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071d1b6d63 | ||
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fded9796fa |
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+1
-1
@@ -320,7 +320,7 @@ dependencies = [
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[[package]]
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name = "galdr"
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version = "0.2.0"
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version = "0.2.1"
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dependencies = [
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"anyhow",
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"arc-swap",
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+1
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@@ -1,6 +1,6 @@
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[package]
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name = "galdr"
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version = "0.2.0"
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version = "0.2.1"
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edition = "2021"
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description = "A terminal grid synthesizer: signal flows spatially through single-glyph unit generators, voiced by MIDI, rendered low-latency to PipeWire"
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license = "MIT"
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+1
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@@ -1,6 +1,6 @@
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# Maintainer: Bendik Aagaard Lynghaug <bendik.lynghaug@gmail.com>
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pkgname=galdr
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pkgver=0.2.0
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pkgver=0.2.1
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pkgrel=1
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pkgdesc="Terminal grid synthesizer: signal flows through single-glyph unit generators, MIDI in, low-latency PipeWire out"
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arch=('x86_64' 'aarch64')
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+154
-84
@@ -1,6 +1,8 @@
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//! Grid editor. crossterm renderer adapted from orca-rs's grid view (same
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//! centered-canvas + per-glyph colour approach); no embedded scope - run a
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//! spectrum analyzer (e.g. spectrust) on the side if you want one.
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//! Grid editor. crossterm renderer adapted from orca-rs's grid view: a centered
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//! canvas with per-glyph colour and a change-diff so only cells that actually
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//! change get repainted (a full clear+redraw each frame flickers over SSH on
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//! terminals that ignore synchronized-update, e.g. macOS Terminal). `?` toggles
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//! a detailed help overlay; run a spectrum analyzer on the side if you want one.
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use std::io::{self, Write};
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use std::sync::atomic::{AtomicU32, Ordering};
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@@ -12,30 +14,70 @@ use crossterm::cursor::{Hide, MoveTo, Show};
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use crossterm::event::{self, Event, KeyCode, KeyEventKind, KeyModifiers};
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use crossterm::style::{Attribute, Color, Print, SetAttribute, SetForegroundColor};
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use crossterm::terminal::{
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disable_raw_mode, enable_raw_mode, BeginSynchronizedUpdate, Clear, ClearType,
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EndSynchronizedUpdate, EnterAlternateScreen, LeaveAlternateScreen,
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disable_raw_mode, enable_raw_mode, Clear, ClearType, EnterAlternateScreen, LeaveAlternateScreen,
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};
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use crossterm::{execute, queue, terminal};
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use crate::dsp::{compile, Program};
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use crate::grid::{Grid, H, W};
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// Foreground colour by glyph category. (orca-rs uses one Normal colour; galdr
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// tints by role so a patch reads at a glance.)
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const HELP: &[&str] = &[
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"galdr — grid synthesizer",
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"",
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"Signal flows DOWN: a cell's input is the cell above it. Operators are",
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"UPPERCASE. A digit 0-9 to the left/right is a constant param; a lowercase",
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"a-z reads MIDI CC (a = CC 0). Every note plays the whole grid; each ! sums",
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"into the master, so parallel columns stack voices/timbres.",
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"",
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"SOURCES O sine A saw U pulse V triangle N noise",
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" left param = pitch ratio (O/A) or pulse width (U)",
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"FILTERS L lowpass H highpass B bandpass (state-variable)",
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" left = cutoff, right = resonance (higher glyph = more)",
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"SHAPERS S soft clip/tanh (left=drive) C hard clip (left=threshold)",
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" F wavefolder (left=amount) D decimate/bitcrush (left=rate)",
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"AMP/MOD E envelope, note-gated (left=attack, right=release)",
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" G gain (left=amount) R ring modulator (left=ratio)",
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"ROUTING M mix — adds the cell to its LEFT ! output to master",
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"",
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"KEYS arrows move · type a glyph to place · Backspace clears",
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" ? toggle this help · Esc quit",
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];
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#[derive(Clone, Copy, PartialEq)]
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enum Cs {
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Fg(Color),
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Cursor,
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}
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fn glyph_color(c: char) -> Color {
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match c {
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'O' | 'A' | 'U' | 'V' | 'N' => Color::Cyan, // sources
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'L' | 'H' | 'B' => Color::Blue, // filters
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'S' | 'C' | 'F' | 'D' => Color::Yellow, // shapers
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'E' | 'G' | 'R' | 'M' => Color::Green, // amp / mod
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'!' => Color::Magenta, // output
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'0'..='9' => Color::Grey, // constants
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'a'..='z' => Color::DarkYellow, // CC registers
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'.' => Color::DarkGrey, // empty
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'O' | 'A' | 'U' | 'V' | 'N' => Color::Cyan,
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'L' | 'H' | 'B' => Color::Blue,
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'S' | 'C' | 'F' | 'D' => Color::Yellow,
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'E' | 'G' | 'R' | 'M' => Color::Green,
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'!' => Color::Magenta,
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'0'..='9' => Color::Grey,
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'a'..='z' => Color::DarkYellow,
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'.' => Color::DarkGrey,
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_ => Color::White,
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}
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}
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struct Renderer {
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cells: Vec<(char, Cs)>,
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status: String,
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tw: u16,
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th: u16,
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help: bool,
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init: bool,
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}
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impl Renderer {
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fn new() -> Self {
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Renderer { cells: Vec::new(), status: String::new(), tw: 0, th: 0, help: false, init: false }
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}
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}
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pub fn run(
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prog: Arc<ArcSwap<Program>>,
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voices: Arc<AtomicU32>,
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@@ -46,61 +88,55 @@ pub fn run(
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let mut out = io::stdout();
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execute!(out, EnterAlternateScreen, Hide)?;
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let (mut cx, mut cy) = (0usize, 0usize);
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let mut help = false;
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let mut r = Renderer::new();
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let res = main_loop(&mut out, &prog, &voices, &mut grid, latency, &mut cx, &mut cy);
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let res = (|| -> io::Result<()> {
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loop {
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draw(&mut out, &grid, cx, cy, voices.load(Ordering::Relaxed), latency, help, &mut r)?;
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if !event::poll(Duration::from_millis(33))? {
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continue;
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}
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let Event::Key(k) = event::read()? else { continue };
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if k.kind != KeyEventKind::Press {
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continue;
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}
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let ctrl = k.modifiers.contains(KeyModifiers::CONTROL);
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match k.code {
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KeyCode::Esc => {
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if help {
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help = false;
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} else {
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return Ok(());
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}
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}
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KeyCode::Char('c') if ctrl => return Ok(()),
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KeyCode::Char('?') => help = !help,
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_ if help => {} // any other key: ignore while help is open
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KeyCode::Left => cx = cx.saturating_sub(1),
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KeyCode::Right => cx = (cx + 1).min(W - 1),
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KeyCode::Up => cy = cy.saturating_sub(1),
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KeyCode::Down => cy = (cy + 1).min(H - 1),
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KeyCode::Backspace | KeyCode::Delete => {
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grid.set(cx, cy, '.');
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prog.store(Arc::new(compile(&grid)));
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}
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KeyCode::Char(c) => {
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grid.set(cx, cy, if c == ' ' { '.' } else { c });
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prog.store(Arc::new(compile(&grid)));
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cx = (cx + 1).min(W - 1);
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}
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_ => {}
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}
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}
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})();
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execute!(out, Show, LeaveAlternateScreen)?;
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disable_raw_mode()?;
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res
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}
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fn main_loop(
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out: &mut io::Stdout,
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prog: &Arc<ArcSwap<Program>>,
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voices: &Arc<AtomicU32>,
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grid: &mut Grid,
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latency: u32,
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cx: &mut usize,
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cy: &mut usize,
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) -> io::Result<()> {
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loop {
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draw(out, grid, *cx, *cy, voices.load(Ordering::Relaxed), latency)?;
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if event::poll(Duration::from_millis(33))? {
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if let Event::Key(k) = event::read()? {
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if k.kind != KeyEventKind::Press {
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continue;
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}
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if k.code == KeyCode::Esc
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|| (k.code == KeyCode::Char('c') && k.modifiers.contains(KeyModifiers::CONTROL))
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{
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return Ok(());
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}
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let mut changed = false;
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match k.code {
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KeyCode::Left => *cx = cx.saturating_sub(1),
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KeyCode::Right => *cx = (*cx + 1).min(W - 1),
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KeyCode::Up => *cy = cy.saturating_sub(1),
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KeyCode::Down => *cy = (*cy + 1).min(H - 1),
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KeyCode::Backspace | KeyCode::Delete => {
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grid.set(*cx, *cy, '.');
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changed = true;
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}
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KeyCode::Char(c) => {
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grid.set(*cx, *cy, if c == ' ' { '.' } else { c });
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changed = true;
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*cx = (*cx + 1).min(W - 1);
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}
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_ => {}
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}
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if changed {
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prog.store(Arc::new(compile(grid)));
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}
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}
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}
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}
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}
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#[allow(clippy::too_many_arguments)]
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fn draw(
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out: &mut io::Stdout,
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grid: &Grid,
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@@ -108,38 +144,72 @@ fn draw(
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cy: usize,
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voices: u32,
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latency: u32,
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help: bool,
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r: &mut Renderer,
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) -> io::Result<()> {
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let (tw, th) = terminal::size()?;
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// Full repaint only on first frame, resize, or a help toggle - never every
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// frame (that is the flicker).
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let full = !r.init || tw != r.tw || th != r.th || help != r.help;
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if full {
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queue!(out, Clear(ClearType::All))?;
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r.cells = vec![('\0', Cs::Fg(Color::Reset)); W * H];
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r.status.clear();
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r.tw = tw;
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r.th = th;
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r.help = help;
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r.init = true;
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}
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if help {
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if full {
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let oy = (th as usize).saturating_sub(HELP.len()) / 2;
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let ox = (tw as usize).saturating_sub(74) / 2;
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for (i, line) in HELP.iter().enumerate() {
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queue!(
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out,
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MoveTo(ox as u16, (oy + i) as u16),
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SetAttribute(Attribute::Reset),
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SetForegroundColor(if i == 0 { Color::Magenta } else { Color::Grey }),
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Print(line)
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)?;
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}
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}
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return out.flush();
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}
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let off_x = (tw as usize).saturating_sub(W) / 2;
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let off_y = (th as usize).saturating_sub(H + 1) / 2;
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queue!(out, BeginSynchronizedUpdate, Clear(ClearType::All))?;
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for row in 0..H {
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queue!(out, MoveTo(off_x as u16, (off_y + row) as u16))?;
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for col in 0..W {
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let c = grid.get(col, row);
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queue!(out, SetAttribute(Attribute::Reset))?;
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if col == cx && row == cy {
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queue!(out, SetAttribute(Attribute::Reverse))?;
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} else {
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queue!(out, SetForegroundColor(glyph_color(c)))?;
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let cs = if col == cx && row == cy { Cs::Cursor } else { Cs::Fg(glyph_color(c)) };
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let idx = row * W + col;
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if r.cells[idx] == (c, cs) {
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continue;
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}
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r.cells[idx] = (c, cs);
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queue!(out, MoveTo((off_x + col) as u16, (off_y + row) as u16), SetAttribute(Attribute::Reset))?;
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match cs {
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Cs::Cursor => queue!(out, SetAttribute(Attribute::Reverse))?,
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Cs::Fg(color) => queue!(out, SetForegroundColor(color))?,
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}
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queue!(out, Print(c))?;
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}
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}
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// Status line beneath the grid.
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let status = format!(
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"voices {voices} latency {latency}f O~ A^ U pulse V tri N noise | L H B filt | S C F D shape | E env G gain R ring M mix | ! out Esc quit"
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);
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let s: String = status.chars().take(tw as usize).collect();
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queue!(
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out,
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MoveTo(0, th.saturating_sub(1)),
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SetAttribute(Attribute::Reset),
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SetForegroundColor(Color::DarkGrey),
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Print(s)
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)?;
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queue!(out, EndSynchronizedUpdate)?;
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let status = format!("voices {voices} latency {latency}f ? help Esc quit");
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if status != r.status {
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r.status = status.clone();
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let pad: String = format!("{status:<width$}", width = tw as usize);
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queue!(
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out,
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MoveTo(0, th.saturating_sub(1)),
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SetAttribute(Attribute::Reset),
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SetForegroundColor(Color::DarkGrey),
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Print(pad.chars().take(tw as usize).collect::<String>())
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)?;
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}
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out.flush()
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}
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Reference in New Issue
Block a user