
KeyCode::Char(c) => {
grid.set(*cx, *cy, if c == ' ' { '.' } else { c });
changed = true;
*cx = (*cx + 1).min(W - 1);
}
_ => {}
}
if changed {
prog.store(Arc::new(compile(grid)));
}
}
}
}
}
fn draw( fn draw(
out: &mut io::Stdout, out: &mut io::Stdout,
grid: &Grid, grid: &Grid,
@@ -108,38 +196,90 @@ fn draw(
cy: usize, cy: usize,
voices: u32, voices: u32,
latency: u32, latency: u32,
help: bool,
r: &mut Renderer,
) -> io::Result<()> { ) -> io::Result<()> {
let (tw, th) = terminal::size()?; let (tw, th) = terminal::size()?;
let off_x = (tw as usize).saturating_sub(W) / 2;
let off_y = (th as usize).saturating_sub(H + 1) / 2;
queue!(out, BeginSynchronizedUpdate, Clear(ClearType::All))?; let full = !r.init
for row in 0..H { || tw != r.tw
queue!(out, MoveTo(off_x as u16, (off_y + row) as u16))?; || th != r.th
for col in 0..W { || help != r.help
let c = grid.get(col, row); || grid.w != r.gw
queue!(out, SetAttribute(Attribute::Reset))?; || grid.h != r.gh;
if col == cx && row == cy { if full {
queue!(out, SetAttribute(Attribute::Reverse))?; queue!(out, Clear(ClearType::All))?;
r.cells = vec![('\0', Cs::Fg(Color::Reset)); grid.w * grid.h];
r.status.clear();
r.tw = tw;
r.th = th;
r.gw = grid.w;
r.gh = grid.h;
r.help = help;
r.init = true;
}
if help {
if full {
let oy = (th as usize).saturating_sub(HELP.len()) / 2;
let ox = (tw as usize).saturating_sub(74) / 2;
for (i, line) in HELP.iter().enumerate() {
queue!(
out,
MoveTo(ox as u16, (oy + i) as u16),
SetAttribute(Attribute::Reset),
SetForegroundColor(if i == 0 { Color::Magenta } else { Color::Grey }),
Print(line)
)?;
}
}
return out.flush();
}
let off_x = (tw as usize).saturating_sub(grid.w) / 2;
let off_y = (th as usize).saturating_sub(grid.h + 1) / 2;
for row in 0..grid.h {
for col in 0..grid.w {
let raw = grid.get(col, row);
// ruler mark on empty intersections, for orientation while sizing
let disp = if raw == '.' {
if row % RULER == 0 && col % RULER == 0 { '+' } else { '.' }
} else { } else {
queue!(out, SetForegroundColor(glyph_color(c)))?; raw
};
let cs = if col == cx && row == cy {
Cs::Cursor
} else if raw == '.' {
Cs::Fg(Color::DarkGrey)
} else {
Cs::Fg(glyph_color(raw))
};
let idx = row * grid.w + col;
if r.cells[idx] == (disp, cs) {
continue;
} }
queue!(out, Print(c))?; r.cells[idx] = (disp, cs);
queue!(out, MoveTo((off_x + col) as u16, (off_y + row) as u16), SetAttribute(Attribute::Reset))?;
match cs {
Cs::Cursor => queue!(out, SetAttribute(Attribute::Reverse))?,
Cs::Fg(color) => queue!(out, SetForegroundColor(color))?,
}
queue!(out, Print(disp))?;
} }
} }
// Status line beneath the grid. let status =
let status = format!( format!("voices {voices} {}x{} latency {latency}f ? help Esc quit", grid.w, grid.h);
"voices {voices} latency {latency}f O~ A^ U pulse V tri N noise | L H B filt | S C F D shape | E env G gain R ring M mix | ! out Esc quit" if status != r.status {
); r.status = status.clone();
let s: String = status.chars().take(tw as usize).collect(); let pad: String = format!("{status:<width$}", width = tw as usize);
queue!( queue!(
out, out,
MoveTo(0, th.saturating_sub(1)), MoveTo(0, th.saturating_sub(1)),
SetAttribute(Attribute::Reset), SetAttribute(Attribute::Reset),
SetForegroundColor(Color::DarkGrey), SetForegroundColor(Color::DarkGrey),
Print(s) Print(pad.chars().take(tw as usize).collect::<String>())
)?; )?;
queue!(out, EndSynchronizedUpdate)?; }
out.flush() out.flush()
} }